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The Blue Book of Chess - Teaching the Rudiments of the Game, and Giving an Analysis - of All the Recognized Openings
by Howard Staunton and "Modern Authorities"
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VARIATION I.

Beginning at White's 6th move.

WHITE BLACK. 6. P. to Q's 4th. 6. P. to Q's 3d. 7. P. to K's 5th. 7. P. takes P. 8. Q. Kt. to Q's 5th. 8. K. to Q's sq. 9. P. takes P. 9. B. to Q's 2d. 10. K. Kt. to B's 3d. 10. Q. to K. R's 4th. 11. Q. B. to Q's 2d. 11. K. Kt. to K's 2d. 12. Q. B. to his 3d. 12. K. R. to K's sq. 13. Kt. takes Kt. 13. R. takes Kt. 14. Q. to her 5th. The game is about equal.

VARIATION II.

Beginning at White's 6th move.

WHITE. BLACK. 6. P. to K. Kt's 3d. 6. P. takes P. 7. K. to Kt's 2d. 7. Q. to K. R's 3d. 8. P. takes P. 8. Q. to K. Kt's 3d. He has the advantage.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. P. to K. Kt's 4th. 5. K. Kt. to B's 3d. 5. Q. to K. R's 4th. 6. P. to K. R's 4th. 6. K. B. to K. Kt's 2d. 7. P. to Q's 4th. 7. P. to K. R's 3d. 8. P. to K's 5th. 8. K. Kt. to K's 2d. 9. Q. Kt. to B's 3d. 9. K. Kt. to B's 4th. 10. Q. Kt. to K's 4th. 10. P. to Q's 3d. 11. K. P. takes P. 11. Q. B. P. takes P. 12. Q. to K's 2d. 12. K. to Q's sq. 13. P. to Q. B's 3d. 13. K. R. to K's sq. 14. K. to Kt's sq. 14. P. to K. Kt's 5th. 15. K. Kt. to Q's 2d. 15. P. to K. B's 6th. 16. Q. to her 3d. 16. P. takes K. Kt. P. 17. K. takes P. 17. P. to Q's 4th. 18. K. B. takes P. 18. Kt. takes K. R. P. (ch.) And he has the better game.

VARIATION I.

Beginning at White's 7th move.

7. K. to Kt's sq. 7. B. to Q's 5th. (ch.) 8. K. to R's 2d. 8. P. to K. Kt's 5th. 9. Kt. takes B. 9. P. to Kt's 6th. (ch.) 10. K. to R's 3d. 10. P. to Q's 4th. (dis. ch.) 11. Kt. to K. B's 5th. 11. Q. takes Q. 12. R. takes Q. 12. Kt. to K. R's 3d. 13. P. to K. R's 5th. 13. P. takes K. P. 14. K. to R's 4th. 14. Kt. takes Kt. (ch.) 15. K. to Kt's 5th. 15. P. to K. B's 6th. 16. K. to B's 4th. 16. P. to K. B's 7th. Black wins.

VARIATION II.

Beginning at White's 7th move.

WHITE. BLACK. 7. K. R. to his 2d. 7. P. to K. Kt's 5th. 8. K. Kt. to Kt's 5th. 8. K. Kt. to R's 3d. 9. P. to Q's 4th. 9. P. to Q's 4th. 10. K. B. takes Q. P. (best) 10. P. to K. Kt's 6th. 11. B. takes K. B. P. (ch.) 11. Q. takes B. 12. Kt. takes Q. 12. Q. B. to K. Kt's 5th. 13. Q. to K's sq. 13. P. takes R. 14. K. to B's 2d. 14. K. B. takes Q. P. (ch.) And Black wins.

VARIATION III.

Beginning also at White's 7th move.

WHITE. BLACK. 7. B. to K's 2d. 7. P. to K. Kt's 5th. 8. Kt. to K's sq. 8. K. Kt to B's 3d. 9. Q. Kt. to B's 3d. 9. Q. to K. Kt's 3d. 10. P. to Q's 3d. 10. Kt. to K. R's 4th. 11. Kt. to Q's 5th. 11. Kt. to Kt's 6th. (ch.) 12. K. to Kt's sq. 12. K. B. checks. 13. K. to R's 2d. 13. Kt. takes B. He ought to win.

GAME THE THIRD.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. to K. R's 5th. (ch.) 4. K. to B's sq. 4. P. to K. Kt's 4th. 5. Q. to K. B's 3d. 5. Q. Kt. to B's 3d. 6. P. to K. Kt's 3d. 6. Q. to K. R's 3d. 7. P. takes P. 7. P. takes P. 8. P. to Q's 3d. 8. Q. Kt. to Q's 5th. 9. Q. to K. B's 2d. 9. K. B. to Q. B's 4th. 10. Q. B. takes P. 10. Q. Kt. takes Q. B. P. 11. B. takes Q. 11. B. takes Q. 12. Q. B. to K. Kt's 7th. 12. K. B. to Q's 5th. Black maintains his Pawn.

VARIATION,

Beginning at Black's 5th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. P. to K. Kt's 4th. 5. Q. to K. B's 3d. 5. P. to Q's 3d. 6. P. to K. Kt's 3d. 6. Q. to K. Kt's 5th. 7. P. to Q's 4th. 7. Q. takes Q. 8. Kt. takes Q. 8. K. B. to K. R's 3d. 9. P. takes P. 9. P. takes P. 10. Q. Kt. to B's 3d. 10. Q. B. checks. 11. K. to B's 2d. 11. K. Kt. to K's 2d. 12. Q. Kt. to K's 2d. 12. K. Kt. to his 3d. 13. K. Kt. to K's sq. Followed by 14. K. Kt. to Q's 3d, winning the P., with a good situation.

In the previous games we have followed out, at some length, the most prominent variations which occur when both the attack and defence in this opening are conducted upon the principles recommended by the best authorities, and the result would seem to prove that against every system of attack in the King's Bishop's Gambit at present known, the defence, though difficult and complex in the extreme, is satisfactory.

It yet remains for us to consider what are the probable deviations from the several standard methods of defence, and in what manner these should be turned to advantage by the opening player.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. P. to K. Kt's 4th. 4. P. to K. R's 4th. 4. B. to K. Kt's 2d. 5. P. to Q's 4th. 5. P. to K. R's 3d. 6. P. takes P. 6. P. takes P. 7. R. takes R. 7. B. takes R. 8. Q. to K. R's 5th. 8. Q. to K. B's 3d. 9. P. to K's 5th. 9. Q. to K. Kt's 2d. 10. K. Kt. to K. R's 3d. You have the better game.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P 3. B. to Q. B's 4th. 3. P. to K. B's 4th. 4. Q. to K's 2d. 4. Q. checks. 5. K. to Q's sq. (best) 5. P. takes K. P. 6. Q. takes P. (ch.) 6. B. to K's 2d. 7. P. to Q's 4th. 7. K. Kt. to B's 3d. 8. Q. takes K. B. P. 8. Q. takes Q. Even game.

VARIATION,

Beginning at White's 4th move.

WHITE. BLACK. 4. Q Kt. to B's 3d. 4. Q. to K. R's 5th. (ch.) 5. K. to B's sq. 5. K. Kt. to B's 3d, or (A.) 6. K. Kt. to B's 3d. 6. Q. to K. R's 4th. 7. P. to K's 5th. 7. K. Kt. to K's 5th. 8. Q. Kt. to Q's 5th. 8. K. Kt. to his 6th. (ch.) 9. K. to K. Kt's sq. 9. K. Kt. takes R. 10. Kt. takes Q. B. P. (ch.) 10. K. to Q's sq. 11. Q. Kt. takes Q. R. 11. K. Kt. to his 6th. 12. P. takes K. Kt. 12. P. takes P. 13. P. to Q's 4th. 13. K. B. to K's 2d. 14. Q. B. to K. B's 4th. 14. Q. to K. Kt's 5th. 15. Kt. to K. Kt's 5th. 15. Q. takes Q. B. 16. Kt. to K. B's 7th. (ch.) 16. K. to his sq. 17. Q. to her 3d. 17. K. B. to Q's sq. 18. K. Kt. to Q's 6th. (ch.) 18. K. to B's sq. 19. Q. R. to K. B's sq. And you will checkmate in a few moves.

(A.)

5. P. takes K. P. 6. Q. Kt. takes P. 6. P. to Q. B's 3d. 7. Q. to K's 2d. 7. K. to Q's sq. 8. K. Kt. to K. B's 3d. 8. Q. to K's 2d. 9. Q. Kt. to K. Kt's 5th. 9. Q. takes Q. (ch.) 10. B. takes Q. 10. K. to his sq. 11. K. Kt. to K's 5th. 11. K. B. to K's 2d. 12. K. Kt. to K. B's 7th. 12. B. takes Q. Kt. 13. Kt. takes B. 13. P. to K. R's 3d. 14. B. to K. R's 5th. (ch.) 14. K. to K's 2d. 15. Kt. to K. B's 7th. 15. K. Kt. to B's 3d. 16. Kt. takes R. 16. Kt. takes B. 17. Kt. to Kt's 6th. (ch.) 17. K. to B's 3d. 18. Kt. to K. R's 4th. 18. P. to K. Kt's 4th. 19. Kt. to K. B's 3d. You have the better game.

GAME THE THIRD.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. P. to Q's 4th. 4. B. takes P. 4. K. Kt. to B's 3d. 5. Q. to K's 2d. 5. Kt. takes B. 6. P. takes Kt. (dis. ch.) 6. B. to K's 2d. 7. Q. to K. B's 3d. 7. B. to K. R's 5th. (ch.) 8. P. to K. Kt s 3d. 8. P. takes P. 9. P. takes P. 9. B. to K. Kt's 4th. 10. Q. Kt. to B's 3d. Even game.

VARIATION,

Beginning at White's 5th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. P. to Q's 4th. 4. B. takes P. 4. K. Kt. to B's 3d. 5. Q. Kt. to B's 3d. 5. K. B. to Q. Kt's 5th. 6. K. Kt. to K's 2d. 6. B. takes Q. Kt. 7. Q. P. takes B. 7. P. to Q. B's 3d. 8. B. to Q. B's 4th. 8. Q. takes Q. (ch.) 9. K. takes Q. 9. Kt. takes K. P. 10. K. to his sq. The game is about even, since Black must eventually lose the gambit Pawn.

GAME THE FOURTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. P. to Q. B's 3d. 4. P. to Q's 4th. 4. P. to Q's 4th. 5. P. takes P. 5. P. takes P. 6. K. B. checks. 6. Q. Kt. to B's 3d. 7. Q. B. takes P. 7. Q. to her Kt's 3d. 8. Q. to K's 2d. (ch.) 8. Q. B. to K's 3d. 9. P. to Q. B's 3d. 9. Castles on Q's side. 10. K. Kt. to B's 3d. The game is equal.

GAME THE FIFTH.

Having gone through the probable variations which Black may adopt instead of checking with the Q., at his 3d move, we have now to consider those at his command, (after giving the check,) when he does not play the usual move of 4. P. to K. Kt's 4th.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. B. to Q. B's 4th. 5. P. to Q's 4th. 5. B. to Q. Kt's 3d. 6. K. Kt. to B's 3d. 6. Q. to K's 2d. 7. Q. B. takes P. 7. Q. takes K. P. 8. B. takes K. B. P. (ch.) 8. K. to B's sq. 9. Q. B. to K. Kt's 3d. 9. K. Kt. to R's 3d. 10. Q. Kt. to B's 3d. 10. Q. to K's 2d. 11. K. B. to Q. Kt's 3d. 11. P. to Q. B's 3d. 12. Q. to her 2d. 12. P. to Q's 4th. 13. Q. R. to K's sq. You have the better game.

GAME THE SIXTH.

WHITE. BLACK. 1. P to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. K. Kt. to B's 3d. 5. K. Kt. to B's 3d. 5. Q. to K. R's 4th. 6. P. to K. R's 4th. 6. P. to K. Kt's 4th 7. Q. Kt. to B's 3d. 7. P. to K. R's 3d. 8. P. to K's 5th. 8. Kt. to his sq. 9. K. B. to K's 2d. 9. P. to Kt's 5th. 10. Kt. to K. R's 2d. 10. Q. takes K. P. 11. P. to Q's 4th. You have the advantage.

GAME THE SEVENTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. Q. to K. B's 3d. 5. Q. Kt. to B's 3d. 5. P. to Q. B's 3d. 6. P. to Q's 4th. 6. P. to Q's 3d. 7. K. Kt. to B's 3d. 7. P. to K. Kt's 4th. 8. P. to K. R's 4th. 8. P. to K. R's 3d. 9. P. to K's 5th. 9. P. takes P. 10. P. takes P. 10. Q. to K. Kt's 2d. 11. Q. to her 4th. 11. B. to K. Kt's 5th. 12. P. takes Kt. P. 12. P. takes P. 13. R. takes R. 13. Q. takes R. 14. Kt. takes K. Kt. P. 14. Q. to K. R's 8th. (ch.) 15. Q. to K. Kt's sq. 15. Q. takes Q. (ch.) 16. K. takes Q. You have the superiority.

VARIATION,

Beginning at Black's 5th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. Q. to K. B's 3d. 5. Q. Kt. to B's 3d. 5. K. Kt. to K's 2d. 6. P. to Q's 4th. 6. P. to Q's 3d. 7. K. Kt. to B's 3d. 7. P. to K. Kt's 4th. 8. P. to K. R's 4th. 8. P. to K. R's 3d. 9. P. to K's 5th. 9. Q. to K. Kt's 2d. 10. K. R. P. takes P. 10. K. R. P. takes P. 11. R. takes R. 11. Q. takes R. 12. Q. Kt. to K's 4th. 12. P. takes K. P. 13. P. takes P. 13. Q. to K. R's 8th. (ch.) 14. K. Kt. to his sq. 14. Q. Kt. to Q's 2d. 15. Q. Kt. takes P. 15. Q. Kt. takes K. P. 16. Q. to K's 2d. You have the better position.

GAME THE EIGHTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. P. to Q's 3d. 5. Q. to K. B's 3d. 5. P. to K. Kt's 4th. 6. P. to K. Kt's 3d. 6. Q. to K. Kt's 5th. 7. P. to Q's 3d. 7. K. B. to R's 3d. 8. Q. takes Q. 8. B. takes Q. 9. P. to K. R's 4th. 9. P. takes R. P. 10. Q. B. takes P. Even game.

VARIATION,

Beginning at White's 5th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. P. to Q's 3d. 5. P. to Q's 4th. 5. Q. B. to K's 3d. 6. Q. to her 3d. 6. B. takes B. 7. Q. takes B. 7. P. to Q. B's 3d. 8. Q. to her Kt's 3d. 8. P. to Q. Kt's 3d. 9. Q. to K. R's 3d. 9. Q. takes Q. 10. Kt. takes Q. 10. K. Kt. to B's 3d. 11. Q. Kt. to B's 3d. 11. Q. Kt. to Q's 2d. The game is even.

GAMES

ILLUSTRATIVE OF THE KING'S BISHOP'S GAMBIT.

GAME I.—Between La Bourdonnais and McDonnell.

{PGN 62}

WHITE. (Mr. McD.) BLACK. (M. La B.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th.[A] 3. Q. checks. 4. K. to B's sq. 4. P. to K. Kt's 4th. 5. Q. Kt. to B's 3d. 5. K. B. to Kt's 2d. 6. P. to Q's 4th. 6. P. to Q's 3d. 7. K. B. to K's 2d. 7. Q. Kt. to B's 3d. 8. P. to K's 5th. 8. K. Kt. to K's 2d. 9. Q. Kt. to his 5th. 9. Castles. 10. Q. Kt. takes Q. B. P. 10. Q. R. to Q. Kt's sq. 11. K. Kt. to B's 3d. 11. Q. to K. R's 3d. 12. P. takes P. 12. K. Kt. to K. B's 4th. 13. P. to Q. B's 3d. 13. K. Kt. to his 6th. (ch.) 14. P. takes Kt. 14. Q. takes R. (ch.) 15. K. to B's 2d. 15. P. takes P. (ch.) 16. K. takes P. 16. Q. takes Q. 17. B. takes Q. 17. P. to K. R's 3d. 18. P. to Q. Kt's 3d. 18. P. to Q. Kt's 4th. 19. Q. B. to K's 3d. 19. P. to K. B's 4th. 20. P. to Q's 5th. 20. P. to K. B's 5th. (ch.) 21. K. to R's 2d. 21. P. takes B. 22. P. takes Kt. 22. P. to K. Kt's 5th. 23. K. Kt. to Q's 4th. 23. B. to K's 4th. (ch.) 24. K. to Kt's sq. 24. K. B. takes Q. P. 25. Q. Kt. takes P. 25. K. B. to Q. B's 4th. 26. P. to Q. Kt's 4th.[B] 26. K. B. to Q. Kt's 3d. 27. Q. Kt. to Q's 6th. 27. K. B. takes K. Kt. 28. P. takes B. 28. Q. R. takes Kt. P. 29. Kt. takes B. 29. K. R. takes Kt. 30. P. to Q's 5th. 30. K. to B's 2d. 31. B. to Q. Kt's 3d. 31. K. to K's 2d. 32. K. to B's sq. 32. Q. R. to K's 5th. 33. K. to his 2d. 33. K. R. to K. B's sq. 34. K. to Q's 3d. 34. Q. R. to K's 4th. 35. R. to K's sq. 35. K. to Q's 3d.[C] 36. R. takes P. 36. R. takes R. (ch.) 37. K. takes R. 37. P. to K. R's 4th. 38. K. to his 4th. 38. P. to K. R's 5th. 39. B. to Q's sq. 39. P. to K. R's 6th. 40. P. takes P. 40. P. takes P. 41. B. to K. B's 3d. 41. P. to K. R's 7th. 42. B. to K. Kt's 2d. 42. R. to K. B's 8th. Mr. McDonnell resigned.

[Footnote A: This was a favorite opening of McDonnell's; he bestowed much time and labor on its analyses, and discovered many skilful methods of diversifying the attack.]

[Footnote B: Q. B. to K's 2d would have been better play we believe.]

[Footnote C: This game is very cleverly played by La Bourdonnais.]

GAME II.—Between the same players.

{PGN 63}

WHITE. (Mr. McD.) BLACK. (M. La B.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. P. to K. Kt's 4th. 5. Q. Kt. to B's 3d. 5. K. B. to Kt's 2d. 6. P. to Q's 4th. 6. Q. Kt. to B's 3d. 7. P. to K's 5th. 7. K. Kt. to K's 2d. 8. K. Kt. to B's 3d. 8. Q. to K. R's 4th. 9. Q. Kt. to K's 4th. 9. P. to K. R's 3d. 10. Kt. to K. B's 6th. (ch.) 10. B. takes Kt. 11. P. takes B. 11. P. to Q's 4th. 12. B. to Q's 3d. 12. K. Kt. to B's 4th. 13. Q. to K's sq. (ch.) 13. K. to Q's sq. 14. Kt. to K's 5th. 14. K. Kt. takes Q. P.[A] 15. P. to Q. B's 3d. 15. Q. Kt. takes Kt. 16. Q. takes Kt. 16. Kt. to Q. B's 3d. 17. Q. takes Q. P. (ch.) 17. K. to his sq. 18. B. to Q. Kt's 5th.[B] 18. Q. B. to K's 3d. 19. B. takes Kt. (ch.) 19. K. to K. B's sq. 20. Q. to B's 5th. (ch.) 20. K. to Kt's sq. 21. B. to K. B's 3d. 21. Q. to K. Kt's 3d. 22. Q. to Q's 4th. 22. P. to Q. B's 4th. 23. Q. to K's 5th. 23. Q. R. to K's sq. 24. K. B. to K's 2d.[C] 24. P. to K. B's 6th. 25. K. to B's 2d.[D] 25. P. takes B. 26. Q. B. to K's 3d. 26. P. to Q. Kt's 3d. 27. P. to K. R's 4th. 27. Q. B. to Q's 2d. 28. Q. to her 5th. 28. Q. takes P. (ch.) 29. K. takes P. 29. B. to K. Kt's 5th. (ch.) 30. K. to Q's 2d. 30. R. to Q's sq. And White resigned.

[Footnote A: Had Black checked with his Kt. and taken the Rook, he would have been mated in five moves.]

[Footnote B: This portion of the game is played by Mr. McDonnell with great judgment.]

[Footnote C: It would have been better to take the Q. B. P. with Q.]

[Footnote D: It is obvious he would have lost his Q. by taking the P.]

GAME III.—Between Mr. Perigal and an Amateur.

{PGN 64}

WHITE. (Mr. P.) BLACK. (Mr. ——) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. Q. checks. 4. K. to B's sq. 4. P. to K. Kt's 4th. 5. Q. Kt. to B's 3d. 5. B. to K. Kt's 2d. 6. P. to K. Kt's 3d. 6. P. takes P. 7. K. to Kt's 2d. 7. K. B. takes Kt.[A] 8. K. Kt. to B's 3d. 8. Q. to Kt's 5th. 9. B. takes B. P. (ch.) 9. K. to B's sq.[B] 10. P. to K. R's 3d. 10. Q. takes K. P. 11. Q. P. takes B. 11. K. takes B. 12. K. R. to K's sq. 12. Q. to her B's 3d. 13. Q. to her 4th. 13. K. Kt. to B's 3d. 14. Q. B. takes K. Kt. P. 14. R. to K's sq. 15. R. takes R. 15. Kt. takes R. 16. Q. to K. B's 4th. (ch.) 16. Kt. to K. B's 3d. 17. K. takes P. 17. Q. to her 3d. 18. Kt. to K's 5th. (ch.) 18. K. to Kt's 2d. 19. B. to R's 6th. (ch.) 19. K. to Kt's sq. White mates in two moves.

[Footnote A: This is not advisable play.]

[Footnote B: Taking the Bishop would evidently involve the loss of the Queen.]

GAME IV.—Played some years ago between one of the best players of the day and Mr. Staunton.

{PGN 65}

WHITE. (Mr. ——) BLACK. (Mr. S.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. P. to Q's 4th. 4. P. takes P.[A] 4. K. Kt. to B's 3d. 5. Q. to K. B's 3d. 5. K. B. to Q's 3d. 6. P. to K. R's 3d. 6. Castles. 7. P. to Q. B's 3d. 7. P. to Q. B's 3d. 8. P. takes P. 8. Q. Kt. takes P. 9. P. to Q's 4th. 9. K. Kt. to K's 5th. 10. Q. B. takes P. 10. Q. to K. R's 5th. (ch.) 11. P. to K. Kt's 3d. 11. K. Kt. takes P. 12. Q. B. takes K. B. 12. Kt. takes R. (dis. ch.) 13. K. to B's sq. 13. Q. B. to K's 3d. 14. K. B. to Q's 3d. 14. Q. R. to Q's sq. 15. Q. B. to K. R's 2d. 15. Q. B. to Q's 4th. 16. Q. to K. B's 4th. 16. Q. to K. R's 4th. 17. Q. Kt. to Q's 2d. 17. Q. Kt. to K's 2d. 18. P. to Q. B's 4th. 18. Q. Kt. to K. Kt's 3d. 19. Q. to K. Kt's 4th. 19. Q. to K. R's 3d. 20. Q. R. to Q's sq. 20. Q. to K's 6th. 21. Q. to K. B's 5th. 21. B. to K. Kt's 7th. (ch.) 22. K. takes B. 22. Kt. to K. R's 5th. (ch.) And Black wins.

[Footnote A: It is better to take the Pawn with the Bishop.]

GAME V.—Between MM. Kieseritzky and Desloges.

{PGN 66}

WHITE. (M. D.) BLACK. (M. K.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. B. to Q. B's 4th. 3. P. to Q. Kt's 4th. 4. B. takes Kt. P. 4. Q. to K. R's 5th. (ch.) 5. K. to B's sq. 5. P. to K. Kt's 4th. 6. K. Kt. to B's 3d. 6. Q. to K. R's 4th. 7. K. B. to K's 2d. 7. P. to K. Kt's 5th. 8. Kt. to Q's 4th. 8. P. to Q's 3d. 9. P. to K. R's 3d. 9. K. B. to Kt's 2d. 10. K. Kt. to Q. Kt's 3d. 10. P. to K. B's 6th. 11. P. takes P. 11. P. takes K. R. P. 12. P. to K. B's 4th. 12. Q. to K. R's 5th. 13. P. to Q's 3d. 13. P. to K. R's 7th. 14. K. B. to B's 3d. 14. Q. Kt. to B's 3d. 15. P. to Q's 4th. 15. Q. B. to Q. R's 3d. (ch.) 16. K. to Kt's 2d. 16. K. Kt. to R's 3d. 17. R. takes P. 17. Q. to K. B's 3d. 18. Q. B. to K's 3d. 18. K. R. to Kt's sq. 19. Q. to K. R's sq. 19. Kt. takes Q. P. 20. Kt. takes Kt. 20. Q. takes Kt. 21. B. takes Q. 21. B. takes B. (dis. ch.) 22. K. to R's 3d. 22. Q. B. to his sq. (ch.) 23. K. to R's 4th. 23. K. B. to his 3d. (ch.) 24. K. to R's 5th. 24. R. to K. Kt's 3d. 25. R. to K. Kt's 2d. 25. Kt. to his sq. 26. P. to K. B's 5th. 26. R. to his 3d. (ch.) 27. K. to Kt's 4th. 27. R. takes Q. 28. P. to Q. B's 3d. 28. K. B. to K's 4th. 29. K. B. to K's 2d. 29. Kt. to K. B's 3d. (ch.) 30. K. to his B's 3d. 30. Kt. takes K. P. 31. R. to Kt's 8th. (ch.) 31. K. to his 2d. 32. R. takes Q. B. 32. Kt. to K. Kt's 4th. (ch.) 33. K. to Kt's 4th. 33. P. to K. R's 4th. (ch.) 34. K. takes Kt. 34. P. to B's 3d. (ch.) 35. K. to Kt's 6th. 35. R. to K. Kt's 8th. (ch.) 36. K. to R's 7th. 36. Q. R. takes R. 37. P. to Q. R's 3d. 37. Q. R. to K. Kt's sq. 38. B. to Q. B's 4th. And Black mates in three moves.

THE GAMBIT DECLINED.

If Black does not choose to accept the Gambit, he has several modes of defence, which may be briefly noticed.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. B. to Q. B's 4th.

This appears to be Black's best move, if he declines taking P. with P.

3. K. Kt. to B's 3d. 3. P. to Q's 3d. 4. P. to Q. B's 3d. 4. B. to K. Kt's 5th. 5. B. to K's 2d. (best) 5. B. takes Kt. 6. B. takes B. 6. Q. Kt. to B's 3d. 7. P. to Q. Kt's 4th. 7. B. to Q. Kt's 3d. 8. P. to Q. Kt's 5th. 8. Q. Kt. to K's 2d. 9. P. to Q's 4th. And the position is, perhaps, a little in your favor.

VARIATION,

Beginning at White's 5th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. B. to Q. B's 4th. 3. K. Kt. to B's 3d. 3. P. to Q's 3d. 4. P. to Q. B's 3d. 4. B. to K. Kt's 5th. 5. P. to Q's 4th. 5. P. takes P. 6. P. takes P. 6. B. takes Kt. 7. P. takes B. 7. Q. to K. R's 5th. (ch.) 8. K. to his 2d. 8. B. to Q. Kt's 3d. 9. B. to K's 3d. 9. Kt. to K. B's 3d. 10. Kt. to Q. B's 3d. 10. Kt. to Q. B's 3d. Equal game.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. to Q's 3d. 3. K. Kt. to B's 3d. 3. B. to K. Kt's 5th. 4. B. to Q. B's 4th. 4. Q. Kt. to B's 3d. 5. P. to Q. B's 3d. 5. B. takes Kt. 6. Q. takes B. 6. Kt. to K. B's 3d. The game is slightly in your favour.

VARIATION,

Beginning at White's 3d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. to Q's 3d. 3. B. to Q. B's 4th. 3. P. takes P. 4. K. Kt. to B's 3d. 4. B. to K's 3d. 5. B. takes B. 5. P. takes B. 6. P. to Q's 4th. 6. P. to K. Kt's 4th. 7. P. to K. R's 4th. 7. P. to K. Kt's 5th. 8. Kt. to K. Kt's 5th. 8. Q. to K. B's 3d. 9. Q. takes P. You have the advantage.

GAME THE THIRD.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. to Q's 4th. 3. P. takes Q. P. 3. Q. takes P. 4. Q. Kt. to B's 3d. 4. Q. to K's 3d. 5. K. Kt. to B's 3d. 5. P. takes P. (dis. ch.) 6. K. to B's 2d. 6. P. to Q. B's 3d. (best) 7. P. to Q's 4th. 7. B. to Q's 3d. 8. B. to Q's 3d. 8. K. Kt. to K's 2d. 9. R. to K's sq. You have a fine game.

VARIATION,

Beginning at Black's 3d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. to Q's 4th. 3. P. takes Q. P. 3. P. takes K. B. P. 4. B to Q. Kt's 5th. (ch.) 4. B. to Q's 2d. 5. Q. to K's 2d. (ch.) 5. Q. to K's 2d. 6. Kt. to Q. B's 3d. 6. Kt. to K. B's 3d. 7. B. takes B. (ch.) 7. Q. Kt. takes B. 8. P. to Q's 4th. 8. Castles. 9. Q. takes Q. 9. B. takes Q. 10. B. takes P. 10. Q. Kt. to his 3d. Equal game.

GAMES

ILLUSTRATIVE OF THE KING'S GAMBIT DECLINED.

GAME I.—Played by Mr. Morphy without seeing the Chess-board or men, against M. Bornemann.

{PGN 67}

WHITE. (Mr. M.) BLACK. (M. B.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. K. B. to Q. B's 4th. 3. K. Kt. to K. B's 3d. 3. P. to Q's 3d. 4. P. to Q. B's 3d. 4. Q. B. to K. Kt's 5th. 5. K. B. to Q. B's 4th. 5. K. Kt. to K. B's 3d. 6. P. takes P. 6. B. takes Kt. 7. Q. takes B. 7. Q. P. takes P. 8. P. to Q's 3d. 8. Q. Kt. to Q. B's 3d. 9. Q. B. to K. Kt's 5th. 9. P. to Q. R's 3d. 10. Q. Kt. to Q's 2d. 10. B. to K's 2d. 11. Castles on Q's side. 11. Q. to Q's 2d. 12. Kt. to K. B's sq. 12. Castles on Q's side. 13. Kt. to K's 3d. 13. P. to K. R's 3d. 14. Q. B. to K. R's 4th. 14. P. to K. Kt's 4th. 15. Q. B. to K. Kt's 3d. 15. Q. R. to K. B's sq. 16. Kt. to Q's 5th. 16. K. Kt. to K's sq. 17. P. to Q's 4th. 17. P. takes Q. P. 18. P. takes P. 18. K. Kt. to Q's 3d. 19. K. B. to Q. Kt's 3d. 19. B. to Q's sq. 20. K. R. to K. B's sq. 20. K. Kt. to Q. Kt's 4th. 21. Q. to K's 3d. 21. P. to K. B's 4th. 22. P. takes P. 22. Q. R. takes P. 23. Kt. to Q. Kt's 6th. (ch.)[A] 23. P. takes Kt. 24. K. B. to K's 6th. 24. Q. R. to Q's 4th. 25. K. R. to K. B's 7th. 25. Q. Kt. to K's 2d. 26. K. to Q. Kt's sq. 26. K. R. to K's sq. 27. Q. R. to Q. B's sq. (ch.) 27. K. Kt. to Q. B's 2d. 28. K. B. takes Q. (ch.) 28. Q. R. takes B. 29. P. to Q's 5th.[B] 29. Q. Kt. to Q. B's 3d. 30. P. takes Kt. 30. K. R. takes Q. 31. P. takes Q. R. (ch.) And Black gives up the battle, after fighting for above nine hours.

[Footnote A: A manoeuvre altogether unforeseen by M. Bornemann.]

[Footnote B: Capitally played. Black can take it only at the expense of a Piece.]

GAME II.—Played at the Philadelphia Athenum, between Messrs. H. P. Montgomery and W. R. McAdam, at odds of Knight.

Remove White Queen's Knight.

{PGN 68}

WHITE. (Mr. M.) BLACK. (Mr. McA.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. K. B. to Q. B's 4th. 3. K. Kt. to B's 3d. 3. P. to Q's 3d. 4. P. to K. R's 3d. 4. Q. Kt. to B's 3d. 5. P. to Q. B's 3d. 5. K. Kt. to B's 3d. 6. Q. to Q. B's 2d. 6. Castles. 7. P. to Q. Kt's 4th. 7. B to Q. Kt's 3d. 8. P. to Q. Kt's 5th. 8. Q. Kt. to K's 2d. 9. P. takes P. 9. P. takes P. 10. Kt. takes P. 10. Q. Kt. to K. Kt's 3d. 11. Kt. to K. B's 3d. 11. Q. to K's 2d. 12. P. to Q's 3d. 12. K. Kt. to Q's 4th. 13. B. to K's 2d. 13. K. Kt. to K's 6th. 14. Q. B. takes Kt. 14. B. takes B. 15. P. to Q's 4th. 15. P. to K. B's 4th. 16. P. to K's 5th. 16. P. to K. B's 5th. 17. K. B. to Q. B's 4th. (ch.) 17. K. to R's sq. 18. P. to K. R's 4th. 18. Q. B. to K. B's 4th. 19. Q. to K's 2d. 19. Q. to Q. R's 6th. 20. B. to Q. Kt's 3d. 20. Kt. to K's 2d. 21. Kt. to K. Kt's 5th. 21. B. to K. Kt's 3d. 22. P. to K. R's 5th. 22. B. to K. B's 4th. 23. P. to K. R's 6th. 23. P. to K. Kt's 3d. 24. P. to K. Kt's 4th. 24. Q. to Q. R's 4th. 25. Q. to Q. B's 4th. 25. Q. B. takes P. 26. P. to Q's 5th. 26. Kt. takes P. 27. R. to Q. B's sq. 27. B. takes R. 28. Q. takes Kt. 28. Q. takes P. (ch.) 29. K. to B's sq. 29. B. checks. 30. K. takes B. 30. Q. to K's 6th. (ch.) 31. K. to B's sq. 31. B. to Q's 7th. 32. Q. to K. Kt's 8th. (ch.) 32. R. takes Q. 33. Kt. mates.



CHAPTER V.

THE QUEEN'S GAMBIT.

GAME THE FIRST.

WHITE. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. takes P.

These moves form the Queen's Gambit.

3. P. to K's 3d. 3. P. to K's 4th. 4. K. B. takes P. 4. P. takes Q. P. 5. P. takes P. 5. K. Kt. to B's 3d. 6. Q. Kt. to B's 3d. 6. K. B. to Q's 3d. 7. K. Kt. to B's 3d. 7. Q. Kt. to B's 3d. 8. Castles. 8. Castles. 9. P. to K. R's 3d. 9. P. to K. R's 3d. The game is equal; but your P. is well placed, and you have still the move.

VARIATION,

Beginning at Black's 3d move.

WHITE. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. takes P. 3. P. to K's 3d. 3. P. to Q. B's 4th. 4. B. takes P. 4. P. takes Q. P. 5. P. takes P. 5. Q. Kt. to B's 3d. 6. K. Kt. to K's 2d. 6. P. to K's 4th. 7. Q. B. to K's 3d. 7. P. takes P. 8. Kt. takes P. 8. Kt. takes Kt. 9. B. takes Kt. 9. Q. to K's 2d. (ch.) 10. K. B. to K's 2d. 10. Q. to her Kt's 5th. (ch.) 11. Q. to her 2d. 11. Q. takes Q. (ch.) 12. Kt. takes Q. 12. Kt. to K's 2d. You have the superiority.

GAME THE SECOND.

WHITE. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. takes P. 3. P. to K's 4th. 3. P. to K's 4th. 4. P. to Q's 5th. 4. P. to K. B's 4th. 5. K. B. takes P. 5. K. Kt. to B's 3d. 6. K. Kt. to B's 3d. 6. K. B. to Q's 3d. 7. P. takes P. 7. Q. B. takes P. 8. Castles. 8. Castles. 9. Q. Kt. to B's 3d. 9. Q. Kt. to Q's 2d. The positions are pretty equal, but you have still an advantage in the move.

GAME THE THIRD.

Before proceeding to the consideration of games wherein Black refuses the gambit, it may be well to give a brief example of a different mode of carrying on the opening in the regular gambit which is at your command, and often adopted.

WHITE. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. takes P. 3. Q. Kt. to B's 3d. 3. K. Kt. to B's 3d. 4. P. to K's 3d. 4. P. to K's 4th. 5. K. B. takes P. 5. P. takes P. 6. P. takes P. 6. K. B. to Q's 3d. The game may be called even.

VARIATION,

Beginning at Black's 3d move.

WHITE. BLACK. 1. P to Q's 4th. 1. P. to K's 4th. 2. P. to Q. B's 4th. 2. P. takes P. 3. Q. Kt. to B's 3d. 3. P. to Q. B's 4th. 4. P. to Q's 5th. 4. P. to K's 3d. 5. P. to K's 4th. 5. P. takes P. 6. P. takes P. 6. K. B. to Q's 3d 7. K. B. takes P. 7. K. Kt. to K's 2d. Equal game.

GAME THE FOURTH.

THE SCHWARTZ DEFENCE.

WHITE. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. takes P. 3. P. to K's 4th. 3. P. to K. B's 4th. 4. P. to K's 5th. 4. Q. B. to K's 3d. 5. Q. Kt. to R's 3d. 5. Q. Kt. to B's 3d. 6. Q. B. to K's 3d. 6. Q. Kt. to R's 4th. 7. Q. to Q. R's 4th. (ch.) 7. P. to Q. B's 3d. 8. B. to Q's 2d. 8. Q. takes Q. P. 9. Q. takes Kt. 9. Q. takes Q. Kt. P. 10. Q. B. to his 3d. 10. Q. to her Kt's 3d. 11. Q. takes Q. 11. P. takes Q. 12. Q. Kt. takes P. 12. P. to Q. Kt's 4th. 13. Q. Kt. to K's 3d. 13. P. to K. B's 5th. 14. Q. Kt. to Q. B's 2d. 14. R. takes P. 15. K. B. to Q's 3d. 15. R. takes R. (ch.) 16. B. takes R. You have much the better game.

THE GAMBIT REFUSED.

This opening is frequently adopted by the best players. The following games show the conduct of offence and defence by celebrated masters:

Between H. N. Pillsbury and Carl Schlechter.

{PGN 69}

WHITE. (Mr. P.) BLACK. (Mr. S.) 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. to K's 3d. 3. Q. Kt. to B's 3d. 3. K. Kt. to B's 3d. 4. B. to Kt's 5th. 4. B. to K's 2d. 5. Kt. to B's 3d. 5. Q. Kt. to Q's 2d. 6. P. to K's 3d. 6. P. to Q. Kt's 3d. 7. R. to B's sq.[A] 7. B. to Kt's 2d. 8. P. takes P. 8. P. takes P. 9. B. to Q's 3d. 9. Castles. 10. Castles. 10. P. to B's 4th. 11. B. to Q. Kt's sq.[B] 11. Kt. to K's 5th.[C] 12. B. to B's 4th. 12. Kt. takes Kt. 13. R. takes Kt. 13. P. to B's 5th. 14. Kt. to K's 5th. 14. P. to B's 4th.[D] 15. K. to R's sq. 15. Kt. takes Kt. 16. B. takes Kt. 16. B. to Q's 3d. 17. P. to B's 4th. 17. B. to B's sq.[E] 18. Q. to R's 5th. 18. P. to Q. R's 3d. 19. R. to K. B's 3d. 19. R. to R's 2d. 20. R. to K. R's 3d. 20. P. to Kt's 3d. 21. Q. to R's 6th. 21. B. takes B. 22. B. P. takes B. 22. R. to K. Kt's 2d. 23. R. to K. B's 3d. 23. P. to Q. Kt's 4th. 24. R. to Q. B's sq. 24. Q. to K's 2d.[F] 25. Q. R. to K. B's sq. 25. R. (B. sq.) to B's 2d. 26. P. to K. R's 4th. 26. B. to K's 3d. 27. P. to K. Kt's 4th.[G] 27. Q. to Q's 2d.[H] 28. P. takes P. 28. P. takes P. 29. Q. to R's 5th. 29. R. to Kt's 3d. 30. B. takes P. 30. B. takes B. 31. R. takes B. 31. R. takes R. 32. R. takes R. 32. P. to Kt's 5th. 33. Q. to B's 3d. 33. P. to B's 6th 34. P. takes P. 34. P. takes P. 35. R. to B's 8th. (ch.) 35. K. to Kt's 2d. 36. R. to Q. Kt's 8th. 36. Q. to K's 2d. 37. Q. to B's 4th. 37. P. to K. R's 4th. 38. P. to K's 6th.[I] 38. R. takes P. 39. R. to Q. B's 8th. 39. R. to K's 5th.[J] 40. R. to B's 7th. 40. R. takes Q. 41. R. takes Q. (ch.) 41. R. to B's 2d. 42. R. to K's 5th. 42. P. to B's 7th. 43. R. to Kt's 5th. (ch.) 43. K. to R's 3d. 44. R. to Kt's sq. 44. R. to Q. Kt's 2d. White resigns.

[Footnote A: NOTES BY W. STEINITZ.—White's game has been modelled chiefly after Steinitz's favorite attack. Here, however, 7. P. takes P. is preferable, for if 7... P. takes P; 8. B. to Kt's 5th, B. to Kt's 2d; 9. Kt. to K's 5th, with a strong attack.]

[Footnote B: As often shown in my annotations in similar positions, it is absolutely injurious to White's game to allow three well-supportable Pawns against two to be established on the Queen's side. The prospect of a King's side attack on which White speculates is quite unreliable in comparison to the disadvantage on the Queen's side to which he is subjected. At any rate, Pawns ought to be exchanged first, and thus Black's centre weakened.]

[Footnote C: It was better to make sure of his superiority on the Queen's side by P. to B's 5th at once.]

[Footnote D: He had sufficient force on the King's side to ignore any hostile attack in that direction, and systematic operations on the other wing, commencing with P. to Q. Kt's 4th, were most in order.]

[Footnote E: The combination of this with the next five moves, more especially with the two closely following, is full of high ingenuity, which, however, is wasted on an imaginary danger. For all purposes of defence it was only necessary to advance P. to K. Kt's 3d at the right time, and then to play R. to B's 2d, followed by B. to K. B's sq. eventually. The Queen's wing was still the proper point of attack to which he should have directed his attention more promptly.]

[Footnote F: For aggressive purposes on the Queen's side, the Queen was better placed at B's 2d.]

[Footnote G: This rash attack and Black's timid reply were only to be accounted for as results of time pressure on both sides.]

[Footnote H: There was not the slightest danger in capturing the Pawn with a Pawn ahead, while this loses one.]

[Footnote I: A fatal miscalculation. R. to Q. B's 8th led to a most probable draw, for if 38... R. to Kt's 5th; 39. Q. to B's 6th (ch.), &c.]

[Footnote J: Black seizes his opportunity with scientific exactitude.]

Between Frank J. Marshall and D. Janowsky.

{PGN 70}

WHITE. (Mr. M.) BLACK. (Mr. J.) 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. to K's 3d. 3. Kt. to Q. B's 3d. 3. Kt. to K. B's 3d. 4. B. to Kt's 5th. 4. Q. Kt. to Q's 2d. 5. Kt. to B's 3d. 5. B. to K's 2d. 6. P. to K's 3d. 6. Castles. 7. K. to B's sq.[A] 7. R. to K's sq.[B] 8. B. to Q's 3d. 8. P. takes P. 9. B. takes P. 9. P. to Q. R's 3d.[C] 10. Castles.[D] 10. P. to Kt's 4th. 11. B. to Q's 3d. 11. B. to Kt's 2d. 12. Q. to K's 2d. 12. P. to B's 4th. 13. P. takes P.[E] 13. Kt. takes P. 14. B. to B's 2d.[F] 14. Kt. to Q's 4th. 15. B. takes B. 15. Q. takes B. 16. Kt. takes Kt. 16. B. takes Kt. 17. P. to Q. Kt's 3d. 17. Q. R. to B's sq. 18. P. to K's 4th. 18. B. to Kt's 2d. 19. P. to Q. Kt's 4th.[G] 19. Kt. to Q's 2d. 20. K. R. to Q's sq. 20. Kt. to B's sq. 21. P. to Q. R's 3d. 21. R. to B's 6th.[H] 22. B. to Q's 3d. 22. K. R. to B's sq.[I] 23. R. takes R. 23. R. takes R. 24. Q. to Kt's 2d. 24. R to B's sq.[J] 25. R. to Q. B's sq. 25. R. to Q's sq.[K] 26. B. to Kt's sq. 26. Kt. to Q's 2d.[L] 27. Q. to Q's 4th. 27. Kt. to B's 3d. 28. Q. to K's 5th. 28. Kt. to Kt's 5th. 29. Q. to B's 4th. 29. Kt. to B's 3d. 30. P. to R's 3d. 30. Kt. to K's sq. 31. Kt. to K's 5th. 31. Kt. to Q's 3d. 32. Kt. to Kt's 4th. 32. Kt. to B's 5th.[M] 33. P. to K's 5th. 33. K. to R's sq. 34. Kt. to B's 6th. 34. P. takes Kt.[N] 35. Q. to R's 4th.[O] 35. Resigns.

[Footnote A: Marshall abandons his favorite variation 7. Q. to B's 2d.]

[Footnote B: Janowsky also changes P. to B's 4th, played in the earlier games.]

[Footnote C: Janowsky's favorite manoeuvre, which might have been expected. Therefore Marshall could have played P. takes P. previous to B. to Q's 3d.]

[Footnote D: P. to Q. R's 4th would have prevented the Bishop being dislodged; but as he manages eventually to prevent Black from keeping the majority of Pawns on the Queen's side, there is nothing to be said against it—except that he only keeps about an even game.]

[Footnote E: This is compulsory, because of the threat P. to B's 5th, followed by P. to Kt's 5th.]

[Footnote F: B. to Kt's sq. might be followed by P. to Kt's 5th, when Q. to K's sq. would take up the place which the K. R. intends to occupy; but the move would have been better, nevertheless.]

[Footnote G: It is doubtful whether the advance might not have been dispensed with, because of the threat Kt. to Q's 2d, Kt's 3d, and B's 5th eventually. But Marshall plays still for attack, not content with a draw in an even position.]

[Footnote H: Black has now the better game.]

[Footnote I: Better would have been 22... Q. to B's 2d 23. Q. to Kt's 2d, K. R. to B's sq.; 24. R. takes Q., Q. takes R., with the command of the open file.]

[Footnote J: NOTES BY L. HOFFER.—Q. to B's 2d could be played here.]

[Footnote K: An alternative would be 25... Q. to B's 3d; 26. P. to K's 5th, Q. to Q's sq.; 27. R. takes R., Q. takes R.; 28. Q. to B's 2d, Q. takes Q.; 29. B. takes Q., Kt. to Q's 2d, winning the K. P.]

[Footnote L: Q. to Q's 3d or Q. to B's 2d could be played. The text move gives White a chance to bring his Queen effectively into play.]

[Footnote M: Kt. to K's sq. would have been safer.]

[Footnote N: Marshall did not expect this complaisance, and Janowsky would not have obliged him had he seen the fatal 35. Q. to R's 4th. 34... Kt. takes K. P. should have been played.]

[Footnote O: Marshall risked losing the game in trying to win. His boldness was rewarded, but the verdict should be: Don't try it again.]



CHAPTER VI.

IRREGULAR OPENINGS.

GAME THE FIRST.

THE FRENCH GAME.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 3d.

These two moves begin the "French Game."

2. P. to Q's 4th. (best) 2. P. to Q's 4th. 3. P. takes P. (best) 3. P. takes P. 4. P. to Q. B's 4th. 4. K. B. checks. 5. B. to Q's 2d. 5. Q. to K's 2d. (ch.) 6. Q. to K's 2d. 6. Q. B. to K's 3d. 7. P. takes P. 7. B. takes B. (ch.) 8. Q. Kt. takes B. 8. B. takes P. The game is equal.

VARIATION,

Beginning at White's 2d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 3d. 2. P. to K. B's 4th. 2. P. to Q's 4th. 3. P. takes P. 3. P. takes P. 4. K. Kt. to B's 3d. 4. P. to Q. B's 4th. 5. P. to Q's 4th. 5. Q. Kt. to B's 3d. 6. P. to Q. B's 3d. 6. K. Kt. to B's 3d. 7. Q. B. to K's 3d. 7. Q. to her Kt's 3d. 8. Q. to her Kt's 3d. 8. Q. Kt. to R's 4th. 9. Q. takes Q. 9. P. takes Q. 10. K. B. checks. 10. Q. B. to Q's 2d. 11. B. takes B. (ch.) 11. K. Kt. takes B. The game is even.

GAME THE SECOND.

THE SICILIAN GAME.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q. B's 4th.

These moves commence the "Sicilian Game." Black's move is considered by Staunton the best reply to White's move, 1. P. to K's 4th.

2. K. Kt. to B's 3d. 2. P. to K's 3d. 3. P. to Q's 4th. 3. P. to Q's 4th. 4. P. takes Q. P. 4. K. P. takes P. 5. P. to Q. B's 4th. 5. P. takes Q. P. 6. P. takes Q. P. 6. Q. takes P. 7. Q. takes P. 7. Q. takes Q. 8. Kt. takes Q. 8. K. B. to Q. B's 4th. 9. Kt. to Q. Kt's 3d. 9. B. to Q. Kt's 3d. 10. B. to Q. B's 4th. 10. K. Kt. to B's 3d. 11. Castles. 11. Castles. Equal game.

GAME THE THIRD.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q. B's 4th. 2. P. to Q's 4th. 2. P. takes P. 3. Q. takes P. 3. Q. Kt. to B's 3d. 4. Q. to her sq. 4. K. Kt. to B's 3d. 5. Q. Kt. to B's 3d. 5. P. to K's 3d. 6. Q. B. to K. Kt's 5th. 6. K. B. to K's 2d. The game appears to be equal.

GAME THE FOURTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q. B's 4th. 2. P. to K. B's 4th. 2. P. to K's 3d. 3. K. Kt. to B's 3d. 3. P. to Q's 4th. 4. P. to K's 5th. 4. Q. Kt. to B's 3d. 5. P. to Q. B's 3d. 5. P. to K. B's 3d. 6. K. B. to Q's 3d. 6. K. Kt. to R's 3d. 7. K. B. to Q. B's 2d. 7. Q. to her Kt's 3d. Black has the advantage.

VARIATION,

Beginning at Black's 2d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q. B's 4th. 2. P. to K. B's 4th. 2. Q. Kt. to B's 3d. 3. K. Kt. to B's 3d. 3. P. to K's 3d. 4. B. to K's 2d. 4. P. to Q's 4th. 5. P. to Q's 3d. 5. P. takes P. 6. P. takes P. 6. Q. takes Q. (ch.) 7. B. takes Q. 7. K. Kt. to B's 3d 8. Q. Kt. to B's 3d. 8. Q. B. to Q's 2d. 9. Q. B. to K's 3d. 9. Castles. The game is even.

GAME THE FIFTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q. B's 4th. 2. P. to Q. B's 4th. 2. P. to K's 3d. 3. K. Kt. to B's 3d. 3. Q. Kt. to B's 3d. 4. Q. Kt. to B's 3d. 4. P. to K. Kt's 3d. 5. P. to Q's 3d. 5. B. to K. Kt's 2d 6. B. to K's 2d. 6. K. Kt. to K's 2d. I much prefer his game.

GAME THE SIXTH.

THE WING GAMBIT.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q. B's 4th 2. P. to Q. Kt's 4th. 2. P. takes P. 3. P. to Q's 4th. 3. P. to Q's 4th. 4. P. to K's 5th. 4. Q. B. to K. B's 4th. 5. P. to Q. R's 3d. 5. P. takes P. 6. Q. B. takes P. 6. Q. Kt. to B's 3d. You have no equivalent for the lost Pawn.

GAME THE SEVENTH.

THE CENTRE COUNTER GAMBIT.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q's 4th. 2. P. takes P. (best) 2. Q. takes P. 3. Q. Kt. to B's 3d. 3. Q. to her sq. (best) 4. P. to Q's 4th. 4. Q. B. to K. B's 4th. 5. K. Kt. to B's 3d. 5. P. to K's 3d. 6. K. B. to Q. B's 4th. You have a better opened game.

VARIATION I.

Beginning at Black's 2d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q's 4th. 2. P. takes P. 2. K. Kt. to B's 3d. 3. B. to Q. Kt's 5th. (ch.) 3. B. to Q's 2d. 4. K. B. to Q. B's 4th. 4. P. to Q. Kt's 4th. 5. K. B. to Q. Kt's 3d. 5. Q. B. to K. Kt's 5th. 6. P. to K. B's 3d. 6. Q. B. to his sq. 7. Q. to K's 2d. 7. P. to Q. R's 3d. 8. P. to Q. B's 4th. 8. P. to Q. B's 3d. 9. Q. P. takes P. 9. Q. Kt. takes P. 10. Q. B. P. takes P. 10. Q. Kt. to Q's 5th. 11. Q. to K's 3d. 11. Q. R. P. takes P. 12. Kt. to K's 2d. 12. Kt. takes Kt. 13. K. takes Kt. 13. Q. B. to Q. R's 3d. 14. K. R. to Q's sq. 14. P. to Q. Kt's 5th. (dis. ch.) 15. P. to Q's 3d. 15. P. to K's 3d. 16. P. to Q. R's 3d. You have a good game, and a Pawn superiority.

VARIATION II.

Beginning at Black's 5th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q's 4th. 2. P. takes P. 2. K. Kt. to B's 3d. 3. B. to Q. Kt's 5th. (ch.) 3. B. to Q's 2d. 4. B. to Q. B's 4th. 4. P. to Q. Kt's 4th. 5. B. to Q. Kt's 3d. 5. P. to Q. R's 4th. 6. P. to Q. R's 3d. 6. Q. B. to K. Kt's 5th. 7. P. to K. B's 3d. 7. B. to his sq. 8. Q. Kt. to B's 3d. 8. Q. B. to Q. R's 3d. 9. P. to Q's 3d. 9. P. to Q. Kt's 5th. 10. Q. R. P. takes P. 10. Q. R. P. takes P. 11. Q. Kt. to R's 4th. 11. Q. B. to Q. Kt's 2d. 12. Q. B. to Q's 2d. Black's position is inferior.

GAME THE EIGHTH.

THE FIANCHETTO.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q. Kt's 3d. 2. P. to Q's 4th. 2. Q. B. to Q. Kt's 2d. 3. K. B. to Q's 3d. 3. P. to K's 3d. 4. P. to K. B's 4th. 4. P. to Q's 4th. 5. P. to K's 5th. 5. P. to Q. B's 4th. 6. P. to Q. B's 3d. 6. K. Kt. to K. R's 3d. The game appears to be equal.

VARIATION,

Beginning at Black's 3d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to Q. Kt's 3d. 2. P. to Q's 4th. 2. B. to Q. Kt's 2d. 3. B. to Q's 3d. 3. P. to K. Kt's 3d. 4. P. to K. B's 4th. 4. B. to K. Kt's 2d. 5. K. Kt. to B's 3d. 5. P. to Q's 3d. 6. Q. B. to K's 3d. 6. Q. Kt. to Q's 2d. 7. P. to Q. B's 4th. 7. P. to K's 3d. 8. Q. Kt. to B's 3d. 8. K. Kt. to K's 2d. 9. Q. to K's 2d. 9. Castles. 10. Castles on Q's side. 10. P. to K. B's 4th. 11. K. Kt. to his 5th. 11. P. takes K. P. 12. B. takes P. 12. B. takes B. 13. Q. Kt. takes B. You have the better game.

GAME THE NINTH.

WHITE. BLACK. 1. P. to Q's 4th. 1. P. to K. B's 4th. 2. P. to Q. B's 4th. 2. K. Kt. to B's 3d. 3. Q. Kt. to B's 3d. 3. P. to Q's 3d. 4. Q. B. to K. B's 4th. 4. P. to Q. B's 3d. 5. P. to K's 3d. 5. Q. to her B's 2d. 6. K. Kt. to B's 3d. 6. K. Kt. to K. R's 4th. 7. Q. B. to K. Kt's 5th. 7. P. to K. R's 3d. 8. B. to K. R's 4th. 8. P. to K. Kt's 4th. 9. K. Kt. to Q's 2d. 9. K. Kt. to B's 3d. 10. B. to K. Kt's 3d. 10. P. to K's 4th. Equal game.

VARIATION I.

Beginning at White's 2d move.

WHITE. BLACK. 1. P. to Q's 4th. 1. P. to K. B's 4th. 2. P. to K's 4th. 2. P. takes P. 3. Q. Kt. to B's 3d. 3. K. Kt. to B's 3d 4. Q. B. to K. Kt's 5th. 4. P. to Q. B's 3d. 5. B. takes Kt. 5. K. P. takes B. 6. Q. Kt. takes K. P. 6. P. to Q's 4th. 7. Q. Kt. to K. Kt's 3d. 7. B. to Q's 3d. 8. B. to Q's 3d. 8. Castles. I prefer your position.

VARIATION II.

Beginning at White's 2d move.

WHITE. BLACK. 1. P. to Q's 4th. 1. P. to K. B's 4th. 2. P. to K. R's 3d. 2. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 3. P. to Q's 4th. (best) 4. P. to K. Kt's 5th. 4. K. Kt. to K's 5th. 5. P. to K. R's 4th. 5. P. to Q. B's 4th. 6. P. to Q. B's 3d. 6. P. to K's 3d. 7. K. Kt. to B's 3d. 7. Q. Kt. to B's 3d. 8. Q. B. to K. B's 4th. 8. K. B. to Q's 3d. 9. B. takes B. 9. Q. takes B. Even game.

GAME THE TENTH.

WHITE. BLACK. 1. P. to Q's 4th. 1. P. to Q. B's 4th. 2. P. to Q's 5th. 2. P. to K's 4th. 3. P. to Q. B's 4th. 3. P. to K. B's 4th. 4. Q. Kt. to B's 3d. 4. P. to Q's 3d. You have the advantage.

GAME THE ELEVENTH.

WHITE. BLACK. 1. P. to K. B's 4th. 1. P. to Q's 4th. 2. K. Kt. to B's 3d. 2. Q. B. to K. Kt's 5th. 3. K. Kt. to K's 5th. 3. B. to K. B's 4th. 4. P. to K. Kt's 4th. 4. P. to K's 3d. 5. P. to K. Kt's 5th. 5. P. to K. B's 3d. 6. Kt. to K. B's 3d. 6. P. takes P. 7. Kt. takes P. 7. K. B. to K's 2d. 8. P. to K. R's 4th. 8. P. to K. R's 3d. 9. Kt. to K. B's 3d. 9. Q. B. to K. Kt's 5th. Black has the better game, owing to your premature attack at the 4th move.

GAME THE TWELFTH.

WHITE. BLACK. 1. P. to Q. B's 4th. 1. P. to Q. B's 4th. 2. P. to K. B's 4th. 2. P. to K. B's 4th. 3. P. to Q's 3d. 3. K. Kt. to B's 3d. 4. Q. Kt. to B's 3d. 4. P. to Q's 3d. 5. P. to K's 4th. 5. Q. Kt. to B's 3d. 6. K. Kt. to B's 3d. 6. P. to K's 4th. 7. B. to Q's 2d. 7. Q. to K's 2d. 8. P. to Q. R's 3d. 8. P. to K. Kt's 3d. 9. P. to K. Kt's 3d. 9. K. B. to Kt's 2d. 10. Q. Kt. to Q's 5th. 10. Kt. takes Kt. 11. Q. B. P. takes Kt. 11. Q. Kt. to Q's 5th. 12. Kt. takes Kt. 12. Q. B. P. takes Kt. Equal game.

VARIATION,

Beginning at Black's 1st move.

WHITE. BLACK. 1. P. to Q. B's 4th. 1. P. to K's 4th. 2. Q. Kt. to B's 3d. 2. P. to K. B's 4th. 3. P. to K's 3d. 3. K. Kt. to B's 3d. 4. P. to Q's 4th. 4. P. to K's 5th. 5. K. Kt. to R's 3d. You have the advantage in position.

FRENCH DEFENCE.

GAME I.—Between Drs. Lasker and Tarrasch.

{PGN 71}

WHITE. (Dr. L.) BLACK. (Dr. T.) 1. P. to K's 4th. 1. P. to K's 3d. 2. P. to Q's 4th. 2. P. to Q's 4th. 3. Kt. to Q. B's 3d. 3. Kt. to K. B's 3d. 4. B. to Kt's 5th. 4. B to Kt's 5th. 5. P. takes P. 5. Q. takes P. 6. Kt. to B's 3d.[A] 6. P. to B's 4th.[B] 7. B. takes Kt. 7. P. takes B. 8. Q. to Q's 2d. 8. B. takes Kt. 9. Q. takes B.[C] 9. Kt. to Q's 2d. 10. R. to Q's sq. 10. R. to K. Kt's sq.[D] 11. P. takes P. 11. Q. takes P. 12. Q. to Q's 2d.[E] 12. Q. to Kt's 3d.[F] 13. P. to B's 3d. 13. P. to Q. R's 3d. 14. Q. to B's 2d. 14. P. to B's 4th. 15. P. to K. Kt's 3d. 15. Kt. to B's 4th. 16. B. to Kt's 2d. 16. Q. to B's 2d. 17. Q. to K's 2d. 17. P. to Kt's 4th. 18. Castles. 18. B. to Kt's 2d. 19. P. to B's 4th. 19. P. to Kt's 5th. 20. Q. to Q's 2d. 20. R. to Kt's sq. 21. Q. to R's 6th. 21. B. takes Kt. 22. B. takes B. 22. Q. to K's 4th. 23. K. R. to K's sq. 23. Q. takes P.[G] 24. Q. to B's 4th. 24. R. to Q. B's sq. 25. Q. to Q's 6th. 25. P. to B's 3d.[H] 26. B. to R's 5th. (ch.) 26. R. to Kt's 3d. 27. B. takes R. (ch.) 27. P. takes B. 28. R. takes P. (ch.) 28. Resigns.

[Footnote A: The best line of play against the McCutcheon defence. It was played in a game Sjberg vs. Giersing, Stockholm, 1906.]

[Footnote B: Out of place in this position. Q. Kt. to Q's 2d or Kt. to K's 5th, would be alternatives—the former move in preference.]

[Footnote C: This excellent move was probably not taken into consideration by Tarrasch when advancing P. to B's 4th.]

[Footnote D: If 10.., P. takes P., then 11. R. takes P., and Black could not challenge the Queen with 11.., Q. to Q. B's 4th, because of 12. R. to Q. B's 4th. Nor could 10.., K. to K's 2d be played, because of 11. P. takes P., and 11.., Q. takes B. P. would be answered with 12. R. takes Kt. winning the Queen, and as the continuation in the text is hopeless, there remains the only alternative of 10.., Castles, with a good enough game, all things considered.]

[Footnote E: Simply position play. Black's forces are paralyzed, and the King fixed on the middle of the centre.]

[Footnote F: Q. to B's 2d at once seems comparatively better, and if necessary Castles, and the case is not altogether hopeless.]

[Footnote G: Not a judicious capture, to say the least.]

[Footnote H: This move, or resigning. There is nothing else. The latter course would be more to the purpose, unless a miracle is expected.]

GAME II.—Played by Mr. Morphy without seeing the Chess-board or men, against M. Bierwirth.

{PGN 72}

WHITE. (Mr. M.) BLACK. (M. B.) 1. P. to K's 4th. 1. P. to K's 3d. 2. P. to Q's 4th. 2. P. to Q. B's 3d. 3. K. B. to Q's 3d. 3. P. to Q's 4th. 4. P. takes P. 4. K. P. takes P. 5. K. Kt. to K. B's 3d. 5. Q. B. to K. Kt's 5th. 6. Castles. 6. K. B. to Q's 3d. 7. P. to K. R's 3d. 7. Q. B. to K. R's 4th. 8. Q. B. to K's 3d. 8. Q. Kt. to Q's 2d. 9. K. R. to K's sq. 9. K. Kt. to K's 2d. 10. Q. Kt. to Q's 2d. 10. Q. B. takes Kt. 11. Kt. takes B. 11. P. to K. R's 3d. 12. Q. to Q's 2d. 12. Q. to Q. B's 2d. 13. P. to Q. B's 4th. 13. P. takes P. 14. K. B. takes P. 14. P. to K. B's 4th. 15. Kt. to K's 5th. 15. Castles on Q's side. 16. K. B. to K's 6th. 16. B. takes Kt. 17. P. takes B. 17. K. to Q. Kt's sq. 18. Q. to Q. B's 3d.[A] 18. Q. Kt. to Q. Kt's 3d. 19. Q. to Q. R's 3d. 19. Q. Kt. to Q. B's sq. 20. Q. R. to Q. B's sq. 20. P. to K. Kt's 4th. 21. P. to K. B's 4th. 21. P. takes P. 22. Q. B. takes P. 22. Q. R. to Q's 5th. 23. Q. to K's 3d. 23. Q. R. to K's 5th. 24. Q. to K. B's 3d. 24. Q. to Q. Kt's 3d. (ch.) 25. K. to K. R's 2d. 25. Q. R. takes R. 26. R. takes R. 26. Q. to Q. Kt's 5th. 27. R. to K's 2d. 27. K. Kt. to K. Kt's 3d. 28. Q. B. to Q's 2d. 28. Q. to Q. Kt's 4th. 29. K. B. takes Kt. 29. R. takes B. 30. B. takes K. R. P. 30. R. to K. R's sq. 31. B. to K. Kt's 7th. 31. R. to K. R's 2d. 32. B. to K. B's 6th. 32. R. to K. B's 2d. 33. Q. to K. R's 5th. 33. Kt. to K. B's 5th. 34. Q. takes R. And Black surrenders, after a struggle of nearly nine hours.

[Footnote A: A very ingenious move. If Black take the Pawn with his Queen, he of course loses her by "B. takes Q. R. P. (ch.), etc." and if with the Kt. it costs him at least a Piece.]

GAME III.—Played in 1854, between Mr. H. P. Montgomery, of Philadelphia, and Mr. Pindar, now one of the leading members of the Manchester Chess Club, England.

{PGN 73}

WHITE. (Mr. P.) BLACK. (Mr. M.) 1. P. to K's 4th. 1. P. to K's 3d. 2. P. to Q's 4th. 2. P. to Q's 4th. 3. P. takes P. 3. Q. takes P. 4. Q. Kt. to B's 3d. 4. K. B. to Q. Kt's 5th. 5. K. Kt. to B's 3d. 5. K. Kt. to B's 3d. 6. K. B. to Q's 3d.[A] 6. P. to Q. B's 4th.[B] 7. Q. B. to Q's 2d. 7. B. takes Kt. 8. B. takes B. 8. P. to Q. B's 5th. 9. K. B. to K's 2d. 9. K. Kt. to K's 5th. 10. Castles. 10. Kt. takes B.[C] 11. P. takes Kt. 11. Q. Kt. to Q's 2d.[D] 12. Kt. to Q's 2d. 12. Kt. to Kt's 3d. 13. P. to Q. R's 4th.[E] 13. P. to Q. R's 4th. 14. Q. R. to Q. Kt's sq. 14. Q. to Q. B's 3d.[F] 15. B. to K. B's 3d. 15. Q. to Q. B's 2d. 16. Kt. to K's 4th. 16. Kt. takes Q. R. P 17. Q. to Q's 2d. 17. Castles. 18. Q. R. to Q. Kt's 5th.[G] 18. P. to K. B's 4th.[H] 19. Kt. to K. Kt's 3d. 19. Q. R. to Q. Kt's sq 20. P. to Q's 5th. 20. Q. to Q's 2d.[I] 21. R. takes Q. R. P. 21. P. to Q. Kt's 4th.[J] 22. Q. to K. B's 4th.[K] 22. Q. to Q. Kt's 2d.[L] 23. Q. P. takes P. 23. Q. to Q. Kt's 3d. 24. P. to K's 7th. 24. K. R. to K's sq. 25. K. R. to K's sq. 25. B. to K's 3d.[M] 26. R. takes Kt.[N] 26. P. takes R. 27. Q. to K's 5th.[O] 27. K. R. takes P. 28. Kt. takes P. 28. K. R. to K. B's 2d. 29. Kt. to Q's 6th. 29. K. R. to K. B's 3d. 30. Kt. to K's 4th. 30. K. R. to K. B's 4th. 31. Q. to K. Kt's 3d. 31. Q. R. to K. B's sq.[P] 32. Kt. to K. Kt's 5th. 32. B. to Q's 4th. 33. B. takes B. (ch.) 33. R. takes B. 34. Kt. to K's 6th. 34. Q. takes Kt.[Q] And Black wins.

[Footnote A: A favorite move with several of the strongest of modern players.]

[Footnote B: If White take P. with P., the Black K. B. is brought into play; and if not, the advance of P. to B's 5th is threatened.]

[Footnote C: Chiefly to double White's Pawns.]

[Footnote D: Black foresaw the intended attack on the B. P., and by providing for it in this way brought another Piece into action.]

[Footnote E: White keeps up the attack on the B. P. with a great deal of vigor. The move of R. P. two was a very good one.]

[Footnote F: The best move.]

[Footnote G: The R. is well posted—for attack and defence.]

[Footnote H: Black has now resumed the offensive.]

[Footnote I: Threatening to take Q. if P. takes P., and attacking Q. R. at the same time. There was still another motive for this move, viz.: to induce White to take R. P., foreseeing the R. would be lost subsequently.]

[Footnote J: To enslave the Rook.]

[Footnote K: An excellent move. In this and the succeeding moves, White played very well. His efforts were directed to saving his R., but, as the result showed, without success.]

[Footnote L: Apparently hazardous, but justified by the gain of time.]

[Footnote M: We believe his best move.]

[Footnote N: White was obliged to lose the exchange, although he fought manfully against it.]

[Footnote O: Another very good move in White.]

[Footnote P: Black's advantage in the exchange begins now to tell on the game.]

[Footnote Q: Threatening mate if R. takes Q.]

GAME IV.—Played by Correspondence between New York and Philadelphia, in 1857.

{PGN 74}

WHITE. (N.Y.) BLACK. (Phila.) 1. P. to K's 4th. 1. P. to Q. B's 4th. 2. P. to Q's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K's 3d. 4. Q. takes P. 4. Q. Kt. to B's 3d. 5. Q. to Q's sq. 5. K. B. to Q. B's 4th. 6. K. B. to Q's 3d. 6. K. Kt. to K's 2d. 7. Q. Kt. to B's 3d. 7. P. to Q's 4th. 8. P. takes P. 8. K. Kt. takes P. 9. Q. Kt. to K's 4th. 9. B. to Q. Kt's 3d. 10. B. to Q. Kt's 5th. 10. Castles. 11. K. B. takes Kt. 11. P. takes B. 12. Castles. 12. P. to K. B's 4th. 13. Q. Kt. to K. Kt's 3d. 13. Q. to Q. B's 2d. 14. P. to Q. B's 4th. 14. Kt. to K. B's 3d. 15. Q. to Q. B's 2d. 15. P. to Q. B's 4th. 16. P. to Q. Kt's 3d. 16. B. to Q. Kt's 2d. 17. K. Kt. to Kt's 5th. 17. Q. to Q. B's 3d. 18. P. to K. B's 3d. 18. B. to Q. B's 2d. 19. K. R. to K's sq. 19. Q. R. to K's sq. 20. B. to Q. Kt's 2d. 20. P. to K. Kt's 3d. 21. K. R. to K's 2d. 21. P. to K's 4th. 22. Q. R. to K's sq. 22. P. to K's 5th. 23. P. takes P. 23. B. to K. B's 5th. 24. K. Kt. to K. R's 3d. 24. B. takes Kt. 25. P. takes B. 25. Kt. takes P. 26. Kt. to Kt's 5th. 26. Kt. takes Kt. 27. Q. to Q. B's 3d. 27. Q. takes K. Kt. P. (ch.) 28. R. takes Q. 28. R. takes R. (ch.) 29. Q. takes R. 29. Kt. to B's 6th. (ch.) 30. K. to B's sq. 30. Kt. takes Q. 31. R. to Q's 2d. 31. P. to B's 5th. 32. P. takes P. 32. Kt. to K. Kt's 7th. 33. R. to Q's 7th. 33. R. takes P. (ch.) 34. K. to Kt's sq. 34. B. to K's 5th. 35. R. to K. Kt's 7th. (ch.) 35. K. to B's sq. 36. R. takes K. R. P. 36. Kt. to K's 6th. 37. R. to K. R's 8th. (ch.) 37. K. to B's 2d. 38. B. to K's 5th. 38. R. to K. B's 8th. (ch.) 39. K. to K. R's 2d. 39. Kt. to K. B's 4th. 40. K. to R's 3d. 40. P. to K. Kt's 4th. 41. R. to Q. B's 8th. And Philadelphia announces mate in six moves.

GAME V.—Played by Mr. Morphy without seeing the Chess-board or men, against M. Preti.

{PGN 75}

WHITE. (Mr. M.) BLACK. (Mr. P.) 1. P. to K's 4th. 1. P. to Q. B's 4th. 2. P. to Q's 4th. 2. P. takes P. 3. K. Kt. to K. B's 3d. 3. P. to K's 4th. 4. K. B. to Q. B's 4th. 4. K. B. checks. 5. P. to Q. B's 3d. 5. P. takes P. 6. P. takes P. 6. K. B. to Q. B's 4th. 7. K. Kt. takes K's P. 7. Q. to K. B's 3d. 8. K. B. takes K. B. P. (ch.) 8. K. to B's sq. 9. K. Kt. to Q's 3d. 9. K. B. to Q. Kt's 3d. 10. K. B. to Q. Kt's 3d. 10. P. to Q's 3d. 11. Q. B. to Q. R's 3d. 11. Q. Kt. to Q. B's 3d. 12. Castles. 12. K. Kt. to K. R's 3d. 13. P. to K's 5th. 13. Q. to K. Kt's 3d. 14. K. Kt. to K. B's 4th. 14. Q. to K. Kt's 5th. 15. K. Kt. to K's 6th. (ch.)[A] 15. Q. B. takes Kt. 16. Q. takes Q. P. (ch.) 16. K. to B's 2d. 17. Q. to Q's 7th. (ch.) 17. K. to K. Kt's 3d. 18. K. B. takes B. 18. Q. to K. Kt's 4th. 19. K. B. to Q's 5th. 19. Q. Kt. takes K. P. 20. K. B. to K's 4th. (ch.) 20. K. Kt. to K. B's 4th. 21. Q. to K's 6th. (ch.) 21. Q. to K. B's 3d. 22. K. B. takes Kt. (ch.) 22. K. to K. R's 4th. 23. P. to K. Kt's 4th. (ch.) 23. Kt. takes P. 24. K. B. takes Kt. (ch.) And Black surrenders.

[Footnote A: This is more effectual than taking the Queen's Pawn with Queen at once.]

GAME VI.—Played at the Philadelphia Athenum, between Mr. Clements and Dr. Lewis.

{PGN 76}

WHITE. (Mr. C.) BLACK. (Dr. L.) 1. P. to K's 4th. 1. P. to Q. B's 4th. 2. P. to Q's 4th. 2. P. to K's 3d.[A] 3. K. Kt. to B's 3d. 3. P. to Q's 4th. 4. K. P. takes P. 4. K. P. takes P. 5. K. B. to Q. Kt's 5th. (ch.) 5. Q. Kt. to Q. B's 3d. 6. Castles. 6. K. Kt. to B's 3d. 7. K. Kt. to K's 5th. 7. Q. to Q. Kt's 3d. 8. B. takes Kt. (ch.) 8. P. takes B. 9. R. to K's sq. 9. Q. B. to K's 3d. 10. Q. to K's 2d.[B] 10. Q. B. P. takes P. 11. Kt. takes K. B. P.[C] 11. K. Kt. to K's 5th. 12. Kt. takes R. 12. Castles. 13. Q. to K. B's 3d. 13. K. B. to Q. B's 4th. 14. R. takes Kt. 14. P. takes R. 15. Q. takes P. 15. R. to K's sq. 16. P. to Q. Kt's 4th. 16. Q. B. to Q's 2d. 17. Q. takes R. (ch.) 17. B. takes Q. 18. Kt. P. takes B. 18. Q. takes P. 19. Q. B. to R's 3d. 19. Q. takes B. P. 20. P. to K. R's 3d. 20. P. to Q's 6th. 21. B. to Kt's 4th. 21. Q. to her Kt's 7th. 22. B. to Q. B's 3d. 22. Q. to Q. B's 8th. (ch.) 23. K. to R's 2d. 23. P. to Q. B's 4th. 24. B. to Q's 2d. 24. Q. to Q. B's 7th. 25. P. to Q. R's 4th. 25. B. to Q. B's 3d.[D] 26. Kt. to K. B's 7th. 26. Q. to Q's 8th. 27. Kt. to Q's 6th. (ch.) 27. K. to Q's 2d. 28. Kt. to Q. B's 4th. 28. B. to K's 5th. 29. B. to Q. B's 3d. 29. Q. to Q. B's 7th. 30. K. Kt. to Q's 2d. 30. B. to Q's 4th. 31. B. takes P. 31. P. to Q. B's 5th. 32. B. to Q. B's 3d. 32. Q. to Q's 8th. 33. Kt. to R's 3d. 33. Q. to K. R's 4th. 34. Kt. to Q. Kt's 5th. 34. Q. to K. Kt's 3d. 35. P. to K. B's 3d. 35. P. to K. R's 4th. 36. B. to K's sq. 36. P. to K. R's 5th. 37. R. to K's 5th. 37. B. to Q. B's 3d. 38. Kt. takes Q. R. P. 38. B. takes Q. R. P. 39. Kt. takes Q. B. P. 39. B. to Q. Kt's 6th. 40. B. to Q's 5th. (ch.) 40. K. to Q. B's 2d. 41. B. to K's 5th. (ch.) 41. K. to Q. Kt's 2d. 42. B. to Q's 7th. (ch.) 42. K. to R's 3d. 43. B. to Q's 6th. (ch.) 43. Q. takes R. 44. B. takes Q. 44. B. takes Kt. 45. B. to Q. Kt's 4th. 45. K. takes Kt. 46. K. to K. Kt's sq. 46. K. to Q. Kt's 3d. 47. B. to Q's 2d. 47. K. to Q. B's 4th. 48. K. to K. B's 2d. 48. K. to Q's 4th. 49. B. to K's sq. 49. K. to K's 4th. 50. K. to K's 3d. 50. K. to K. B's 4th. 51. B. takes P. 51. P. to Q's 7th.[E] 52. K. takes P. 52. K. to K. B's 5th. 53. K. to K's sq. 53. B. to Q's 6th. 54. K. to K. B's 2d. 54. K. to K. B's 4th. 55. P. to K. Kt's 3d. 55. B. to Q. B's 5th. 56. P. to Kt's 4th. (ch.) 56. K. to Kt's 3d. 57. P. to K. B's 4th. 57. B. to Q's 4th. 58. P. to K. B's 5th. (ch.) 58. K. to K. Kt's 2d. 59. P. to K. Kt's 5th. 59. B. to K's 5th. 60. P. to K. B's 6th. (ch.) 60. K. to Kt's 3d. 61. K. to Kt's 3d. 61. B. to Q's 4th. 62. K. to Kt's 4th. 62. B. to K's 3d. (ch.) 63. K. to Kt's 3d. And Black draws the game.

[Footnote A: The proper move.]

[Footnote B: Well played.]

[Footnote C: This move, properly followed up, should have given White the game.]

[Footnote D: Allowing the escape of the Knight.]

[Footnote E: From this point, we believe Black can draw the game against White's best possible play. The latter part of the game is well played by Black.]

GAME VII.—Played in Oct. 1858, between Mr. James Thompson of New York and Mr. H. P. Montgomery of Philada.

{PGN 77}

WHITE. (Mr. T.) BLACK. (Mr. M.) 1. P. to K's 4th. 1. P. to Q. B's 4th. 2. P. to Q. B's 4th. 2. P. to K's 4th. 3. Kt. to Q. B's 3d. 3. P. to K. B's 4th. 4. P. takes P. 4. Kt. to K. B's 3d. 5. Kt. to Q's 5th. 5. P. to Q's 3d. 6. B. to Q's 3d. 6. Kt. to Q. B's 3d. 7. P. to K. Kt's 4th. 7. Kt. takes Kt. 8. P. takes Kt. 8. Kt. to Q's 5th. 9. Kt. to B's 3d. 9. P. to K. R's 4th. 10. P. takes R. P. 10. Kt. takes K. B. P. 11. B. to Q. Kt's 5th. (ch.) 11. B. to Q's 2d. 12. B. takes B. (ch.) 12. Q. takes B. 13. Kt. to K. Kt's 5th. 13. Kt. to Q's 5th. 14. P. to Q's 3d. 14. Q. to K. B's 4th. 15. B. to K's 3d. 15. Castles (Q's side.) 16. R. to Q. B's sq. 16. B. to K's 2d. 17. B. takes Kt. 17. K. P. takes B. 18. Kt. to K's 4th. 18. Q. R. to K's sq. 19. R. to K. Kt's sq. 19. B. to K. Kt's 4th. 20. Q. to K's 2d. 20. Q. to B's 5th. 21. R. to Q. B's 2d. 21. B. to B's 3d. 22. P. to K. R's 3d. 22. K. to Kt's sq. 23. P. to Q. Kt's 4th. 23. Q. to K. R's 7th. 24. Q. to K. Kt's 4th. 24. K. R. to K. B's sq. 25. K. to Q's sq. 25. R. takes Kt. 26. P. takes R. 26. P. to Q's 6th 27. R. to Q's 2d. 27. Q. to K's 4th. 28. R. takes Q. P. 28. Q. to Q. R's 8th. (ch.) 29. K. to K's 2d. 29. Q. takes R. P. (ch.) 30. K. to B's sq. 30. P. takes Q. Kt. P. 31. Q. to K's 2d. 31. P. to Kt's 6th. 32. R. to Q's sq. 32. P. to Kt's 7th. 33. Q. to Q. B's 2d. 33. B. to Q's 5th. 34. R. to K. Kt's 2d. 34. P. Queens, and wins.

GAME VIII.—Between Mr. Morphy and Mr. Anderssen.

{PGN 78}

WHITE. (Mr. M.) BLACK. (Mr. A.) 1. P. to K's 4th. 1. P. to Q's 4th. 2. P. takes P. 2. Q. takes P. 3. Q. Kt. to B's 3d. 3. Q. to Q. R's 4th. 4. P. to Q's 4th. 4. P. to K's 4th. 5. P. takes P. 5. Q. takes P. (ch.) 6. K. B. to K's 2d. 6. K. B. to Q. Kt's 5th. 7. K. Kt. to B's 3d. 7. B. takes Kt. (ch.) 8. P. takes B. 8. Q. takes Q. B. P. (ch.) 9. Q. B. to Q's 2d. 9. Q. to Q. B's 4th. 10. Q. R. to Q. Kt's sq. 10. Q. Kt. to Q. B's 3d. 11. Castles. 11. K. Kt. to K. B's 3d. 12. Q. B. to K. B's 4th. 12. Castles. 13. Q. B. takes Q. B. P. 13. Q. Kt. to Q's 5th. 14. Q. takes Kt. 14. Q. takes B. 15. B. to Q's 3d. 15. Q. B. to K. Kt's 5th. 16. Kt. to K. Kt's 5th. 16. K. R. to Q's sq. 17. Q. to Q. Kt's 4th. 17. B. to Q. B's sq. 18. K. R. to K's sq. 18. P. to Q. R's 4th. 19. Q. to K's 7th. 19. Q. takes Q. 20. R. takes Q. 20. Kt. to Q's 4th. 21. B. takes K. R. P. (ch.) 21. K. to R's sq. 22. R. takes K. B. P. 22. Kt. to Q. B's 6th. 23. Q. R. to K's sq. 23. Kt. takes Q. R. P. 24. K. R. to K. B's 4th. 24. Q. R. to Q. R's 3d. 25. B. to Q's 3d. And Black resigns.

GAME IX.—Between Mr. Morphy and Mr. Anderssen.

{PGN 79}

WHITE. (Mr. M.) BLACK. (Mr. A.) 1. P. to K's 4th. 1. P. to Q's 4th. 2. P. takes P. 2. K. Kt. to B's 3d. 3. P. to Q's 4th. 3. Kt. takes P. 4. P. to Q. B's 4th. 4. Kt. to K. B's 3d. 5. Q. Kt. to B's 3d. 5. Q. B. to K. B's 4th. 6. K. Kt. to B's 3d. 6. P. to K's 3d. 7. Q. B. to K's 3d. 7. K. B. to Q. Kt's 5th. 8. Q. to Q. Kt's 3d. 8. B. takes Kt. (ch.) 9. P. takes B. 9. B. to K's 5th. 10. Kt. to Q's 2d. 10. B. to Q. B's 3d. 11. K. B. to Q's 3d. 11. Q. Kt. to Q's 2d. 12. Q. to Q. B's 2d. 12. P. to K. R's 3d. 13. Castles. 13. Castles. 14. Q. R. to K's sq. 14. P. to Q. Kt's 3d. 15. P. to K. R's 3d. 15. Q. to Q. B's sq. 16. K. to R's 2d. 16. K. to R's sq. 17. K. R. to K. Kt's sq. 17. R. to K. Kt's sq. 18. P. to K. Kt's 4th. 18. P. to K. Kt's 4th. 19. P. to K. B's 4th. 19. Q. to K. B's sq. 20. R. to K. Kt's 3d. 20. Q. R. to Q's sq. 21. Kt. to K. B's 3d. 21. B. takes Kt. 22. R. takes B. 22. Q. to her 3d. 23. K. to Kt's 2d. 23. Kt. to K. R's 4th. 24. P. takes P. 24. P. takes P. 25. P. takes Kt. 25. P. to Kt's 5th. 26. P. takes P. 26. R. takes P. (ch.) 27. K. to B's sq. 27. P. to K. B's 4th. 28. Q. to K. B's 2d. 28. Kt. to K's 4th. 29. P. takes Kt. 29. Q. takes B. (ch.) 30. Q. to K's 2d. 30. Q. to K's 5th. 31. B. to K. B's 2d. 31. Q. to Q. B's 3d. 32. R. to Q's sq. 32. R. takes R. (ch.) 33. Q. takes R. 33. Q. takes Q. B. P. (ch.) 34. Q. to her 3d. 34. Q. takes Q. R. P. 35. R. to K. Kt's 3d. 35. Q. to Q. B's 5th. 36. Q. takes Q. 36. R. takes Q. 37. R. to K. Kt's 6th. 37. R. to Q. B's 3d. 38. P. to Q. B's 4th. 38. P. to Q. R's 4th. 39. K. to his 2d. 39. R. takes P. 40. R. takes P. 40. R. to Q. B's 7th. (ch.) 41. K. to B's 3d. 41. P. to Q. R's 5th. 42. R. to K. Kt's 6th. 42. R. to Q. B's 5th. 43. R. to K. Kt's sq. 43. P. to Q. R's 6th. 44. P. to K's 6th. 44. P. to Q. R's 7th. 45. R. to Q. R's sq. 45. R. to K's 5th. 46. R. takes P. 46. R. takes P. 47. K. to B's 4th. 47. R. to Q's 3d. 48. K. takes P. 48. R. to Q's 4th. (ch.) 49. K. to Kt's 4th. 49. P. to Q. Kt's 4th. 50. R. to Q. R's 8th. (ch.) 50. K. to R's 2d. 51. R. to R's 7th. 51. R. to Q's 2d. 52. B. to K. Kt's 3d. 52. R. to K. Kt's 2d. (ch.) 53. K. to R's 4th. And Black resigns.

GAME X.—Played at the Philadelphia Athenum, March 10, 1859, between Dr. Jones and Mr. H. P. Montgomery, at the odds of the Pawn and Move.

(Remove Black's King's Bishop's Pawn from the Board.)

{PGN 80}

WHITE. (Dr. J.) BLACK. (Mr. M.) 1. P. to K's 4th. 1. P. to Q's 3d. 2. P. to Q's 4th. 2. K. Kt. to B's 3d. 3. K. B. to Q's 3d. 3. Q. Kt. to B's 3d. 4. Q. B. to K's 3d. 4. P. to K's 4th. 5. P. to Q's 5th. 5. Q. Kt. to K's 2d. 6. K. Kt. to K's 2d. 6. Q. Kt. to Kt's 3d. 7. P. to K. R's 3d. 7. Q. Kt. to K. R's 5th. 8. Castles. 8. Q. B. takes K. R. P. 9. P. takes B. 9. Kt. to K. B's 6th. (ch.) 10. K. to Kt's 2d. 10. Kt. to R's 5th. (ch.) 11. K. to R's sq. 11. Q. to Q's 2d. 12. Kt. to his sq. 12. P. to K. R's 3d. 13. P. to K. B's 4th. 13. P. takes P. 14. B. takes P. 14. Castles. 15. B. to K. R's 2d. 15. K. B. to K's 2d. 16. Q. Kt. to B's 3d. 16. P. to K. Kt's 4th. 17. K. B. to Q. Kt's 5th. 17. P. to Q. B's 3d. 18. P. takes P. 18. P. takes P. 19. B. to K's 2d. 19. P. to K. R's 4th. 20. P. to K's 5th. 20. Kt. to K. R's 2d. 21. B. takes K. R. P. 21. K. to Q. Kt's sq. 22. B. to K. Kt's 4th. 22. Q. to Q. Kt's 2d. 23. B. to K. B's 3d. 23. P. to Q's 4th. 24. Q. to K's 2d. 24. K. R. to K. B's sq. 25. Q. to Q's 3d. 25. K. B. to Q. B's 4th. 26. Q. Kt. to K's 2d. 26. P. to K. Kt's 5th. 27. B. takes P. 27. Kt. to K. Kt's 4th. 28. Q. to Q. Kt's 3d. 28. B. to Q. Kt's 3d. 29. Q. B. to K. Kt's 3d. 29. Kt. to K. Kt's 3d. 30. K. R. to K. B's 6th. 30. R. takes R. 31. P. takes R. (dis. ch.) 31. K. to Q. R's sq. 32. Q. to her 3d. 32. Kt. to K's 5th. 33. P. to Q. Kt's 3d. 33. Kt. to K's 4th. 34. Q. to her sq. 34. Kt. takes K. B. 35. P. takes Kt. 35. R. to K. R's sq. (ch.) 36. K. to Kt's 2d. 36. Q. to K. R's 2d. 37. Q. to her 3d. 37. Q. to R's 8th. (ch.) 38. K. to K. B's sq. 38. R. to K. B's sq. 39. B. to K's 5th. 39. Kt. takes P. 40. B. to Q's 6th. 40. R. to B's 2d. 41. Q. to K. B's 5th. 41. Q. to K. R's sq. 42. K. to Kt's 2d. 42. R. to K. Kt's 2d. 43. B. to K's 5th. 43. Kt. takes P. 44. B. takes R. 44. Kt. to K's 6th. (ch.) 45. K. to B's 3d. 45. Q. to R's 8th. (ch.) 46. K. to B's 4th. And Black wins.

GAME XI.—Between the same players. (March 12, 1859.) At the odds of the Pawn and Move.

(Remove Black's King's Bishop's Pawn from the Board.)

{PGN 81}

WHITE. (Dr. J.) BLACK. (Mr. M.) 1. P. to K's 4th. 1. P. to K's 3d. 2. P. to Q's 4th. 2. P. to Q. B's 4th. 3. P. to Q's 5th. 3. K. Kt. to B's 3d. 4. Q. B. to K. Kt's 5th. 4. Q. to Q. R's 4th. (ch.) 5. Q. B. to Q's 2d. 5. Q. to Q. B's 2d. 6. Q. Kt. to B's 3d. 6. K. B. to K's 2d. 7. P. to K. B's 4th. 7. Castles. 8. K. Kt. to B's 3d. 8. P. to Q. R's 3d. 9. P. to Q. R's 4th. 9. P. to Q. B's 5th. 10. Q. B. to K's 3d. 10. K. Kt. to Kt's 5th. 11. Q. to Q's 2d. 11. Kt. takes B. 12. Q. takes Kt. 12. K. B. to Q. B's 4th. 13. K. Kt. to Q's 4th. 13. P. to K's 4th. 14. P. takes P. 14. Q. takes P. 15. Castles on Q's side. 15. P. to Q. Kt's 4th. 16. K. to Q. Kt's sq. 16. P. to Q. Kt's 5th. 17. Q. Kt. to K's 2d. 17. P. to Q's 3d. 18. Q. Kt. to K. Kt's 3d. 18. Q. B. to K. Kt's 5th. 19. Q. R. to Q's 2d. 19. P. to Q. B's 6th. 20. P. takes P. 20. P. takes P. 21. Q. takes P. 21. Q. Kt. to Q's 2d. 22. K. to R's 2d. 22. Q. R. to Q. Kt's sq. 23. K. Kt. to K's 2d. 23. Q. to K's sq. 24. Q. R. to Q's sq. 24. Kt. to Q. Kt's 3d. And Black wins.

GAME XII.—Between Messrs. Harrwitz and Morphy.

{PGN 82}

WHITE. (Mr. H.) BLACK. (Mr. M.) 1. P. to Q's 4th. 1. P. to K. B's 4th. 2. P. to Q. B's 4th. 2. P. to K's 3d. 3. Q. Kt. to Q. B's 3d. 3. K. Kt. to K. B's 3d. 4. Q. B. to K. Kt's 5th. 4. K. B. to K's 2d. 5. P. to K's 3d. 5. Castles. 6. K. B. to Q's 3d. 6. P. to Q. Kt's 3d. 7. K. Kt. to K's 2d. 7. Q. B. to Q. Kt's 2d. 8. Castles. 8. K. Kt. to K. R's 4th. 9. B. takes B. 9. Q. takes B. 10. K. Kt. to Kt's 3d. 10. Kt. takes Kt. 11. K. R. P. takes Kt. 11. P. to Q's 3d. 12. P. to K. B's 4th. 12. Kt. to Q. B's 3d. 13. P. to K. Kt's 4th. 13. Kt. to Q. Kt's 5th. 14. P. takes P. 14. P. takes P. 15. Q. to K's 2d. 15. Q. R. to K's sq. 16. Q. R. to K's sq. 16. Q. to K. R's 5th. 17. B. to Q. Kt's sq. 17. Q. R. to K's 3d. 18. Q. to K. B's 2d. 18. Q. to K. R's 4th. 19. P. to Q's 5th. 19. Q. R. to K. R's 3d. 20. Q. to K. B's 3d. 20. Q. to K. R's 5th. 21. P. to Q. R's 3d.[A] 21. Kt. to Q. R's 3d. 22. P. to Q. Kt's 4th. 22. Kt. to Q. Kt's sq. 23. Kt. to K's 2d. 23. Kt. to Q's 2d. 24. Kt. to K. Kt's 3d. 24. P. to K. Kt's 3d. 25. K. to B's 2d. 25. Kt. to K. B's 3d. 26. K. R. to K. R's sq. 26. Kt. to K. Kt's 5th. (ch.) 27. K. to Kt's sq. 27. Q. to K. B's 3d. 28. R. takes R. 28. Kt. takes R. 29. Q. to her sq. 29. Kt. to K. Kt's 5th. 30. Q. to her 2d. 30. Q. to K. R's 5th. 31. Kt. to K. B's sq. 31. R. to K's sq. 32. P. to K. Kt's 3d. 32. Q. to K. R's 6th. 33. P. to Q. Kt's 5th. 33. Kt. to K. B's 3d. 34. Q. to K. Kt's 2d. 34. Q. takes Q. (ch.) 35. K. takes Q. 35. P. to Q. R's 3d. 36. P. to Q. R's 4th. 36. P. takes P. 37. Q. R. P. takes P. 37. R. to Q. R's sq. 38. Kt. to Q's 2d. 38. K. to Q. R's 6th. 39. P. to K's 4th. 39. P. takes P. 40. Kt. takes P. 40. Kt. takes Kt. 41. B. takes Kt. 41. R. to Q. B's 6th. 42. B. to K. B's 3d. 42. K. to K. B's 2d. 43. R. to K's 4th. 43. B. to Q. B's sq. 44. B. to K's 2d. 44. B. to K. B's 4th. 45. R. to Q's 4th. 45. P. to K. R's 4th. 46. K. to B's 2d. 46. K. to B's 3d. 47. R. to Q's 2d. 47. B. to Q. B's 7th. 48. K. to K's sq. 48. B. to K's 5th. 49. K. to B's 2d. 49. K. to B's 4th. 50. R. to Q. R's 2d. 50. P. to K. R's 5th. 51. P. takes P. 51. K. takes K. B. P. 52. R. to Q. R's 7th. 52. R. to K. R's 6th. 53. R. takes Q. B. P. 53. R. to K. R's 7th. (ch.) 54. K. to K's sq. 54. K. to K's 6th. And White resigns.

[Footnote A: Surely it would have been wiser to play Kt. to K's 2d.]

GAME XIII.—Between Mr. Morphy and Mr. Harrwitz.

{PGN 83}

WHITE. (Mr. H.) BLACK. (Mr. M.) 1. P. to Q's 4th. 1. P. to K's 3d. 2. P. to Q. B's 4th. 2. P. to Q's 4th. 3. Q. Kt. to Q. B's 3d. 3. K. Kt. to K. B's 3d. 4. Q. B. to K. B's 4th.[A] 4. P. to Q. R's 3d. 5. P. to K's 3d. 5. P. to Q. B's 4th. 6. K. Kt. to K. B's 3d. 6. Q. Kt. to Q. B's 3d. 7. P. to Q. R's 3d. 7. Q. B. P. takes Q. P. 8. K. P. takes P. 8. Q. P. takes P. 9. K. B. takes P. 9. P. to Q. Kt's 4th. 10. K. B. to Q's 3d. 10. Q. B. to Q. Kt's 2d. 11. Castles. 11. K. B. to K's 2d. 12. Q. B. to K's 5th. 12. Castles. 13. Q. to K's 2d. 13. K. Kt. to Q's 4th. 14. Q. B. to K. Kt's 3d. 14. K. to R's sq. 15. K. R. to K's sq. 15. K. B. to K. B's 3d. 16. Q. to K's 4th. 16. P. to Kt's 3d. 17. Q. Kt. takes Kt. 17. Q. takes Kt. 18. Q. takes Q. 18. P. takes Q. 19. Kt. to K's 5th. 19. Q. R. to Q's sq.[B] 20. Kt. takes Kt. 20. Q. B. takes Kt. 21. Q. R. to Q. B's sq. 21. Q. R. to Q. B's sq. 22. Q. B. to Q's 6th. 22. K. R. to K. Kt's sq. 23. Q. B. to K's 5th. 23. K. to K. Kt's 2d.[C] 24. P. to K. B's 4th. 24. Q. B. to Q's 2d. 25. K. to K. B's 2d. 25. P. to K. R's 3d. 26. K. to K's 3d.[D] 26. Q. R. takes R. 27. R. takes R. 27. R. to Q. B's sq. 28. R. to Q. B's 5th. 28. K. B. takes B. 29. K. B. P. takes B. 29. B. to K's 3d. 30. P. to Q. R's 4th.[E] 30. P. takes P. 31. B. takes Q. R. P. 31. R. to Q. Kt's sq. 32. R. to Q. Kt's 5th. 32. R. to Q's sq.[F] 33. R. to Q. Kt's 6th. 33. R. to Q. R's sq. 34. K. to Q's 2d. 34. B. to Q. B's sq. 35. B. takes B. 35. R. takes B. 36. R. to Q. Kt's 5th. 36. R. to Q. R's sq. 37. R. takes Q. P. 37. P. to Q. R's 6th. 38. P. takes P. 38. R. takes P. 39. R. to Q. B's 5th. 39. K. to K's B's sq. 40. K. to K's 2d. 40. K. to K's 2d. 41. P. to Q's 5th. 41. K. to Q's 2d. 42. R. to Q. B's 6th. 42. P. to K. R's 4th. 43. R. to K. B's 6th. 43. K. to K's 2d. 44. P. to Q's 6th. (ch.) 44. K. to K's sq. 45. P. to K's 6th. 45. P. takes P. 46. R. takes P. (ch.) 46. K. to K. B's 2d. 47. P. to Q's 7th. 47. R. to Q. R's sq. 48. R. to Q's 6th. 48. K. to K's 2d. 49. R. takes P. 49. K. takes P. 50. R. to K. Kt's 5th. 50. R. to K. R's sq. 51. K. to K. B's 3d. 51. K. to K's 3d. 52. K. to K. Kt's 3d. 52. P. to K. R's 5th. (ch.) 53. K. to K. Kt's 4th. 53. P. to K. R's 6th. 54. P. to K. Kt's 3d. 54. K. to K. B's 3d. 55. R. to K. R's 5th. And Black abandoned the game.

[Footnote A: A favorite move of Mr. Harrwitz, though decried by the chief authorities.]

[Footnote B: Had he taken the Queen's Pawn, White would have won at least the exchange by moving Kt. to Q's 7th.]

[Footnote C: Fearing to take the Bishop lest White should obtain an entrance with the Rook.]

[Footnote D: All this is exceedingly well played by White.]

[Footnote E: The coup juste. From this point it would not be easy to improve on White's moves.]

[Footnote F: Better, perhaps, to have played the Rook to Q. R's sq. at once.]

GAME XIV.—(Unclassified.)

Between Mr. Morphy and Mr. Anderssen.

{PGN 84}

WHITE. (Mr. A.) BLACK. (Mr. M.) 1. P. to Q. R's 3d. 1. P. to K's 4th. 2. P. to Q. B's 4th. 2. K. Kt. to B's 3d. 3. Q. Kt. to B's 3d. 3. P. to Q's 4th. 4. P. takes P. 4. Kt. takes P. 5. P. to K's 3d. 5. B. to K's 3d. 6. K. Kt. to B's 3d. 6. B. to Q's 3d. 7. B. to K's 2d. 7. Castles. 8. P. to Q's 4th. 8. Kt. takes Kt. 9. P. takes Kt. 9. P. to K's 5th. 10. Kt. to Q's 2d. 10. P. to K. B's 4th. 11. P. to K. B's 4th. 11. P. to K. Kt's 4th. 12. B. to Q. B's 4th. 12. B. takes B. 13. Kt. takes B. 13. P. takes P. 14. P. takes P. 14. Q. to K's sq. 15. Castles. 15. Q. to Q. B's 3d. 16. Q. to Q. Kt's 3d. 16. Q. to her 4th. 17. R. to Q. Kt's sq. 17. P. to Q. Kt's 3d. 18. Q. to Q. R's 2d. 18. P. to Q. B's 3d. 19. Q. to K's 2d. 19. Kt. to Q's 2d. 20. Kt. to K's 3d. 20. Q. to K's 3d. 21. P. to Q. B's 4th. 21. Kt. to K. B's 3d. 22. R. to Q. Kt's 3d. 22. K. to B's 2d. 23. B. to Q. Kt's 2d. 23. Q. R. to Q. B's sq. 24. K. to R's sq. 24. R. to K. Kt's sq. 25. P. to Q's 5th. 25. P. takes P. 26. P. takes P. 26. Q. to her 2d. 27. Kt. to Q. B's 4th. 27. K. to his 2d. 28. B. takes Kt. (ch.) 28. K. takes B. 29. Q. to Q. Kt's 2d. (ch.) 29. K. to B's 2d. 30. R. to K. R's 3d. 30. R. to K. Kt's 2d. 31. Q. to her 4th. 31. K. to Kt's sq. 32. R. to K. R's 6th. 32. B. to B's sq. 33. P. to Q's 6th. 33. R. to K. B's 2d. 34. R. to K. R's 3d. 34. Q. to Q. R's 5th. 35. R. to Q. B's sq. 35. R. to Q. B's 4th. 36. Q. R. to K. Kt's 3d. (ch.) 36. B. to K. Kt's 2d. 37. P. to K. R's 3d. 37. K. to R's sq. 38. R. takes B. 38. R. takes R. 39. R. to Q. B's 3d. 39. P. to K's 6th. 40. R. takes P. 40. R. takes Kt. 41. Q. to K. B's 6th. 41. R. to Q. B's 8th. (ch.) 42. K. to R's 2d. 42. Q. takes P. (ch.) And White loses.

GAME XV.—STEINITZ GAMBIT.

Between W. Steinitz and J. W. Zukertort.

{PGN 85}

WHITE. (Mr. S.) BLACK. (Mr. Z.) 1. P. to K's 4th. 1. P. to K's 4th. 2. Kt. to Q. B's 3d. 2. Kt. to Q. B's 3d. 3. P. to B's 4th. 3. P. takes P. 4. P. to Q's 4th. 4. Q. to R's 5th. (ch.) 5. K. to K's 2d. 5. P. to Q's 4th.[A] 6. P. takes P. 6. B. to Kt's 5th. (ch.) 7. Kt. to B's 3d. 7. Castles. 8. P. takes Kt. 8. B. to Q. B's 4th. 9. P. takes P. (ch.) 9. K. to Kt's sq. 10. Kt. to Kt's 5th.[B] 10. Kt. to B's 3d. 11. K. to Q's 3d.[C] 11. Q. to R's 4th. 12. K. to B's 3d. 12. B. takes P. (ch.)[D] 13. Q. Kt. takes B. 13. Q. to B's 4th. (ch.) 14. K. to Kt's 3d. 14. Q. to Kt's 3d. (ch.) 15. B. to Kt's 5th. 15. B. takes Kt. 16. Q. takes B. 16. R. takes Kt. 17. Q. to B's 6th. 17. Q. to R's 4th. 18. P. to B's 3d. 18. R. to Q's 3d. 19. Q. to B's 4th. 19. P. to Kt's 4th. 20. K to B's 2d. 20. Resigns.[E]

[Footnote A: The ingenious attack instituted hereby was invented by Zukertort.]

[Footnote B: 10. P. takes B., Kt. to B's 3d!; 11. Q. takes R. (ch.), obtains three pieces for the Q., but loses the game. Q. to K's sq., here or on the following move, offers the only defence.]

[Footnote C: Zukertort's analysis, which filled pages and pages of the Neue Berliner Schachzeitung, considered every conceivable move of White's down to P. to Q. R's 3d, but this one, upon which, in conjunction with the following K. move, Steinitz rested his gambit. 11. P. to B's 3d has been refuted in an elaborate analysis by Mr. Walter Penn Shipley, of Philadelphia.]

[Footnote D: Black wins here by,

12. ... 12. P. to Q. R's 3d. 13. K. to Kt's 3d. 13. P. takes Kt. 14. P. to B's 3d. 14. R. takes P.! 15. P. takes R. 15. Q. to Q's 4th. (ch.) 16. K. to B's 2d. 16. B. to B's 4th. (ch.) 17. K. to Q's 2d. 17. B. to Kt's 5th. (ch.) 18. K. to K's 2d. 18. Kt. to Kt's 5th.!

as played by Messrs. Honegger and Raubitscheck in a consultation game against Steinitz at the Metropolitan Chess Club, 1897. If, instead of K. to Kt's 3d, 13. Kt. takes P. Black wins by R. takes P.!.]

[Footnote E: White has brought his K. into safety and will remain a piece ahead. Had Black, instead of his last move, pinned the B., the game would have proceeded as follows:

19. ... 19. R. to Kt's 3d. 20. P. to Q. R's 4th. 20. P. to Q. R's 3d. 21. B. takes P. 21. R. takes P. 22. K. to B's 2d. 22. P. takes B. 23. P. takes P. 23. Q. takes P. 24. B. takes P. (ch.) and wins.]



CHAPTER VII.

ENDINGS OF GAMES

To play with correctness and skill the ends of games, is an important but a very rare accomplishment, except among the very best players. In order to assist the learner as much as possible in this branch of the game, we present a number of end positions, with the proper play necessary in each case. Our selection of positions is necessarily very limited; but those we give will serve to show the careful play that is requisite even when the stronger party feels sure of success, and the danger of defeat if he suffer his vigilance to be relaxed for a moment.

KING AND QUEEN AGAINST KING.

Diagram 1.

WHITE. BLACK. 1. Q. to Q. R's 7th. 1. K. to Q's sq. 2. Q. to Q. Kt's 8th. Mate.

KING AND ROOK AGAINST KING.

Diagram 2.

WHITE. BLACK. 1. R. to K. R's 7th. 1. K. to K. B's sq. 2. K. to K's 2d. 2. K. to K. Kt's sq. 3. R. to Q. R's 7th. 3. K. to K. B's sq. 4. K. to K's 3d. 4. K. to K's sq. 5. K. to K's 4th. 5. K. to Q's sq. 6. K. to Q's 5th. 6. K. to Q. B's sq. 7. K. to Q's 6th. 7. K. to Q. Kt's sq. 8. R. to Q. B's 7th. 8. K. to Q. R's sq. 9. K. to Q. B's 6th. 9. K. to Q. Kt's sq. 10. K. to Q. Kt's 6th. 10. K. to Q. R's sq. 11. R. to Q. B's 8th. Mate.

Diagram 3.

WHITE. BLACK. 1. R. to Q. R's 5th, or K. Kt's 5th. If 1. K. to B's sq. 2. R. to Q. Kt's 5th. If 1. K. to K's sq. 2. R. to K. B's 5th. 2. K. to Q's sq. 3. R. mates at Kt's 8th or K. B's 8th.

KING AND TWO BISHOPS AGAINST KING.

Diagram 4.

WHITE. BLACK. 1. K. B. to K. R's 3d. 1. K. to Q's sq. 2. Q. B. to K. B's 4th. 2. K. to K's 2d. 3. K. to his 2d. 3. K. to K. B's 3d. 4. K. to K. B's 3d. 4. K. to K's 2d. 5. K. B. to K. B's 5th. 5. K. to K. B's 3d. 6. K. to his Kt's 4th. 6. K. to his 2d. 7. K. to his Kt's 5th. 7. K. to Q's sq. 8. K. to his B's 6th. 8. K. to K's sq. 9. Q. B. to Q. B's 7th. 9. K. to B's sq. 10. K. B. to Q's 7th. 10. K. to Kt's sq. 11. K. to his Kt's 6th. 11. K. to B's sq. 12. Q. B. to Q's 6th. (ch.) 12. K. to Kt's sq. 13. K. B. to K's 6th. (ch.) 13. K. to R's sq. 14. Q. B. checkmates.

KING, BISHOP, AND KNIGHT, AGAINST KING.

Diagram 5.

WHITE. BLACK. 1. Kt. to K. B's 7th. (ch.) 1. K. to Kt's sq. 2. B. to K's 4th. 2. K. to B's sq. 3. B. to K. R's 7th. 3. K. to his sq. 4. Kt. to K's 5th. 4. K. to his B's sq. 5. Kt. to Q's 7th. (ch.) 5. K. to his sq. 6. K. to his 6th. 6. K. to Q's sq. 7. K. to Q's 6th. 7. K. to his sq. (best) 8. B. to K. Kt's 6th. (ch.) 8. K. to Q's sq. 9. Kt. to Q. B's 5th. 9. K. to Q. B's sq. 10. K. B. to his 7th. 10. K. to Q's sq. 11. Kt. to Q. Kt's 7th. (ch.) 11. K. to Q. B's sq. 12. K. to Q. B's 6th. 12. K. to Q. Kt's sq. 13. K. to Q. Kt's 6th. 13. K. to Q. B's sq. 14. B. to K's 6th. (ch.) 14. K. to Q. Kt's sq. 15. Kt. to Q. B's 5th. 15. K. to Q. R's sq. 16. B. to Q's 7th. 16. K. to Q. Kt's sq. 17. Kt. to Q. R's 6th. (ch.) 17. K. to Q. R's sq. 18. B. to Q. B's 6th. (checkmate.)



No. 1.

BLACK. + -+ -+ -+ -+ -+ -+ -+ -+ K* + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ Q K + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ WHITE.

No. 2.

BLACK. + -+ -+ -+ -+ -+ -+ -+ -+ K* + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ K R + -+ -+ -+ -+ -+ -+ -+ -+ WHITE.

No. 3.

BLACK. + -+ -+ -+ -+ -+ -+ -+ -+ K* + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ K + -+ -+ -+ -+ -+ -+ -+ -+ R + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ WHITE.

No. 4.

BLACK. + -+ -+ -+ -+ -+ -+ -+ -+ K* + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ B K B + -+ -+ -+ -+ -+ -+ -+ -+ WHITE.

KING AND TWO KNIGHTS AGAINST KING.

The two Knights, with the assistance of the King, cannot force checkmate, except in some very rare cases.

KING AND PAWN,—KING, BISHOP, AND PAWN,—AND KING, KNIGHT, AND PAWN,—AGAINST KING.

When one Pawn only is left on the board, supported by its King, and the adverse King is either in front of the Pawn, or within such distance as to be able to intercept it, it becomes a point of great nicety in some cases, to calculate whether or not you have the power of Queening the Pawn, and therefore of winning the game. This frequently depends upon your gaining the opposition, which you cannot always do.

In the next position (see Diagram 6) you have the opposition, and if Black have to play you will win. Thus:—

1. K. to his sq. 2. P. to K's 7th. 2. K. to his 2d. 3. K. to B's 7th, and 4. P. Queens.

But if you move first, the game is drawn; for if you play P. to K's 7th (ch.), Black moves King to his square, and you must either abandon the Pawn or give stalemate. You will find, on trial, that any other mode of play on your part will produce the same result,—from which is deduced this important general rule: That if you can advance the Pawn to its 7th sq., not giving check, you will win; but that if the Pawn checks at this point, you will only draw.

In this position (see Diagram 7), you will win either with or without the move; for if Black have to play, he is forced to allow your King to be moved either to B's 7th or Q's 7th sq.; and if you move you gain the opposition, by playing K. to B's 6th or Q's 6th, and then P. to K's 6th. It is evident that this would equally hold good if your Pawn were any number of squares less advanced; so that you invariably win, if you can succeed in placing your King on the sixth square of the file occupied by your Pawn, and in front of it; provided, of course, that the single King cannot attack the Pawn, so as to compel you to retreat in order to support it. It is perhaps scarcely necessary to observe, that if the Pawn be upon either of the Rooks' files, these remarks will not apply—this contingency will be considered hereafter.

Diagram 8.

WHITE. BLACK. 1. K. to Q's 2d. 1. K. to his 2d. 2. K. to his 3d. 2. K. to his 3d. 3. K. to his 4th. 3. K. to B's 3d. 4. K. to Q's 5th. 4. K. to K's 2d. 5. K. to his 5th. 5. K. to B's 2d. 6. K. to Q's 6th.

If he play K. to B's 3d, you advance P. to K's 4th, then to K's 5th, and on his afterwards moving K. to his sq., you gain the opposition, as shown before.

6. K. to his sq., or to B's sq. 7. K. to K's 6th. And then advances Pawn, winning.

Next, suppose Black has the move, and he will draw:—

WHITE. BLACK. 1. K. to K's 2d. 2. K. to Q's 2d. 2. K. to his 3d. 3. K. to his 3d. 3. K. to his 4th. 4. K. to Q's 3d. 4. K. to Q's 4th. 5. P. to K's 3d, or 5. K. to K's 4th. to K's 4th. (ch.)

And it is clear that, play as you may, you can only draw the game.

The only exception in all the foregoing cases is to be found, as has already been remarked, when the Pawn is upon either of the Rooks' files. In these instances, Black will invariably draw the game when his King can be placed on any part of the file in front of the Pawn, it being quite immaterial at what distance the adverse King and Pawn may be. Even, as in the next example, the player of the single King will draw the game, if he have not the move, against two Pawns in a somewhat similar position. For White being to move, he can only play K. to R's 8th, to which Black must reply by K. to B's sq.; and if White then advance B's Pawn, it will be taken: or if he play R's Pawn, Black returns K. to B's 2d, and his adversary is stalemated. (See Diagram 9.)

Two united Pawns, with their King, always win against King alone. Another advantage in having two Pawns thus situated is, that they can always maintain themselves until the arrival of the King to their support; for should one be taken, the other will advance to Queen. In the next position (see Diagram 10), White wins by advancing K. to Kt's 5th, then Queening Rook's Pawn, and upon that being taken, playing K. to R's 6th, or B's 6th, having the opposition.

QUEEN AGAINST A KNIGHT OR BISHOP.

(In all cases, each party is of course understood to have a King in addition to the Pieces named.)

Diagram 11.

WHITE. BLACK. 1. Q. to her 4th. (ch.) 1. K. to his 3d. 2. K. to his 4th. 2. Kt. to K. Kt's 3d. 3. Q. to her Kt's 6th. (ch.) 3. K. to B's 2d. 4. K. to B's 5th. 4. Kt. to K's 2d. (ch.) 5. K. to Kt's 5th. 5. Kt. to Q's 4th. 6. Q. to her 6th. 6. Kt. to K's 2d. 7. Q. to K. B's 6th.[A] (ch.) 7. K. to his sq. 8. Q. to K's 6th. 8. K to Q's sq. 9. K. to B's 6th. 9. Kt. to Q. B's sq. 10. Q. to Q. B's 6th. And you must win the Kt.

The Queen also easily wins against a Bishop.

[Footnote A: Transcriber supplied the "6th.", as the move was incomplete in the original text.]

No. 5.

BLACK. + -+ -+ -+ -+ -+ -+ -+ -+ K* + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ K + -+ -+ -+ -+ -+ -+ -+ -+ B N + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ WHITE.

No. 6.

BLACK. + -+ -+ -+ -+ -+ -+ -+ -+ K* + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ P K + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ WHITE.

No. 7.

BLACK. + -+ -+ -+ -+ -+ -+ -+ -+ K* + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ K + -+ -+ -+ -+ -+ -+ -+ -+ P + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ WHITE.

No. 8.

BLACK. + -+ -+ -+ -+ -+ -+ -+ -+ K* + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ + -+ -+ -+ -+ -+ -+ -+ -+ P + -+ -+ -+ -+ -+ -+ -+ -+ K + -+ -+ -+ -+ -+ -+ -+ -+ WHITE.

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