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The Blue Book of Chess - Teaching the Rudiments of the Game, and Giving an Analysis - of All the Recognized Openings
by Howard Staunton and "Modern Authorities"
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[Footnote S: The first move of a combination, which gave the victory to Philadelphia.]

[Footnote T: Insures the winning of the Kt.]

[Footnote U: A powerful move, as it compels Black to take the Kt., and thereby opens White's R's file.]

[Footnote V: If B. takes P., White would have played Q. to K. Kt's 5th, threatening to check K. and Q. with R., or win the R.]

[Footnote W: An all important check before taking B., as it prevented an interposition of R. to R's 4th.]

[Footnote X: A very attacking move. Much better than B. to K's 5th.]

[Footnote Y: A better move than checking, as it prevented Black's K. escaping to B's 2d, and then to K's 3d. White also threatened P. to K. Kt's 4th.]

[Footnote Z: Black would have lost the R. had they taken the B. by a check at K's 8th, and afterwards at his 7th.]

[Footnote AA: The coup de grace.]

GAME II.—Played by Correspondence between New York and Philadelphia, in 1857.

{PGN 28}

WHITE. (Phila.) BLACK. (N.Y.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d. 3. P. to Q's 4th. 3. Q. Kt. takes P. 4. Kt. takes Kt. 4. P. takes Kt. 5. K. B. to Q. B's 4th. 5. Q. to K. B's 3d. 6. Castles. 6. B. to Q. B's 4th. 7. P. to K's 5th. 7. Q. to K. B's 4th. 8. P. to Q. B's 3d. 8. P. takes P. 9. Kt. takes P. 9. Kt. to K's 2d. 10. K. B. to Q's 3d. 10. Q. to K's 3d. 11. Kt. to K's 4th. 11. B. to Q's 5th. 12. Kt. to Kt's 5th. 12. Q. to Q. Kt's 3d. 13. Q. to K. R's 5th. 13. P. to K. Kt's 3d. 14. Q. to K. R's 6th. 14. B. takes K. P. 15. K. R. to K's sq. 15. Q. to K. B's 3d. 16. Kt. to K. B's 3d. 16. P. to Q's 3d. 17. B. to K. Kt's 5th. 17. Q. to K's 3d. 18. Kt. takes B. 18. P. takes Kt. 19. Q. R. to Q. B's sq. 19. K. R. to K. B's sq. 20. B. to Q. B's 4th. 20. Q. to K. B's 4th. 21. B. takes Kt. 21. K. takes B. 22. P. to K. B's 4th. 22. P. to K's 5th. 23. B. to Q's 3d. 23. B. to K's 3d. 24. B. takes P. 24. Q. to Q. R's 4th. 25. Q. to K. R's 4th. (ch.) 25. K. to Q's 2d. 26. K. R. to Q's sq. (ch.) 26. K. to K's sq. 27. K. to K. R's sq. 27. P. to Q. B's 3d. 28. R. takes Q. B. P. 28. Q. R. to Q's sq. 29. Q. R. to Q. B's sq. 29. R. takes R. 30. R. takes R. 30. P. to K. R's 4th. 31. Q. to K. B's 6th. 31. B. to Q. B's sq. 32. B. takes Q. Kt. P. And New York resigns, as they must lose their Q., or be mated in a few moves.

GAME III.—Between Hon. A. B. Meek, of Mobile, and Mr. Marache.

{PGN 29}

WHITE. (Mr. M.) BLACK. (Mr. Meek.) 1. P. to K's 4th. 1. P. to K's 4th. 2. Kt. to K. B's 3d. 2. Kt. to Q. B's 3d. 3. P. to Q's 4th. 3. P. takes P. 4. B. to Q. B's 4th. 4. B. to Q. B's 4th. 5. P. to Q. B's 3d. 5. P. to Q's 6th. 6. P. to Q. Kt's 4th. 6. B. to Q. Kt's 3d. 7. P. to Q. R's 4th. 7. P. to Q. R's 4th. 8. P. to Q. Kt's 5th. 8. Q. Kt. to K's 2d. 9. Q. to Q. Kt's 3d. 9. P. to Q's 4th. 10. P. takes P. 10. Q. to Q's 3d. 11. B. to Q. R's 3d. 11. Q. to K. B's 3d. 12. Q. Kt. to Q's 2d. 12. K. Kt. to K. R's 3d. 13. Q. Kt. to K's 4th. 13. P. checks. 14. K. Kt. takes P. 14. Q. to K's 4th. 15. P. to Q's 6th. 15. P. takes P. 16. B. takes P. 16. Q. to K. B's 4th. 17. B. takes Kt. 17. K. takes B. 18. Q. to Q. R's 3d. (ch.) 18. K. to Q's sq. 19. Q. to Q's 6th. (ch.) Black resigns.

GAME IV.—Between Messrs. Cochrane and Deschapelles.

{PGN 30}

WHITE. (Mr. C.) BLACK. (M. D.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d. 3. P. to Q's 4th. 3. P. takes P. 4. K. B. to Q. B's 4th. 4. K. B. to Q. B's 4th. 5. K. Kt. to Kt's 5th. 5. Q. Kt. to K's 4th.[A] 6. K. B. takes B. P. (ch.) 6. Q. Kt. takes B. 7. Kt. takes Kt. 7. B. to Q. Kt's 5th. (ch.) 8. P. to Q. B's 3d. 8. P. takes P. 9. P. takes P. 9. K. B. takes P. (ch.) 10. Q. Kt. takes B. 10. K. takes Kt. 11. Q. to her 5th. (ch.) 11. K. to B's sq. 12. Q. B. to R's 3d. (ch.) 12. P. to Q's 3d. 13. P. to K's 5th. 13. Q. to K. Kt's 4th. 14. P. takes P. 14. Q. takes Q. 15. P. takes P. (dis. ch.) 15. K. to B's 2d. 16. Kt. takes Q. 16. Q. B. to Q's 2d. 17. Castles on K's side. 17. Q. R. to Q. B's sq. 18. B. to Q's 6th. 18. K. to his 3d. 19. Q. B. to K. Kt's 3d. 19. Q. B. to his 3d. 20. Q. R. to Q's sq. 20. B. takes Kt. 21. K. R. to K's sq. (ch.) 21. K. to B's 3d. 22. Q. R. takes B. 22. K. Kt. to R's 3d. 23. Q. R. to his 5th. 23. Kt. to K. B's 4th. 24. Q. R. to Q. B's 5th. 24. Kt. takes B. 25. K. R. P. takes Kt. 25. K. to B's 2d. 26. K. R. to Q's sq. 26. K. R. to K's sq. 27. K. R. to Q's 3d. 27. K. R. to K's 2d. 28. Q. R. to K. B's 5th. (ch.) 28. K. to his square.[B] 29. Q. R. to Q's 8th. (ch.) 29. R. takes R. 30. R. to K. B's 8th. (ch.) 30. K. takes R. 31. P. takes R., becoming a Q. (ch.) And White wins.

[Footnote A: This is not the correct move, he should have played K. Kt. to R's 3d.]

[Footnote B: K. to his 3d would have saved the game.]

THE QUEEN'S BISHOP'S PAWN GAME IN THE KING'S KNIGHT'S OPENING

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d. 3. P. to Q. B's 3d. 3. P. to K. B's 4th. 4. P. to Q's 4th. 4. P. takes K. P. 5. Kt. takes K. P. 5. K. Kt. to B's 3d. 6. K. B. to Q. Kt's 5th. 6. P. to Q. R's 3d. 7. B. takes Q. Kt. 7. Q. Kt. P. takes B. 8. Q. B. to K. Kt's 5th. 8. Q. B. to Kt's sq. 9. P. to Q. Kt's 4th. 9. Q. B. to Kt's 2d. 10. Castles. 10. P. to Q's 4th. 11. P. to K. B's 3d. 11. B. to K's 2d. 12. P. takes K. P. 12. Castles. (best) 13. Q. Kt. to Q's 2d. And you have a clear Pawn more and a much better game than he has.

VARIATION I.

Beginning at Black's 3d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d. 3. P. to Q. B's 3d. 3. P. to Q's 4th. 4. K. B. to Q. Kt's 5th. 4. P. takes K. P. 5. Kt. takes K. P. 5. Q. to K. Kt's 4th 6. Q. to her R's 4th. 6. Q. takes Kt. 7. B. takes Kt. (ch.) 7. K. to Q's sq. 8. Q. takes K. P. Gaining a Pawn and a superior position.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d. 3. P. to Q. B's 3d. 3. K. Kt. to B's 3d. 4. P. to Q's 4th. 4. K. Kt takes K. P. 5. P. takes K. P. 5. P. to Q's 4th. 6. K. B. to Q. Kt's 5th. 6. K. B. to Q. B's 4th. 7. K. Kt. to Q's 4th. 7. B. takes Kt. 8. P. takes B. 8. Castles.

VARIATION I.

Beginning at Black's 3d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d. 3. P. to Q. B's 3d. 3. K. B. to B's 4th. 4. P. to Q. Kt's 4th. 4. B. to Q. Kt's 3d. 5. P. to Q. Kt's 5th. 5. Q. Kt. to R's 4th. 6. Kt. takes K. P. 6. Q. to K's 2d. 7. P. to Q's 4th. 7. P. to Q's 3d. 8. B. to. Q. R's 3d. 8. P. to K. B's 3d. 9. Kt. to K. B's 3d. 9. Q. takes K. P. (ch.) 10. B. to K's 2d. 10. K. Kt. to R's 3d. 11. Castles. 11. Castles. 12. K. B. to Q's 3d. And you have an undoubted advantage of situation.

GAMES

ILLUSTRATIVE OF THE QUEEN'S BISHOP'S PAWN GAME IN THE KING'S KNIGHT'S OPENING.

GAME I.—Between Messrs. Harrwitz and Staunton.

{PGN 31}

WHITE. (Mr. S.) BLACK. (Mr. H.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d. 3. P. to Q. B's 3d. 3. P. to K. B's 4th. 4. P. to Q's 4th. 4. K. B. P. takes P. 5. Kt. takes P. 5. K. Kt. to B's 3d. 6. K. B. to Q. Kt's 5th. 6. P. to Q. R's 3d. 7. B. takes Kt. 7. Q. Kt. P. takes B. 8. Q. B. to K. Kt's 5th. 8. Q. R. to Q. Kt's sq. 9. P. to Q. Kt's 4th. 9. Q. B. to Kt's 2d. 10. Q. to Q. R's 4th. 10. P. to Q's 4th. 11. Castles.[A] 11. P. to K. R's 3d. 12. Q. B. to K. R's 4th. 12. Q. to her 3d. 13. B. to K. Kt's 3d. 13. K. R. to K. Kt's sq. 14. Q. Kt. to Q's 2d. 14. Q. R. to Q. B's sq. 15. Q. Kt. to his 3d. 15. Kt. to Q's 2d. 16. Q. Kt. to R's 5th. 16. Kt. to Kt's 3d. 17. Q. to B's 2d. 17. Q. B. to Q. R's sq. 18. P. to K. B's 3d. 18. P. takes P. 19. R. takes P. 19. Q. to K's 3d. 20. Q. R. to K's sq. 20. K. B. to K's 2d. 21. K. Kt. takes Q. B. P. 21. Q. takes R. (ch.) 22. B. takes Q. 22. B. takes Kt. 23. Q. to K. Kt's 6th. (ch.) 23. K. to Q's sq. 24. Kt. takes B. (ch.) And wins.

[Footnote A: The following moves will show the probable result of taking the P. with Kt.:—

11. Kt. takes Q. B. P. 11. Q. to her 2d. 12. P. to Q. Kt's 5th. 12. R. to Q. R's sq.

(His best move; if P. takes P., then White plays Q. to her R's 7th.)

13. Q. to her sq. 13. P. takes P., or B. takes Kt.

And White has little if any advantage.]

GAME II.—Between Mr. Horwitz and Captain Evans

{PGN 32}

WHITE. (Capt. E.) BLACK. (Mr. H.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d. 3. P. to Q. B's 3d. 3. P. to K. B's 4th. 4. P. to Q's 4th. 4. P. takes Q. P. 5. P. to K's 5th. 5. P. takes Q. B. P. 6. Q. Kt. takes P. 6. K. B. to Q. Kt's 5th. 7. Q. B. to K. Kt's 5th. 7. K. Kt. to K's 2d. 8. K. B. to Q. B's 4th. 8. P. to Q's 4th. 9. P. takes P. in passing. 9. Q. takes P. 10. Q. to K's 2d. 10. Q. Kt. to Q's 5th. 11. Kt. takes Kt. 11. Q. takes Kt. 12. Castles. 12. Q. B. to Q's 2d. 13. Q. Kt. to Q's 5th. 13. Castles on Q's side. 14. Q. B. takes Kt. 14. B. takes B. 15. Kt. takes B. (ch.) 15. K. to Kt's sq. 16. K. R. to Q's sq. 16. Q. to K. R's 5th. 17. B. to Q. Kt's 3d. 17. Q. to K. R's 3d. 18. R. to Q's 2d. 18. P. to K. B's 5th. 19. Q. R. to Q's sq. 19. P. to K. B's 6th. 20. Q. takes P. 20. P. to Q. R's 3d. 21. R. takes B. 21. R. takes R. 22. R. takes R. 22. Q. to her B's 8th. (ch.) 23. Q. to her sq. 23. Q. takes Kt. P. 24. R. to Q's 8th. (ch.) 24. R. takes R. 25. Q. takes R. (ch.) 25. K. to R's 2d. 26. Kt. to Q. B's 6th. (ch.) And White mates in four moves.

GAME III.—Between Captain Evans and Mr. Henderson

{PGN 33}

WHITE. (Capt. E.) BLACK. (Mr. H.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d. 3. P. to Q. B's 3d. 3. P. to Q's 4th. 4. K. B. to Q. Kt's 5th. 4. Q. B. to K. Kt's 5th. 5. Q. to her R's 4th. 5. Q. to her 3d. 6. Kt. takes K. P. 6. Q. takes Kt. 7. B. takes Q. Kt. (ch.) 7. P. takes B. 8. Q. takes P. (ch.) 8. K. to his 2d. 9. P. to K. B's 3d. 9. R. to Q's sq. 10. P. to Q's 4th. 10. Q. to R's 3d. 11. Q. takes Q. B. P. (ch.) 11. R. to Q's 2d. 12. Q. to Q. B's 5th. (ch.) 12. K. to his sq. 13. Q. to Q. B's 8th. (ch.) 13. B. to Q's sq. 14. Q. takes Q. (ch.) 14. B. takes Q. 15. P. to K's 5th. 15. P. to K. B's 4th. 16. Kt. to Q's 2d. 16. Kt. to K. R's 3d. 17. Kt. to Q. Kt's 3d. 17. Kt. to K. B's 2d. 18. P. to K. B's 4th. 18. B. to K's 2d. 19. P. to K. R's 4th. 19. Kt. to K. R's 3d. 20. K. to his 2d. 20. B. to Q's 2d. 21. K. to his B's 3d. 21. B. to Q. Kt's 4th. 22. P. to K. Kt's 3d. 22. B. to Q's 6th. 23. Kt. to Q's 2d. 23. Kt. to K. Kt's 5th. 24. K. R. to K's sq. 24. P. to K. R's 3d. 25. P. to Q. Kt's 3d. 25. R. to Q. B's sq. 26. B. to Q. Kt's 2d. 26. P. to K. Kt's 4th. 27. P. to K. R's 5th. 27. P. takes B. P. 28. P. takes P. 28. R. to K. Kt's sq. 29. R. to K. R's sq. 29. K. to B's 2d. 30. R. to K. R's 3d. 30. K. to his 3d. 31. R. to Q. B's sq. 31. R. to K. Kt's 2d. 32. P. to Q. B's 4th. 32. P. takes P. 33. Kt. takes P. 33. B. to K's 5th. (ch.) 34. K. to his 2d. 34. B. to K. Kt's 7th. 35. R. to K. Kt's 3d. 35. B. to K's 5th. 36. P. to Q. R's 3d. 36. Q. R. to K. Kt's sq. 37. Q. R. to K. Kt's sq. 37. B. to K. R's 5th. 38. R. to K. R's 3d. 38. B. to K. B's 7th. 39. R. to Q. B's sq. 39. Q. B. to K. Kt's 7th. 40. R. to Q's 3d. 40. B. to K. R's 5th. 41. Kt. to Q's 6th. 41. Kt. to K. B's 7th. 42. K. R. to Q. B's 3d. 42. Kt. to K's 5th. 43. P. to Q's 5th. (ch.) 43. K. takes P. 44. R. to Q's 3d. (ch.) 44. K. to K's 3d. 45. Kt. takes Kt. 45. P. takes Kt. 46. R. to Q's 6th. (ch.) 46. K. to B's 4th. 47. P. to K's 6th. 47. B. to K. B's 6th. (ch.) 48. K. to his 3d. 48. R. to K. Kt's 7th. 49. R. to Q. B's 5th. (ch.) 49. K. to K. Kt's 5th. 50. R. to Q's 2d. 50. R. takes R. 51. K. takes R. 51. K. takes K. B. P. 52. B. to K's 5th. (ch.) 52. K. to K. Kt's 5th. 53. K. to his 3d. 53. B. to K. Kt's 4th. (ch.) 54. K. to Q's 4th. 54. P. to K's 6th. 55. R. to Q. B's sq. 55. R. to Q's sq. (ch.) 56. K. to Q. B's 3d. 56. R. to Q. B's sq. (ch.) And Black wins.



CHAPTER III.

THE KING'S BISHOP'S OPENING.

THE TWO KINGS' BISHOPS' GAME

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. P. to Q. B's 3d. 3. K. Kt. to B's 3d. 4. P. to Q's 4th. 4. P. takes P. 5. P. to K's 5th. 5. P. to Q's 4th. 6. P. takes Kt. 6. P. takes B. 7. P. takes K. Kt. P. 7. R. to K. Kt's sq. 8. Q. to K. R's 5th. 8. Q. to K's 2d. (ch.) 9. K. to Q's sq. 9. R. takes P. 10. K. Kt. to B's 3d. 10. Q. Kt. to B's 3d. 11. K. R. to K's sq. 11. Q. B. to K's 3d. 12. R. takes B. 12. Q. takes R. 13. Q. takes B. 13. P. to Q. Kt's 3d. 14. Q. to her Kt's 5th. 14. R. takes K. Kt. P. I prefer your game.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. P. to Q. B's 3d. 3. Q. to K's 2d. 4. K. Kt. to B's 3d. 4. P. to Q's 3d. (best) 5. P. to Q's 4th. 5. P. takes P. 6. Castles 6. P. takes Q. B. P. 7. P. to Q. Kt's 4th. 7. B. to Q. Kt's 3d. 8. Q. Kt. takes P. 8. K. Kt. to B's 3d. 9. Q. Kt. to Q's 5th. 9. Kt. takes Kt. 10. P. takes Kt. 10. Castles. 11. Q. B. to Q. Kt's 2d. 11. Q. B. to K. Kt's 5th. 12. K. R. to K's sq. 12. Q. to her sq. Your attack is hardly an equivalent for his extra Pawn.

GAME THE THIRD.

THE ITALIANS' DEFENCE.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. P. to Q. B's 3d. 3. Q. to K. Kt's 4th. 4. Q. to K. B's 3d. 4. Q. to K. Kt's 3d. (best). 5. K. Kt. to K's 2d. 5. P. to Q's 3d. 6. P. to Q's 4th. 6. B. to Q. Kt's 3d. 7. P. takes P. 7. P. takes P. 8. K. Kt. to his 3d. 8. K. Kt. to B's 3d. 9 P. to K. R's 3d. The game is equal.

GAME THE FOURTH.

LEWIS'S COUNTER GAMBIT.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. P. to Q. B's 3d. 3. P. to Q's 4th. 4. B. takes P. 4. K. Kt. to B's 3d. 5. Q. to K. B's 3d. 5. Castles. 6. P. to Q's 4th. 6. P. takes P. 7. Q. B. to K. Kt's 5th. 7. P. takes P. 8. Q. Kt. takes P. 8. Q. Kt. to Q's 2d. 9. Castles. 9. P. to Q. B's 3d. 10. B. to Q. Kt's 3d. 10. Q. to K's 2d. The game is even.

GAME THE FIFTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. P. to Q. B's 3d. 3. Q. Kt. to B's 3d. 4. P. to Q's 4th. 4. B. to Q. Kt's 3d. (best) 5. K. Kt. to K's 2d. 5. K. Kt. to B's 3d. 6. Q. to her 3d. 6. Castles. 7. P. to K. B's 4th. 7. P. takes Q. P. 8. P. to K's 5th. 8. P. to Q's 4th. 9. B. to Q. Kt's 3d. 9. K. Kt. to K's 5th. 10. Q. B. P. takes P. 10. P. to K. B's 4th. 11. Q. Kt. to B's 3d. 11. Q. B. to K's 3d. And the game is even.

GAME THE SIXTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. K. Kt. to B's 3d. 3. P. to Q's 3d. 4. P. to Q. B's 3d. 4. K. Kt. to B's 3d. 5. P. to Q's 4th. 5. P. takes P. 6. P. takes P. 6. B. to Q. Kt's 5th. (ch.) 7. B. to Q's 2d. 7. B. takes B. (ch.) 8. Q. Kt. takes B. 8. P. to Q's 4th. 9. P. takes P. 9. Kt. takes P. 10. Q. to her Kt's 3d. 10. P. to Q. B's 3d. 11. Castles. 11. Castles. You have the move, and your Pieces are in better play.

GAME THE SEVENTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. Q. to K. B's 3d. 3. K. Kt. to B's 3d. 4. P. to K. Kt's 4th. 4. P. to Q's 4th. 5. K. B. takes Q. P. 5. Q. B. takes P. 6. Q. to Q. Kt's 3d. 6. K. Kt. takes K. B. 7. P. takes Kt. 7. K. B. to Q. Kt's 3d. 8. Q. to K. Kt's 3d. 8. Q. to K. B's 3d. Black has the better game.

GAME THE EIGHTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. Q. to K. Kt's 4th. 3. Q. to K. B's 3d. 4. P. to Q's 4th. 4. B. takes P. 5. K. Kt. to B's 3d. 5. Q. Kt. to B's 3d. 6. Q. to K. Kt's 3d. 6. P. to Q's 3d. 7. Q. B. to K. Kt's 5th. 7. Q. to K. Kt's 3d. 8. Q. Kt. to Q's 2d. 8. P. to K. R's 3d. Black has the advantage.

GAME THE NINTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. Q. to K. R's 5th. 3. Q. to K's 2d. 4. K. Kt. to B's 3d. 4. P. to Q's 3d. 5. K. Kt. to his 5th. 5. K. Kt. to B's 3d. 6. Q. takes K. B. P. (ch.) (best) 6. Q. takes Q. 7. B. takes Q. (ch.) 7. K. to his 2d. 8. B. to Q. B's 4th. 8. P. to K. R's 3d. 9. Kt. to K. B's 3d. 9. Kt. takes K. P. You have no advantage.

GAME THE TENTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. P. to Q's 4th. 3. B. takes P. 4. K. Kt. to B's 3d. 4. Q. Kt. to B's 3d. 5. P. to Q. B's 3d. 5. B. to Q. Kt's 3d. 6. K. Kt. to his 5th. 6. K. Kt. to R's 3d. 7. Q. to K. R's 5th. 7. Castles. Black maintains his Pawn.

GAME THE ELEVENTH.

MCDONNELL'S DOUBLE GAMBIT.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. P. to Q. Kt's 4th. 3. B. takes Kt. P. 4. P. to K. B's 4th. 4. P. to Q's 4th. 5. P. takes Q. P. 5. P. to K's 5th. 6. K. Kt. to K's 2d. 6. K. Kt. to B's 3d. 7. Castles. 7. Castles. 8. Q. Kt. to B's 3d. 8. P. to Q. B's 3d. 9. P. takes P. 9. Q. Kt. takes P. 10. K. to R's sq. 10. Q. B. to K. Kt's 5th. Your game is inferior to his.

GAME THE TWELFTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th 3. P. to K. B's 4th. 3. B. takes K. Kt. 4. Q. to K. R's 5th. 4. Q. to K's 2d. 5. R. takes B. 5. P. to Q's 3d. 6. P to K. B's 5th. 6. K. Kt. to B's 3d. 7. Q. to K. Kt's 5th. 7. K. Kt. takes K. P. 8. Q. takes K. Kt. P. 8. Q. to K. B's 3d. 9. K. B. takes K. B. P. (ch.) 9. K. to his 2d. 10. Q. takes Q. (ch.) 10. Kt. takes Q. 11. K. B. to Q. Kt's 3d. 11. Q. B. takes P. The game is in Black's favor.

GAME THE THIRTEENTH.

THE LOPEZ GAMBIT

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. Q. to K's 2d. 3. P. to Q's 3d. 4. P. to K. B's 4th. 4. Kt. to K. B's 3d. 5. K. Kt. to B's 3d. 5. Q. to K's 2d. 6. P. to Q's 3d. 6. Q. B. to K. Kt's 5th. 7. P. takes P. 7. P. takes P. 8. Q. B. to K. Kt's 5th. 8. Q. Kt. to Q's 2d. 9. Q. Kt. to Q's 2d. 9. Castles on Q's side. 10. Castles on Q's side. The positions are equal.

GAME THE FOURTEENTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. Q. to K's 2d. 3. Q. to K's 2d. 4. P. to K. B's 4th. 4. K. Kt. to B's 3d. 5. K. Kt. to B's 3d. 5. P. to Q's 3d. 6. Q. Kt. to B's 3d. 6. P. to Q. B's 3d. 7. P. to Q's 3d. 7. Q. B. to K. Kt's 5th. 8. P. to K. B's 5th. 8. Q. Kt. to Q's 2d. 9. Q. B. to K. Kt's 5th. 9. P. to K. R's 3d. 10. Q. B. to K. R's 4th. 10. P. to K. Kt's 4th. The game is quite even.

GAME THE FIFTEENTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. B. to Q. B's 4th. 2. B. to Q. B's 4th. 3. Q. to K's 2d. 3. Q. Kt. to B's 3d. 4. P. to Q. B's 3d. 4. K. Kt. to B's 3d 5. P to K. B's 4th. 5. B. takes K. Kt. 6. R. takes B. 6. Castles. 7. P. to Q's 3d. 7. P. to Q's 4th. 8. K. B. takes Q. P. 8. K. Kt. takes B. 9. P. takes Kt. 9. P. takes K. B. P. 10. Q. B. takes P. 10. R. to K's sq. 11. B. to K's 3d. 11. Kt. to K's 4th. 12. P. to K. R's 3d. 12. B. to K. B's 4th. 13. P. to Q's 4th. 13. B. to Q's 6th. And by afterwards moving the Kt. to Q. B's 5th, Black must win at least a Piece.

VARIATION,

Beginning at White's 4th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. Q. to K's 2d. 3. Q. Kt. to B's 3d. 4. K. B. takes K. B. P. (ch.) 4. K. takes B. 5. Q. to her B's 4th. (ch.) 5. P. to Q's 4th. 6. Q. takes B. 6. P. takes K. P. 7. Q. to her B's 4th. (ch.) 7. Q. B. to K's 3d. 8. Q. takes P. 8. K. Kt. to B's 3d And you have an inferior game.

GAMES

ILLUSTRATIVE OF THE PRECEDING ANALYSES.

GAME I.—Played some years since between Messrs. Popert and Staunton.

{PGN 34}

WHITE. (Mr. S.) BLACK. (Mr. P.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. P. to Q. B's 3d. 3. P. to Q's 3d.[A] 4. K. Kt. to B's 3d.[B] 4. K. Kt. to B's 3d. 5. P. to Q's 4th. 5. P. takes P. 6. P takes P. 6. B. checks. 7. B. to Q's 2d. 7. B. takes B. (ch.) 8. Q. Kt. takes B. 8. Castles.[C] 9. B. to Q's 3d. 9. Kt. to Q. B's 3d. 10. P. to Q. R's 3d. 10. Q. B. to K. Kt's 5th. 11. Q. to Q. B's 2d. 11. P. to K. R's 3d. 12. Q. R. to Q. B's sq. 12. P. to Q's 4th. 13. P. to K's 5th. 13. B. takes Kt. 14. Kt. takes B. 14. Kt. to K. R's 4th. 15. P. to K. Kt's 3d. 15. P. to K. Kt's 3d. 16. P. to Q. Kt's 4th. 16. Q. to Q's 2d.[D] 17. Q. to Q's 2d. 17. K. to R's 2d. 18. Castles. 18. Q. R. to K's sq. 19. Q. R. to B's 3d. 19. Kt. to Q's sq. 20. Kt. to K. R's 4th. 20. P. to Q. B's 3d. 21. P. to K. B's 4th. 21. P. to K. B's 4th. 22. P. to K. Kt's 4th. 22. Kt. to K. Kt's 2d. 23. P. takes B. P. 23. K. Kt. takes P. 24. Kt. takes Kt. 24. P. takes Kt. 25. K. to R's sq. 25. K. R. to K. Kt's sq. 26. Q. R. to Q. B's sq. 26. Q. to K. B's 2d. 27. Q. to Q. B's 2d. 27. Q. R. to K. B's sq. 28. K. R. to K. Kt's sq. 28. Kt. to K's 3d. 29. R. takes R. 29. K. takes R. 30. R. to K. Kt's sq. (ch.) 30. K. to R's sq. 31. Q. to K. B's 2d. 31. Q. to K. R's 4th.[E] 32. B. to K's 2d. 32. Q. to K. B's 2d. 33. Q. to K. R's 4th. 33. Q. to K. R's 2d. 34. B. to K. R's 5th. 34. Kt. takes Q. P. 35. R. to K. Kt's 3d. 35. P. to Q. Kt's 3d. 36. B. to K. Kt's 6th.[F] 36. Q. to K. Kt's 2d. 37. B. to K. B's 7th. 37. R. takes B.[G] 38. R. takes Q. 38. K. takes R. 39. K. to Kt's 2d, and wins.

[Footnote A: Not so good a move as K. Kt. to B's 3d, or Q. to K. Kt's 4th.]

[Footnote B: P. to Q's 4th would perhaps have been stronger play.]

[Footnote C: P. to Q's 4th is a better move at this point.]

[Footnote D: Intending, if the Q. Kt. P. should be played on his Kt., to move Q. to K. Kt's 5th.]

[Footnote E: A lost move.]

[Footnote F: It would have been more decisive if played to K. B's 7th at once.]

[Footnote G: If the Q. takes B., mate follows in three moves.]

GAME II.—Between two Amateurs.

{PGN 35}

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. P. to Q. B's 3d. 3. Q. to K. Kt's 4th. 4. Q. to K. B's 3d. 4. Q. to K. Kt's 3d. 5. K. Kt. to K's 2d. 5. P. to Q's 3d. 6. P. to Q's 4th. 6. P. takes P. 7. P. takes P. 7. B. to Q. Kt's 3d. 8. P. to K's 5th. 8. K. Kt. to K's 2d. 9. P. to K's 6th. 9. P. to K. B's 3d. 10. Q. Kt. to B's 3d. 10. Castles. 11. K. Kt to K. B's 4th. 11. Q. to K's sq. 12. Q. B. to K's 3d. 12. Q. Kt. to Q. B's 3d. 13. Q. R. to Q's sq. 13. K. to R's sq. 14. P. to K. R's 4th. 14. Q. Kt. to Q's sq. 15. P. to K. R's 5th. 15. P. to K. B's 4th. 16. Q. Kt. to Q's 5th. 16. Q. B. takes P. 17. Kt. takes Kt. 17. Q. takes Kt. 18. Kt. to K. Kt's 6th. (ch.) 18. P. takes Kt. 19. P. takes P. (dis. ch.) And White gives checkmate in three moves.

GAME III.—THE LOPEZ GAMBIT.—Between Messrs. De la Bourdonnais and McDonnell.

{PGN 36}

WHITE. (M. De la B.) BLACK. (Mr. McD.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. Q. to K's 2d. 3. K. Kt. to B's 3d. 4. P. to Q's 3d. 4. Q. Kt. to B's 3d. 5. P. to Q. B's 3d. 5. Q. Kt. to K's 2d. 6. P. to K. B's 4th. 6. P. takes P.[A] 7. P. to Q's 4th. 7. K. B. to Kt's 3d. 8. Q. B. takes P. 8. P. to Q's 3d. 9. K. B. to Q's 3d. 9. Q. Kt. to K. Kt's 3d. 10. Q. B. to K's 3d. 10. Castles. 11. P. to K. R's 3d. 11. K. R. to K's sq. 12. Q. Kt. to Q's 2d. 12. Q. to K's 2d. 13. Castles on Q's side. 13. P. to Q. B's 4th. 14. K. to Kt's sq. 14. P. takes P. 15. P. takes P. 15. P. to Q. R's 4th. 16. K. Kt. to B's 3d. 16. Q. B. to Q's 2d. 17. P. to K. Kt's 4th. 17. P. to K. R's 3d. 18. Q. R. to K. Kt's sq. 18. P. to Q. R's 5th. 19. P. to K. Kt's 5th. 19. P. takes P. 20. B. takes P. 20. P. to Q. R's 6th. 21. P. to Q. Kt's 3d. 21. Q. B. to his 3d. 22. Q. R. to K. Kt's 4th. 22. K. B. to Q. R's 4th. 23. P. to K. R's 4th. 23. B. takes Q. Kt. 24. Kt. takes B. 24. Q. R. to his 4th. 25. P. to K. R's 5th. 25. R. takes B. 26. R. takes R. 26. Kt. to K. B's 5th. 27. Q. to K. B's 3d. 27. Kt. takes B. 28. P. to Q's 5th. 28. Kt. takes Q. P. 29. K. R. to K. Kt's sq.[B] 29. Kt. to B's 6th. (ch.) 30. K. to R's sq. 30. B. takes K. P. 31. R. takes K. Kt. P. (ch.) 31. K. to R's sq. 32. Q. to K. Kt's 3d. 32. B. to K. Kt's 3d. 33. K. R. P. takes B. 33. Q. to K's 8th. (ch.) 34. R. takes Q.[C] 34. R. takes R. (ch.) 35. Q. takes R. 35. Kt. takes Q. 36. R. to R's 7th. (ch.) 36. K. to Kt's sq. 37. P. takes K. B. P. (ch.) 37. K. takes R. 38. P. one, becoming a Queen. 38. Kt. mates.

[Footnote A: In this opening it is not advisable for the second player to take the gambit P. with his K. P.]

[Footnote B: This portion of the game is full of interest and instruction, and is remarkably well played.]

[Footnote C: White loses the game by this move.]

GAME IV.—THE LOPEZ GAMBIT.

{PGN 37}

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th. 3. Q. to K's 2d. 3. Q. Kt. to B's 3d. 4. B. takes K. B. P. (ch.) 4. K. takes B. 5. Q. to her B's 4th. (ch.) 5. P. to Q's 4th. 6. Q. takes B. 6. P. takes P. 7. Q. to her B's 4th. (ch.) 7. Q. B. to K's 3d. 8. Q. takes P. 8. K. Kt. to B's 3d. 9. Q. to K. R's 4th. 9. Q. Kt. to Q's 5th. 10. Q. Kt. to R's 3d. 10. P. to K's 5th. 11. P. to Q. B's 3d. 11. P. to K. Kt's 4th.[A] 12. Q. takes K. Kt. P. 12. K. R. to K. Kt's sq. 13. Q. to K's 3d. 13. Q. Kt. to K. B's 4th. 14. Q. to K's 2d. 14. R. takes K. Kt. P. 15. Q. Kt. to B's 2d. 15. Q. to her 3d. 16. Q. Kt. to K's 3d. 16. Kt. takes Kt. 17. Q. P. takes Kt. 17. Q. R. to K. Kt's sq. 18. Q. to K. B's sq. 18. Q. R. to Q's sq. 19. Q. to K's 2d. 19. Kt. to his 5th. 20. Kt. to R's 3d. 20. Kt. to K's 4th. 21. Kt. to K. B's 4th. 21. Kt. to K. B's 6th. (ch.) 22. K. to his B's sq. And Black can checkmate in six moves.

[Footnote A: The game from this point forward is admirably conducted by Black.]

GAME V.—Between Messrs. Cochrane and Staunton.

{PGN 38}

WHITE. (Mr. S.) BLACK. (Mr. C.) 1. P. to K's 4th. 1. P. to K's 4th. 2. B. to Q. B's 4th. 2. B. to Q. B's 4th. 3. K. Kt. to B's 3d. 3. Q. Kt. to B's 3d. 4. P. to Q. Kt's 4th.[A] 4. B. takes Q. Kt. P. 5. P. to Q. B's 3d. 5. B. to Q. R's 4th. 6. Castles. 6. B. to Q. Kt's 3d. 7. P. to Q's 4th. 7. P. takes Q. P. 8. K. Kt. takes P. 8. Kt. takes Kt. 9. P. takes Kt. 9. P. to Q's 3d. 10. P. to Q. R's 4th. 10. P. to Q. B's 3d. 11. P. to Q. R's 5th. 11. K. B. to Q. B's 2d.[B] 12. Q. to her Kt's 3d. 12. Q. to K's 2d. 13. Q. B. to Q. R's 3d. 13. Q. to K. B's 3d. 14. Q. Kt. to Q. B's 3d. 14. Q. to K. Kt's 3d. 15. Q. Kt. to K's 2d. 15. K. Kt. to K. R's 3d. 16. P. to K's 5th. 16. P. to Q's 4th. 17. K. B. to Q's 3d. 17. Kt. to K. B's 4th 18. Q. to her Kt's 4th. 18. K. B. to Q's sq. 19. Q. to her Kt's sq. 19. Q. to K. R's 4th. 20. Kt. to K. Kt's 3d. 20. Kt. takes Kt. 21. K. B. P. takes Kt. 21. K. B. takes Q. R. P. 22. K. B. to K. B's 5th. 22. K. B. to Q. Kt's 3d. 23. Q. to her Kt's 4th. 23. Q. to K. Kt's 4th. 24. K. B. takes Q. B. 24. Q. R. takes B. 25. P. to K's 6th. 25. P. takes P. White announced mate in eight moves.

[Footnote A: We have now the same position brought about which occurs in the Evans Gambit.]

[Footnote B: If he had taken the P., Black, by taking the K. B. P. with his B., checking, and when the K. took the B., playing Q. to K. R's 5th (ch.), would have gained a more valuable P. in return, and have deprived his opponent of the privilege of castling.]

GAME VI.—Between Messrs. Walker and Daniels.

{PGN 39}

WHITE. (Mr. W.) BLACK. (Mr. D.) 1. P. to K's 4th. 1. P. to K's 4th. 2. B. to Q. B's 4th. 2. B. to Q. B's 4th. 3. P. to Q. B's 3d. 3. P. to Q's 4th. 4. B. takes Q. P. 4. K. Kt. to B's 3d. 5. Q. to her Kt's 3d. 5. Castles. 6. K. Kt. to B's 3d. 6. P. to Q. B's 3d.[A] 7. B. takes K. B. P. (ch.)[B] 7. R. takes B. 8. Kt. takes K. P. 8. Q. to K's 2d. 9. Q. takes R. (ch.) 9. Q. takes Q. 10. Kt. takes Q. 10. K. takes Kt. 11. P. to Q's 4th. 11. B. to Q. Kt's 3d. 12. P. to K. B's 3d. 12. Q. B. to K's 3d. 13. Q. B. to K's 3d. 13. Q. Kt. to R's 3d. 14. K. to B's 2d. 14. Q. Kt. to B's 2d. 15. Q. Kt. to Q's 2d. 15. P. to K. Kt's 3d. 16. P. to K. Kt's 4th. 16. K. to Kt's 2d. 17. P. to K. R's 4th. 17. R. to K's sq. 18. P. to K. R's 5th. 18. Q. B. to K. B's 2d. 19. P. takes P. 19. Q. B. takes P. 20. Q. R. to K. Kt's sq. 20. Q. Kt. to K's 3d. 21. Q. Kt. to Q. B's 4th. 21. B. to Q. B's 2d. 22. P. to K's 5th. 22. K. Kt. to Q's 4th. 23. B. to K. R's 6th. (ch.) 23. K. to B's 2d. 24. K. to Kt's 3d. 24. P. to Q. Kt's 4th. 25. Kt. to K's 3d. 25. Kt. takes Kt. 26. B. takes Kt. 26. P. to Q. B's 4th. 27. P. to K. B's 4th. 27. P. takes P. 28. P. takes P. 28. Q. B. to Q's 6th. 29. P. to K. B's 5th. Black resigns.

[Footnote A: This is not advisable. It would be better to take B. with Kt.]

[Footnote B: The notion of this sacrifice originated with Messrs. Henderson and Williams, of Bristol, during an examination of the present opening.]

THE KING'S KNIGHT'S DEFENCE IN KING'S BISHOP'S OPENING

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d. 3. P. to Q's 4th. 3. P. takes P. 4. P. to K's 5th. 4 P. to Q's 4th. 5. B. to Q. Kt's 3d. 5. Kt. to K's 5th. 6. K. Kt. to K's 2d. 6. P. to Q. B's 4th. 7. P. to K. B's 3d. 7. Kt. to K. Kt's 4th. 8. Kt. to K. B's 4th. 8. P. to Q. B's 5th. 9. B. to R's 4th. (ch.) 9. Q. Kt. to B's 3d. 10. B. takes Kt. (ch.) 10. P. takes B. 11. Q. takes doubled P 11. Kt. to K's 3d. 12. Kt. takes Kt. 12. K. B. P. takes Kt. 13. Castles. 13. P. to Q. B's 4th. 14. Q. to K. B's 2d. Black has the advantage.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d. 3. P. to Q's 3d. 3. K. B. to Q. B's 4th 4. K. Kt. to B's 3d. 4. P. to Q's 3d. 5. P. to Q. B's 3d. 5. Castles. 6. P. to Q. R's 4th. 6. P. to Q. R's 4th. The game is even.

GAME THE THIRD.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d. 3. P. to K. B's 4th. 3. P. to Q's 4th. 4. P. takes Q. P. 4. P. takes B. P. 5. P. to Q's 4th. 5. B. to K. Kt's 5th. 6. K. Kt. to B's 3d. There is no advantage on either side.

GAME THE FOURTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. B. to Q. B's 4th. 2. K. Kt. to B's 3d. 3. K. Kt. to B's 3d. 3. Kt. takes K. P. 4. P. to Q's 3d. 4. Kt. to Q's 3d. 5. Kt. takes K. P. 5. Kt. takes B. 6. Kt. takes Kt. 6. P. to Q's 4th. 7. Kt. to K's 5th. 7. K. B. to Q's 3d. 8. P. to Q's 4th. 8. Castles. 9. Castles. 9. P. to K. B's 3d. 10. Kt. to K. B's 3d. Neither party can boast of advantage.

COUNTER GAMBIT IN THE KING'S BISHOP'S OPENING

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. P. to K. B's 4th.

You have now the choice of refusing or accepting the gambit; the former is the more judicious mode of operating, and the consequences arising from it will be shown in this game, while the result of your accepting the gambit shall be considered in the next.

3. P. to Q's 3d. 3. K. Kt. to B's 3d. 4. P. to K. B's 4th. 4. K. P. takes P. 5. Q. B. takes P. 5. P. takes K. P. 6. Q. P. takes P. 6. Q. to K's 2d. 7. P. to K's 5th. 7. P. to Q's 3d. 8. Q. to K's 2d. 8. P. takes P. 9. B. takes P. 9. P. to Q. B's 3d. 10. K. Kt. to B's 3d. You have a better developed opening.

VARIATION I.

Beginning at White's 3d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. P. to K. B's 4th. 3. P. to Q's 4th. 3. P. takes Q. P. (best) 4. Q. takes P. 4. Q. Kt. to B's 3d. 5. Q. to K's 3d. 5. P. takes P. 6. Q. takes P. (ch.) 6. Q. to K's 2d. The game is even.

VARIATION II.

Beginning also at White's 3d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. P. to K. B's 4th. 3. B. takes K. Kt. 3. R. takes B. 4. P. takes P. 4. P. to Q's 4th. 5. Q. to K. R's 5th. (ch.) 5. P. to K. Kt's 3d. 6. P. takes P. 6. R. takes P. 7. K. Kt. to B's 3d. 7. Q. Kt. to B's 3d. 8. Q. takes K. R. P. 8. Q. to K. B's 3d. 9. P. to Q's 3d. 9. K. B. to Q. B's 4th. 10. B. to K's 3d. 10. B. takes B. 11. P. takes B. 11. R. takes K. Kt. P. The positions are equal.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. P. to K. B's 4th. 3. P. takes P. 3. K. Kt. to B's 3d. 4. P. to Q's 4th. 4. P. takes P. 5. Q. takes P. 5. P. to Q's 4th. 6. K. B. to Q's 3d. 6. Q. Kt. to B's 3d. 7. Q. to K's 3d. (ch.) 7. K. to B's 2d. 8. K. Kt. to K's 2d. 8. B. to Q. Kt's 5th. (ch.) 9. P. to Q. B's 3d. 9. R. to K's sq. 10. Q. to K. Kt's 3d. 10. K. B. to Q's 3d. His game is better developed.

THE QUEEN'S BISHOP'S PAWN'S DEFENCE IN THE KING'S BISHOP'S OPENING.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. P. to Q. B's 3d. 3. Q. to K's 2d. 3. K. Kt. to B's 3d. 4. P. to K. B's 4th. 4. P. to Q's 3d. 5. P. takes P. 5. P. takes P. 6. K. Kt. to B's 3d. 6. K. B. to Q's 3d. 7. P. to Q's 4th. 7. P. takes P. 8. P. to K's 5th. 8. Castles. 9. Castles. 9. K. B. to Q. B's 4th. 10. Q. to her 3d. 10. Kt. to Q's 4th. 11. Kt. to his 5th. 11. P. to K. Kt's 3d. 12. Kt. to K's 4th. 12. B. to K's 2d. 13. B. takes Kt. 13. P. takes B. 14. Kt. to B's 6th. (ch.) 14. B. takes Kt. 15. P. takes B. You have a fine game.

VARIATION,

Beginning at White's 3d move.

WHITE. BLACK. 1. P to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. P. to Q. B's 3d. 3. P. to Q's 4th. 3. K. Kt. to B's 3d. 4. P. takes K. P. 4. Q. to Q. R's 4th. (ch.) 5. P. to Q. B's 3d. 5. Q. takes K. P. 6. B. to Q's 3d. 6. K. B. to Q. B's 4th. 7. P. to K. B's 4th. 7. Q. to K's 2d. 8. P. to K's 5th. The game is in your favor.

GAMES

ILLUSTRATIVE OF THE PRECEDING ANALYSES.

GAME I.—Between Messrs. Stanley and Rousseau.

{PGN 40}

WHITE. (Mr. S.) BLACK. (Mr. R.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d. 3. Q. Kt. to B's 3d. 3. K. B. to Q. B's 4th. 4. K. Kt. to B's 3d. 4. P. to Q's 3d. 5. P. to K. R's 3d. 5. Castles. 6. P. to Q's 3d. 6. Q. B. to K's 3d. 7. K. B. to Q. Kt's 3d. 7. Q. Kt. to B's 3d. 8. Q. Kt. to K's 2d. 8. Q. to K's 2d. 9. Q. Kt. to K. Kt's 3d. 9. Q. Kt. to Q's 5th. 10. Kt. takes Kt. 10. B. takes Kt. 11. P. to Q. B's 3d.[A] 11. B. to Q. Kt's 3d. 12. Castles. 12. P. to Q's 4th.[B] 13. Q. B. to K. Kt's 5th. 13. P. to Q. B's 3d. 14. Kt. to K. R's 5th. 14. P. takes K. P. 15. P. takes P. 15. B. takes B. 16. Q. to K. B's 3d.[C] 16. Q. B. to his 5th. 17. B. takes Kt. 17. Q. to K's 3d. 18. Kt. takes K. Kt. P 18. Q. B. to K's 7th. 19. Kt. takes Q. 19. B. takes Q. 20. Kt. takes R. Black surrenders.

[Footnote A: White gains a move by this exchange of Pieces.]

[Footnote B: P. to K. R's 3d would have been better play.]

[Footnote C: This is very finely played, and is an example to young players of the importance of gaining time at chess. Had White paused in his attack to recover the lost Bishop, the adversary might have succeeded in dislodging one or other of the Pieces by which he is beleaguered, or in bringing his own forces to the rescue, and then have ultimately retrieved the game.]

GAME II.—Between Messrs. Horwitz and Schulten.

{PGN 41}

WHITE. (Mr. S.) BLACK. (Mr. H.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d. 3. Q. Kt. to B's 3d. 3. P. to Q. Kt's 4th. 4. B. takes Kt. P. 4. B. to Q. B's 4th. 5. P. to Q's 3d. 5. P. to Q. B's 3d. 6. B. to Q. B's 4th. 6. Q. to her Kt's 3d. 7. Q. to K's 2d. 7. P. to Q's 4th. 8. P. takes P. 8. Castles. 9. Q. Kt. to K's 4th. 9. Kt. takes Kt. 10. P. takes Kt. 10. B. takes K. B. P. (ch.)[A] 11. Q. takes B. 11. Q. to Kt's 5th. (ch.) 12. Q. B. to Q's 2d. 12. Q. takes K. B. 13. Q. to K. B's 3d. 13. P. to K. B's 4th. 14. P. takes K. B. P. 14. B. takes P. 15. Q. to her Kt's 3d. And Black mated by force in three moves.[B]

[Footnote A: Black plays capitally now to the end.]

[Footnote B: It is rarely in actual play one sees so pretty a mate.]

GAME III.—Between Dr. Bledow and Von Bilguer.

{PGN 42}

WHITE. (Dr. B.) BLACK. (Von B.) 1. P. to K's 4th. 1. P. to K's 4th. 2. K. B. to Q. B's 4th. 2. P. to K. B's 4th. 3. P. to Q's 3d. 3. K. Kt. to B's 3d. 4. K. Kt. to B's 3d. 4. P. takes K. P. 5. P. takes P. 5. Kt. takes P. 6. Q. to her 5th. 6. Kt. to Q's 3d. 7. Kt. takes K. P. 7. P. to Q. B's 3d. 8. Q. to K. B's 7th. (ch.)[A] 8. Kt. takes Q. 9. B. takes Kt. (ch.) 9. K. to his 2d. 10. Q. B. to K. Kt's 5th. (ch.) 10. K. to Q's 3d. 11. B. takes Q. 11. K. takes Kt. 12. P. to K. B's 4th. (ch.) 12. K. to his B's 4th. 13. Q. B. to K. Kt's 5th. 13. K. B. checks. 14. P. to Q. B's 3d. 14. K. R. to B's sq. 15. K. B. to Q. Kt's 3d. 15. P. to K. R's 3d. 16. K. B. to Q. B's 2d. (ch.) 16. K. to Kt's 5th. 17. K. B. to Q's sq. (ch.) 17. K. to B's 4th. 18. P. to K. Kt's 4th. (ch.) 18. K. to Kt's 3d. 19. B. to Q. B's 2d. (ch.) 19. K. to B's 2d. 20. Q. B. to K. R's 4th. 20. K. B. to K's 2d. 21. Q. B. to K. Kt's 3d. 21. P. to Q's 4th. 22. P. to K. B's 5th. 22. Kt. to Q's 2d. 23. Kt. to Q's 2d. 23. K. B. to his 3d. 24. Kt. to K. B's 3d. 24. R. to K's sq. (ch.) 25. K. to his B's 2d. 25. Kt. to Q. B's 4th. 26. K. R. to K's sq. 26. Q. B. to Q's 2d. 27. P. to Q. Kt's 4th. 27. Kt. to K's 5th. (ch.) 28. R. takes Kt.[B] 28. P. takes R. 29. B. to Q. Kt's 3d. (ch.) 29. K. to B's sq. 30. B. to Q's 6th. (ch.) 30. B. to K's 2d. 31. Kt. to K's 5th. 31. P. to K. Kt's 4th.[C] 32. P. to K. B's 6th.[D] 32. P. to K's 6th. (ch.) 33. K. to Kt's sq. Black resigns.

[Footnote A: Transcriber's Note: Original text omitted the "(ch.)".]

[Footnote B: The terminating moves are admirably played by Dr. Bledow.]

[Footnote C: It is quite evident that on taking the B., mate would have followed next move.]

[Footnote D: Beautifully played.]

GAME IV.—Played between two Amateurs.

{PGN 43}

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. B. to Q. B's 4th. 2. P. to Q. B's 3d. 3. Q. to K's 2d. 3. Q. to Q. B's 2d. 4. P. to Q. B's 3d. 4. K. Kt. to B's 3d. 5. P. to K. B's 4th. 5. P. to Q's 3d. 6. P. to K. B's 5th. 6. P. to Q's 4th. 7. P. takes P. 7. P. takes P. 8. B. checks. 8. B. to Q's 2d. 9. B. takes B. (ch.) 9. Q. Kt. takes B. 10. P. to Q's 4th. 10. P. to K's 5th. 11. K. Kt. to R's 3d. 11. Castles. 12. Castles. 12. B. to Q's 3d. 13. Kt. to K. B's 4th. 13. P. to K. R's 3d. 14. Q. to K. B's 2d. 14. K. Kt. to his 5th. 15. Q. to K's 2d. 15. P. to K. R's 4th. 16. Kt. takes Q. P. 16. B. takes K. R. P. (ch.) 17. K. to R's sq. 17. Q. to her 3d. 18. Q. takes K. P. 18. K. R. to K's sq. 19. Q. to K. B's 3d. 19. P. to K. Kt's 3d. 20. B. to K. Kt's 5th. 20. P. to K. B's 3d. 21. B. to Q's 2d. 21. P. to K. Kt's 4th. 22. Q. Kt. to R's 3d. 22. P. to Q. R's 4th. 23. Q. Kt. to Q. B's 4th. 23. Q. to her B's 3d. 24. Q. Kt. takes P. 24. Q. to Kt's 4th. 25. P. to Q. B's 4th. 25. Q. to R's 5th. 26. K. Kt. to Q. Kt's 6th. (ch.) 26. Kt. takes Kt. 27. Q. takes P. Mate.

QUEEN'S BISHOP'S PAWN'S OPENING.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to Q. B's 3d. 2. P. to Q's 4th. (best) 3. K. Kt. to B's 3d. 3. P. takes K. P. 4. Kt. takes K. P. 4. K. B. to Q's 3d. 5. Kt. to Q. B's 4th. 5. Q. B. to K's 3d. 6. P. to Q's 4th. 6. P. takes P. in passing. 7. B. takes P. The positions are equal.

VARIATION,

Beginning at Black's 3d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to Q. B's 3d. 2. P. to Q's 4th. (best.) 3. K. Kt. to B's 3d. 3. K. Kt. to B's 3d. 4. P. to Q's 4th. 4. Kt. takes P. 5. Kt. takes P. 5. K. B. to Q's 3d. 6. K. Kt. to Q's 3d. 6. P. to Q. B's 4th. 7. P. takes P. 7. Kt. takes P. 8. Q. B. to K's 3d. 8. Kt. takes Kt. (ch.) 9. B. takes Kt. 9. Q. Kt. to B's 3d. 10. Castles. 10. Castles. Neither party has the advantage.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to Q. B's 3d. 2. K. Kt. to B's 3d. 3. P. to Q's 4th. 3. K. Kt. takes K. P. 4. Q. P. takes P. 4. P. to Q's 4th. (best) 5. Q. B. to K's 3d. The game is quite even.

GAMES

ILLUSTRATIVE OF THE QUEEN'S BISHOP'S PAWN'S OPENING.

GAME I.—Between Captain Evans and an Amateur.

{PGN 44}

WHITE. (Capt. E.) BLACK. (Mr. P.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to Q. B's 3d. 2. K. Kt. to B's 3d. 3. P. to Q's 4th. 3. P. takes P. 4. P. to K's 5th. 4. Kt. to K's 5th. 5. Q. to K's 2d. 5. Kt. to his 4th. 6. P. takes P. 6. B. to Q. Kt's 5th. (ch.) 7. Q. Kt. to B's 3d. 7. Q. Kt to B's 3d. 8. Q. to her 3d. 8. P. to Q's 4th. 9. P. to K. B's 4th. 9. Kt. to K's 5th. 10. K. Kt. to B's 3d. 10. Q. B. to K. B's 4th. 11. Q. to K's 3d. 11. Castles. 12. P. to Q. R's 3d. 12. B. to Q. R's 4th. 13. P. to Q. Kt's 4th. 13. B. to Q. Kt's 3d. 14. Q. B. to Kt's 2d. 14. Q. B. to Kt's 5th. 15. Q. Kt. to Q. R's 4th. 15. B. takes K. Kt. 16. Q. Kt. takes B. 16. B. takes K. Kt. P. 17. B. takes B. 17. Q. to K. R's 5th. (ch.) 18. K. to his 2d. 18. Q. R. P. takes Kt. 19. B. takes Kt. 19. P. takes B. 20. Q. takes P. 20. Q. to Kt's 5th. (ch.) 21. Q. to K. B's 3d. 21. Q. to K. B's 4th. 22. Q. R. to Q. B's sq. 22. Q. Kt. takes Q. Kt. P. 23. K. R. to K. Kt's sq.[A] 23. Q. Kt. to B's 3d. 24. K. R. to Kt's 5th. 24. Q. to her 2d. 25. P. to Q's 5th. 25. Kt. to K's 2d. 26. K. R. takes K. Kt. P. (ch.) 26. K. to R's sq. 27. Q. to her 3d. 27. Kt. to K. Kt's 3d. 28. R. takes Kt. 28. Q. R. to K's sq. 28. K. to B's 2d.[B] 29. R. to K's 3d. 30. R. to K. Kt's 3d. 30. R. to Q's sq. 31. P. takes R. 31. Q. to K's 2d.[C] 32. P. takes P. Black surrenders.

[Footnote A: Black played ingeniously in offering to give up the Kt. If White had taken it, he must have been subjected to an embarrassing attack for some little time.]

[Footnote B: Had he played on the P. (dis. ch.), he could not take the Q. until his King was removed.]

[Footnote C: Taking the Q. would have been fatal to him.]

GAME II.—Between Messrs. Cochrane and Staunton.

{PGN 45}

WHITE. (Mr. S.) BLACK. (Mr. C.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to Q. B's 3d. 2. P. to Q's 4th. 3. K. Kt. to B's 3d. 3. K. Kt. to B's 3d. 4. K. Kt. takes P. 4. K. Kt. takes P. 5. P. to Q's 4th. 5. K. B. to Q's 3d. 6. Q. Kt. to Q's 2d. 6. Castles. 7. Q. Kt. takes K. Kt. 7. P. takes Kt. 8. Q. B. to K. B's 4th. 8. B. takes Kt. 9. Q. B. takes B. 9. Q. Kt. to B's 3d. 10. K. B. to Q. B's 4th. 10. Q. B. to K's 3d. 11. K. B. to Q. Kt's 5th. 11. Q. Kt. to K's 2d. 12. Castles. 12. P. to Q. B's 3d. 13. K. B. to Q. R's 4th. 13. Q. Kt. to K. Kt's 3d. 14. Q. B. to K. Kt's 3d. 14. P. to K. B's 4th. 15. P. to K. B's 4th. 15. P. takes P. in passing. 16. R. takes P. 16. P. to K. B's 5th. 17. K. B. to Q. Kt's 3d.[A] 17. Q. to her 3d. 18. Q. B. to K. B's 2d. 18. K. to R's sq. 19. K. B. takes B. 19. Q. takes B. 20. Q. to her 3d. 20. Q. R. to K's sq. 21. K. R. to K. R's 3d. 21. Q. to K. B's 4th. 22. Q. to K. B's 3d. 22. Q. R. to K's 5th. 23. K. R. to his 5th. 23. Q. to K's 3d. 24. P. to Q. B's 4th. 24. K. R. to K's sq. 25. P. to Q. Kt's 3d. 25. Q. to K. B's 3d. 26. Q. R. to K. B's sq. 26. Q. R. to K's 7th. 27. P. to Q. R's 4th. 27. Q. R. to his 7th. 28. P. to Q's 5th. 28. Q. R. to his 8th. 29. Q. B. takes Q. R. P.[B] 29. K. R. to K's 8th. 30. R. takes R. 30. R. takes R. (ch.) 31. K. to B's 2d. 31. Q. to her R's 8th.[C] 32. Q. to her 3d. 32. R. to K. Kt's 8th. 33. Q. to K's 2d. 33. Kt. to K's 2d. 34. P. to Q's 6th. And wins.

[Footnote A: But for this move of resource, Black would evidently have gained "the exchange," at least.]

[Footnote B: An important outlet for his King.]

[Footnote C: Black has now a very menacing position.]

GAME III.—Between Capt. Evans and M. St. Amant.

{PGN 46}

WHITE. (Capt. E.) BLACK. (M. St. A.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to Q. B's 3d. 2. P. to Q. B's 4th. 3. K. Kt. to B's 3d. 3. Q. Kt. to B's 3d. 4. K. B. to Q. B's 4th. 4. K. Kt. to B's 3d. 5. P. to Q's 4th. 5. Q. B. P. takes P. 6. K. Kt. to Kt's 5th.[A] 6. P. to Q's 4th. 7. P. takes P. 7. K. Kt. takes P. 8. K. Kt. takes K. B. P. 8. K. takes Kt. 9. Q. to K. B's 3d. (ch.) 9. K. to his 3d. 10. Castles. 10. Q. Kt. to R's 4th. 11. Q. B. to K. Kt's 5th. 11. Q. to her 3d. 12. P. to K. Kt's 4th. 12. Q. to her 2d. 13. K. B. to Q's 3d. 13. Q. to K. B's 2d. 14. B. to K. B's 5th. (ch.)[B] 14. K. to Q's 3d. 15. P. takes Q. P. 15. Q. B. takes B. 16. P. takes P. (ch.) 16. K. takes P. 17. P. takes B. 17. Q. Kt. to B's 3d. 18. K. R. to K's sq. (ch.) 18. K. to Q's 3d. 19. R. to K's 6th. (ch.) 19. K. to Q. B's 4th. 20. Q. B. to K's 3d. (ch.) 20. K. Kt. takes B. 21. Q. takes K. Kt. (ch.) 21. K. to Kt's 4th. 22. Q. to her 3d. (ch.) 22. K. to Kt's 3d. 23. Q. to her Kt's 3d. (ch.) 23. K. to B's 2d. 24. R. takes Kt. (ch.) and wins.

[Footnote A: We have here a position almost identical with the leading one of the "Two Knights' Game."]

[Footnote B: Transcriber's Note: This move is notated as the impossible 14. B. to K. B's 4th. (ch.) in the original text.]

GAME IV.—Between M. St. Amant and Mr. G. Walker

{PGN 47}

WHITE. (Mr. W.) BLACK. (M. St. A.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to Q. B's 3d. 2. P. to Q's 4th. 3. P. takes P. 3. Q. takes P. 4. K. Kt. to B's 3d. 4. K. B. to Q. B's 4th. 5. P. to Q. Kt's 3d. 5. Q. B. to K. Kt's 5th. 6. K. B. to K's 2d. 6. P. to K's 5th. 7. Kt. to Q's 4th. 7. B. takes B. 8. Kt. takes B. 8. Q. Kt. to B's 3d. 9. Castles. 9. Q. Kt. to K's 4th. 10. Kt. to K. B's 4th. 10. Q. to her 3d. 11. P. to Q's 4th. 11. P. takes P. in passing. 12. K. R. to K's sq. 12. Castles. 13. Q. Kt. to Q's 2d. 13. P. to K. B's 4th. 14. P. to Q. R's 4th. 14. P. to Q. R's 4th. 15. P. to Q. Kt's 4th. 15. P. takes P. 16. P. takes P. 16. B. to Q's 5th. 17. Q. R. to Kt's sq. 17. K. Kt. to B's 3d. 18. Kt. to Q. Kt's 3d. 18. K. Kt. to Kt's 5th. 19. Kt. takes B. 19. Q. takes Kt. 20. B. to K's 3d. 20. Q. to her 3d. 21. B. to Q. B's 5th. 21. Q. to K. R's 3d. 22. Kt. to K. R's 3d. 22. K. R. to K's sq. 23. P. to Q. R's 5th. 23. P. to Q's 7th. 24. R. to K. B's sq. 24. Kt. to Q's 6th. 25. P. to Q. R's 6th. 25. P. takes P. 26. Q. to K. B's 3d. 26. K. R. to K's 5th. 27. Q. takes P. (ch.) 27. Q. to K's 3d. 28. Q. takes Q. (ch.) 28. R. takes Q. 29. Kt. to K. Kt's 5th. 29. R. to K's 8th. 30. B. to K's 3d. 30. Kt. takes B. 31. P. takes Kt. 31. R. takes R. (ch.) 32. K. takes R. 32. Kt. to Q. B's 8th. And Black wins.



CHAPTER IV.

THE KING'S GAMBIT.

This opening comprises every variety of the game in which the first player, after 1. P. to K's 4th has been played on both sides, commences the attack by moving 2. P. to K. B's 4th. Should the second player take this Pawn with his King's Pawn, he is said to accept the gambit.

This gambit has many modifications, the names appropriated to which will be found in their proper places in the following pages.

THE KING'S GAMBIT PROPER, OR KING'S KNIGHT'S GAMBIT.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. B. to K. Kt's 2d. (best) 5. P. to Q's 4th. 5. P. to Q's 3d. 6. P. to Q. B's 3d. 6. P. to K. Kt's 5th. (best) 7. Kt. to his sq. 7. Q. to K. R's 5th. (ch.) 8. K. to B's sq. 8. K. B. to K. R's 3d. 9. Q. to her Kt's 3d. 9. Q. to K. R's 4th. You can bring no Piece into action with advantage, while the field is all before him where to choose.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. B. to K. Kt's 2d. 5. P. to K. R's 4th. 5. P. to K. R's 3d. (best) 6. P. to Q's 4th. 6. P. to Q's 3d. 7. P. to Q. B's 3d. 7. P. to K. Kt's 5th. 8. Q. B. takes P. 8. P. takes Kt. 9. Q. takes P. 9. Q. B. to K's 3d. 10. Q. Kt. to Q's 2d. 10. K. Kt. to K's 2d. 11. P. to K. R's 5th. 11. B. takes B. 12. Kt. takes B. 12. P. to Q. Kt's 4th. 13. Kt. to K's 3d. 13. Q. Kt. to B's 3d. You have no adequate compensation for the Piece you are minus.

VARIATION I.

Beginning at White's 7th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. B. to K. Kt's 2d. 5. P. to K. R's 4th. 5. P. to K. R's 3d. 6. P. to Q's 4th. 6. P. to Q's 3d. 7. Q. Kt. to B's 3d. 7. P. to Q. B's 3d. 8. P. takes K. Kt. P. 8. P. takes P. 9. R. takes R. 9. B. takes R. 10. K. Kt. to K's 5th. 10. P. takes Kt. 11. Q. to K. R's 5th. 11. Q. to K. B's 3d. 12. P. takes K. P. 12. Q. to K. Kt's 2d. 13. P. to K's 6th. 13. B. takes P. (best) 14. B. takes B. 14. K. Kt. to B's 3d. 15. B. takes K. B. P. (ch.) 15. K. to his 2d. 16. Q. to K. Kt's 6th. 16. Q. takes B. The advantage is all on Black's side.

GAME THE THIRD.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. B. to K. Kt's 2d. 5. Castles. 5. P. to Q's 3d. (best) 6. P. to Q's 4th. 6. P. to K. R's 3d. 7. P. to Q. B's 3d. 7. Q. B. to K's 3d. 8. B. takes B. 8. P. takes B. 9. Q. to her Kt's 3d. 9. Q. to her B's sq. 10. P. to K. R's 4th. 10. P. to K. Kt's 5th. 11. Kt. to K. R's 2d. 11. P. to K. Kt's 6th. He has a Pawn more and a strong position.

GAMES

ILLUSTRATIVE OF THE FOREGOING ANALYSES.

GAME I.—Between V. H. der Laza and Dr. Bledow.

{PGN 48}

WHITE. (V. H. d. L.) BLACK. (Dr. B.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. K. B. to Kt's 2d. 5. P. to Q's 4th. 5. Q. to K's 2d.[A] 6. Castles. 6. P. to K. R's 3d. 7. Q. Kt. to B's 3d. 7. P. to Q. B's 3d. 8. P. to K's 5th. 8. Q. to her Kt's 5th. 9. Q. Kt. to K's 4th. 9. K. B. to his sq. 10. Q. to K's 2d.[B] 10. P. to K. Kt's 5th. 11. Kt. to Q's 6th. (ch.) 11. B. takes Kt. 12. P. takes B. (disc. ch.) 12. K. to Q's sq. 13. Kt. to K's 5th. 13. R. to R's 2d. 14. P. to Q. B's 3d. 14. P. to K. B's 6th. 15. Q. to K's 4th. 15. K. Kt. to B's 3d. 16. Q. takes R. 16. Kt. takes Q. And White gave checkmate in six moves.

[Footnote A: The proper move is 5. P. to Q's 3d.]

[Footnote B: This little game is excellently played by White.]

GAME II.—Between V. H. der Laza and Mr. H. of Berlin.

{PGN 49}

WHITE. (V. H. d. L.) BLACK. (Mr. H.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. B. to K. Kt's 2d. 5. Castles. 5. P. to K. R's 3d. 6. P. to Q's 4th. 6. P. to Q's 3d. 7. P. to Q. B's 3d. 7. P. to Q. B's 3d. 8. Q. to her Kt's 3d.[A] 8. Q. to K's 2d. 9. P. to K. Kt's 3d. 9. P. to K. Kt's 5th. 10. Q. B. takes P. 10. P. takes Kt. 11. R. takes P. 11. Q. B. to K's 3d. 12. P. to Q's 5th. 12. Q. B. to K. Kt's 5th. 13. P. takes Q. B. P. 13. B. takes R. 14. P. takes Kt. P. 14. Q. takes K. P. 15. P. takes R. (becoming a Q.) 15. Q. takes Q. 16. B. takes K. B. P. (ch.) 16. K. to B's sq. 17. B. takes Kt. 17. R. takes B. 18. B. takes Q. P. (ch.) 18. K. to K's sq. White mates in three moves.[B]

[Footnote A: Having now your Q. P. protected, and an opening for your Queen, you can advantageously advance the K. Kt's P., and sacrifice your Kt., as in the Muzio Gambit.]

[Footnote B: A brilliant and amusing little skirmish.]

GAME III.—Between Mr. Popert and an eminent Polish player.

{PGN 50}

WHITE. (Mr. Z.) BLACK. (Mr. P.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. B. to Q. Kt's 2d. 5. P. to Q's 4th. 5. P. to Q's 3d. 6. Castles. 6. P. to K. R's 3d. 7. P. to K. Kt's 3d. 7. P. to K's Kt's 5th. 8. K. Kt. to R's 4th. 8. P. to K. B's 6th. 9. Q. B. to K's 3d. 9. Q. Kt. to B's 3d. 10. P. to Q. B's 3d. 10. K. B. to B's 3d. 11. K. Kt. to K. B's 5th. 11. Q. B. takes Kt. 12. P. takes B. 12. K. Kt. to K's 2d. 13. Q. to her Kt's 3d. 13. P. to Q's 4th. 14. K. B. to Q's 3d. 14. Q. to her 2d. 15. Q. to her B's 2d. 15. P. to K. R's 4th. 16. Kt. to Q's 2d. 16. P. to K. R's 5th. 17. Q. B. to K. B's 4th. 17. Castles on Q's side. 18. P. to Q. R's 4th. 18. P. takes K. Kt. P. 19. Q. B. takes K. Kt's P. 19. K. R. to his 4th. 20. P. to Q. Kt's 4th. 20. K. Kt. takes K. B. P. 21. B. takes Kt. 21. Q. takes B. 22. Q. to her Kt's 2d. 22. B. to K. R's 5th. 23. B. takes B. 23. R. takes B. 24. P. to Q. R's 5th. 24. R. takes K. B. P. 25. K. takes R. Black mates in three moves.

THE CUNNINGHAM GAMBIT.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. K. B. to K's 2d.

Black's 3d move commences the variation known as the "Cunningham Gambit."

4. K. B. to Q. B's 4th. 4. B. to R's 5th. (ch.) 5. K. to B's sq. 5. K. B. to his 3d. 6. P. to K's 5th. 6. B. to K's 2d. 7. P. to Q's 4th. 7. P. to Q's 4th. 8. K. B. to K's 2d. 8. P. to K. Kt's 4th. 9. P. to K. R's 4th. 9. P. to K. Kt's 5th. 10. K. Kt to K. R's 2d. 10. P. to K. R's 4th. 11. Q. B. takes P. 11. K. B. takes K. R. P. 12. P. to K. Kt's 3d. 12. B. to K. Kt's 4th. 13. Kt. takes K. Kt. P. You must win.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. B. to K's 2d. 4. K. B. to Q. B's 4th. 4. B. to K. R's 5th. (ch.) 5. P. to K. Kt's 3d. 5. P. takes P. 6. Castles. 6. P. takes P. (ch.) 7. K. to R's sq. 7. K. B. to his 3d. 8. K. Kt. to K's 5th. 8. B. takes Kt. (best) 9. Q. to K. R's 5th. 9. Q. to K's 2d. (best) 10. R. takes K. B. P. 10. Q. to her B's 4th. 11. R. to K. B's 8th. (dble. ch.) 11. K. to his 2d. 12. P. to Q's 4th. 12. Q. takes P. (best) 13. Q. B. checks. 13. K. to Q's 3d. (best) 14. Q. Kt. to Q's 2d. 14. K. Kt. to B's 3d. 15. Q. to K. B's 7th. 15. Kt. takes K. P. 16. Q. B. to K's 3d. 16. K. Kt. to his 6th. (ch.) 17. K. to Kt's 2d. 17. Q. takes B. 18. Q. to her 5th. (ch.) 18. K. to his 2d. 19. Q. to K. B's 7th. (ch.) 19. K. to Q's 3d. Drawn game.

VARIATION,

Beginning at Black's 7th move.

WHITE. BLACK. 7. P. to Q's 4th. 8. B. takes P. 8. K. Kt. to B's 3d. 9. B. takes K. B. P. (ch.) 9. K. takes B. 10. Kt. takes K. B. 10. K. R. to B's sq. 11. P. to Q's 4th. 11. K. to Kt's sq. 12. Q. B. to K. Kt's 5th. 12. K. Kt. takes K. P. 13. B. takes Q. 13. R. takes R. (ch.) 14. Q. takes R. 14. Kt. to his 6th. (ch.) 15. K. takes P. 15. Kt. takes Q. (ch.) He has the better game.

ANOTHER VARIATION.

WHITE. BLACK. 7. B. to K'S 2d. 8. B. takes B. P. (ch.) 8. K. takes B. 9. Kt. to K's 5th. (dble. ch.) 9. K. to his 3d. (best) 10. Q. to K. Kt's 4th. (ch.) 10. K. takes Kt. 11. Q. to K. B's 5th. (ch.) 11. K. to Q's 3d. 12. Q. to her 5th. And wins.

GAME

ILLUSTRATIVE OF THE CUNNINGHAM GAMBIT.

Between two members of the Berlin Chess Club.

{PGN 51}

WHITE. (V. H. d. L.) BLACK. (M. J.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. K. B. to K's 2d. 4. K. B. to Q. B's 4th. 4. B. to K. R's 5th. (ch.) 5. P. to K. Kt's 3d.[A] 5. P. takes P. 6. Castles. 6. P. takes P. (ch.) 7. K. to R's sq. 7. K. B. to B's 3d. 8. Kt. to K's 5th. 8. B. takes Kt. 9. Q. to K. R's 5th. 9. Q. to K's 2d. 10. R. takes K. B. P. 10. Q. to her B's 4th. 11. R. to K. B's 8th. (dble ch.) 11. K. to his 2d. 12. P. to Q's 4th. 12. Q. takes P.[B] 13. B. to K. Kt's 5th. (ch.) 13. K. Kt. to B's 3d.[C] 14. B. takes Kt. (ch.) 14. P. takes B. 15. Q. to K. B's 7th. (ch.) 15. K. to Q's 3d. 16. Q. Kt. to B's 3d. 16. R. takes R. 17. Q. takes R. (ch.) 17. K. to B's 3d. 18. Q. to her Kt's 4th. 18. P. to Q's 4th. 19. B. to Kt's 5th. (ch.) 19. K. to Kt's 3d. 20. Kt. mates.

[Footnote A: The correct reply is 5. K. to B's sq.]

[Footnote B: The best move.]

[Footnote C: K. to Q's 3d is the proper play.]

THE SALVIO GAMBIT

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.) 6. K. to B's sq. 6. K. Kt. to B's 3d.

It is this move of Black that constitutes the Salvio defence.

7. Q. to K's sq. (best) 7. Q. takes Q. (ch., best) 8. K. takes Q. 8. Kt. takes K. P. 9. B. takes K. B. P. (ch.) 9. K. to his 2d. (best). 10. B. to K. R's 5th. 10. P. to K. Kt's 6th. 11. P. to K. R's 3d. 11. P. to Q's 3d. 12. K. Kt. to Q's 3d. 12. K. B. to R's 3d. 13. Q. Kt. to B's 3d. 13. Kt. takes Kt. 14. Q. P. takes Kt. 14. R. to K. B's sq. 15. R. to K. B's sq. 15. Q. B. to K. B's 4th. 16. Kt. takes P. 16. B. takes Kt. 17. B. takes B. 17. K. R. to K. Kt's sq. 18. B. takes Q. P. (ch.) 18. P. takes B. 19. R. takes B. 19. K. R. to Kt's 2d. You have a Pawn more and an advantage in position.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.) 6. K. to B's sq. 6. K. Kt. to R's 3d. 7. P. to Q's 4th. 7. P. to K. B's 6th. 8. P. takes P. 8. P. to Q's 3d. 9. Kt. to Q's 3d. 9. K. Kt. P. takes P. 10. K. Kt. to K. B's 2d. 10. Q. B. to K. R's 6th. (ch.) 11. Kt. takes B. 11. Q. takes Kt. (ch.) 12. K. to B's 2d. 12. Q. to Kt's 7th. (ch.) 13. K. to his 3d. 13. Kt. to his 5th. (ch.) 14. K. to B's 4th. 14. B. to R's 3d. (ch.) And he mates you in two moves.

VARIATION,

Beginning from White's 8th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.) 6. K. to B's sq. 6. K. Kt. to R's 3d. 7. P. to Q's 4th. 7. P. to K. B's 6th. 8. Q. B. to K. B's 4th. 8. P. takes P. (ch.) 9. K. takes P. 9. P. to Q's 3d. 10. B. takes K. Kt. 10. B. takes B. 11. Kt. to Q's 3d. 11. Q. to R's 6th. (ch.) 12. K. to B's 2d. 12. Q. to K's 6th. (ch.) 13. K. to B's sq. 13. P. to Kt's 6th. He has a fine attack

THE COCHRANE GAMBIT.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.) 6. K. to B's sq. 6. P. to K. B's 6th.

In the previous Gambit you will remember Salvio advances this P. one move later, that is, after his K. Kt. is moved to B's 3d, or R's 3d sq.

7. P. to Q's 4th. (best) 7. P. takes K. Kt. P. (ch., best.) 8. K. takes P. 8. Q. to R's 6th. (ch.) 9. K. to Kt's sq. 9. K. Kt. to R's 3d. 10. Q. to her 3d. 10. Q. takes Q. 11. P. takes Q. 11. P. to Q's 3d. 12. B. takes Kt. 12. B. takes B. 13. Kt. takes K. B. P. 13. B. to K's 6th. (ch.) 14. K. to Kt's 2d. 14. R. to B's sq. 15. R. to B's sq. 15. B. takes Q. P. He ought to win.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.) 6. K. to B's sq. 6. P. to K. B's 6th. 7. B. takes K. B. P. (ch.) 7. K. to his 2d. 8. P. takes P. 8. P. to Q's 3d. 9. B. takes Kt. 9. P. takes Kt. 10. B. to Q. B's 4th. 10. P. takes P. 11. Q. takes P. 11. B. to K. R's 6th. (ch.) 12. K. to Kt's sq. 12. Q. to K's 8th. (ch.) 13. B. to B's sq. 13. R. checks. And wins.

GAME THE THIRD.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.) 6. K. to B's sq. 6. P. to K. B's 6th. 7. P. to K. Kt's 3d. 7. Q. to R's 6th. (ch.) 8. K. to B's 2d. (best) 8. K. Kt. to B's 3d. 9. P. to Q's 3d. 9. P. to Q's 3d. 10. Kt. takes K. B. P. 10. P. to Q's 4th. 11. Kt. takes R. 11. Q. to Kt's 7th. (ch.) 12. K. to his 3d. 12. Q. Kt. to B's 3d. 13. Kt. to B's 7th. 13. K. takes Kt. 14. B. takes Q. P. (ch.) 14. Kt. takes B. 15. P. takes Kt. 15. B. to K. R's 3d. (ch.) And then P. to K. B's 7th, winning.

VARIATION I.

Beginning at White's 9th move.

WHITE. BLACK. 9. K. to his 3d. 9. B. to K. R's 3d. (ch.) 10. K. to Q's 3d. 10. P. to Q's 3d. 11. Kt. takes K. B. P. 11. P. to Q's 4th. 12. B. takes Q. P. 12. Kt. takes B. 13. Kt. takes B. 13. Kt. to Q. Kt's 5th. (ch.) 14. K. to B's 4th. 14. Q. takes Kt. 15. K. takes Kt. 15. Q. Kt. to R's 3d. (ch.) 16. K. to B's 3d. 16. Q. to her B's 3d. (ch.) 17. K. to Q's 3d. 17. Kt. to his 5th. (ch.) 18. K. to K's 3d. 18. Kt. takes Q. B. P. (ch.) Black must win.

VARIATION II.

Beginning at White's 9th move.

WHITE. BLACK. 9. Q. Kt. to B's 3d. 9. Q. to Kt's 7th. (ch.) 10. K. to his 3d. 10. B. to K. R's 3d. (ch.) 11. K. to Q's 3d. 11. Q. Kt. to B's 3d. 12. Kt. takes K. B. P. 12. Q. Kt. to his 5th. (ch.) 13. K. to Q's 4th. 13. Q. to B's 7th. (ch.) 14. K. to his 5th. 14. P. to Q's 3d. (ch.) 15. K. takes Kt. 15. Q. to her 5th. (ch.) And Black wins.

GAME THE FOURTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. Q. to K. R's 5th. (ch.) 6. K. to B's sq. 6. P. to K. B's 6th. 7. K. Kt. P. takes P. 7. K. Kt. to B's 3d. 8. P. to Q's 4th. 8. P. to Q's 3d. 9. Kt. takes K. Kt. P. 9. Q to R's 6th. (ch.) 10. K. to his sq. 10. Kt. takes Kt. 11. P. takes Kt. 11. B. to K's 2d. 12. R. to B's sq. 12. B. checks. 13. K. to Q's 2d. 13. Q. B. takes P. 14. B. to K's 2d. 14. K. B. to Kt's 4th. (ch.) 15. K. to his sq. 15. Q. to R's 5th. (ch.) 16. R. to K. B's 2d. 16. K. B. takes Q. B. 17. Q. takes B. 17. Q. B. takes K. B. 18. K. takes B. 18. Q. takes K. P. (ch.) 19. Q. to K's 3d. 19. Q. takes Q. (ch.) He has a Pawn more and no inferiority of position.

VARIATION I.

Beginning at White's 8th move.

8. B. takes K. B. P. (ch.) 8. K. to his 2d. 9. B. to Q. B's 4th. 9. P. to Q's 3d. 10. Kt. to Q's 3d. 10. P. takes P. 11. Kt. to K. B's 2d. 11. Q. B. to K. R's 6th. (ch.) 12. Kt. takes B. 12. Q. takes Kt. (ch.) 13. K. to his sq. 13. Kt. takes K. P. His attack is irresistible.

VARIATION II.

Beginning at White's 8th move.

WHITE. BLACK. 8. Kt. takes K. Kt. P. 8. Kt. takes Kt. 9. P. takes Kt. 9. Q. to R's 6th. (ch.) 10. K. to his sq. 10. P. to Q's 4th. 11. B. to K's 2d. 11. Q. to R's 5th. (ch.) 12. K. to B's sq. 12. P. to K. R's 4th. He has an excellent game.

VARIATION III.

Beginning at White's 8th move.

WHITE. BLACK. 8. Q. to K's 2d. 8. P. to Q's 3d. 9. Kt. takes K. B. P. 9. P. takes P. 10. Q. to K. B's 2d. 10. Q. B. to R's 6th. (ch.) 11. K. to his sq. 11. Q. takes K. P. (ch.) 12. K. to Q's sq. 12. Q. takes B. He must win.

VARIATION IV.

Beginning at White's 8th move.

WHITE. BLACK. 8. P. to K. R's 3d. 8. P. takes K. R. P. 9. Q. to K's sq. 9. Q. to K. Kt's 4th. 10. Kt. to his 4th. 10. Kt. takes Kt. 11. P. takes Kt. 11. Q. takes P. 12. Q. to K's 2d. 12. P. to K. R's 4th. 13. Q. Kt. to B's 3d. 13. R. to K. Kt's sq. 14. K. to his sq. 14. B. to K's 2d. 15. Kt. to Q's 5th. 15. Q. to R's 5th. (ch.) 16. K. to Q's sq. 16. P. to Q. B's 3d. 17. Kt. to Q. B's 7th. (ch.) 17. K. to Q's sq. 18. Kt. takes Q. R. 18. P. to Q's 4th. 19. Q. to K's sq. 19. P. takes B. And wins.

An attentive consideration of the foregoing examples will lead you to the conclusion, I think, that the Salvio defence, or that of Cochrane, which varies from it in the transposition of Black's 6th and 7th moves, is a safe and trustworthy method of opposing the King's Gambit, and that the danger to be apprehended by the second player, in advancing his Pawn to K. Kt's 5th on the 4th move, is not that his opponent should play the Kt. to K's 5th, and admit of the Salvio or Cochrane defence, but that he should leave his Kt. to be taken, and adopt the powerful and almost irresistible attack of the Muzio Gambit.

GAMES

ILLUSTRATING THE SALVIO AND COCHRANE GAMBITS

GAME I.—Between V. H. der Laza and H——d of Berlin.

{PGN 52}

WHITE. (Mr. H.) BLACK. (V. H. d. L.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. Q. to R's 5th. (ch.) 6. K. to B's sq. 6. K. Kt. to R's 3d. 7. P. to Q's 4th. 7. P. to K. B's 6th. 8. P. to K. Kt's 3d. 8. Q. to R's 6th. (ch.) 9. K. to B's 2d. 9. Q. to K. Kt's 7th. (ch.) 10. K. to his 3d. 10. P. to K. B's 3d. 11. Kt. to Q's 3d. 11. K. Kt. to B's 2d. 12. Kt. to K. B's 4th. 12. K. B. to K. R's 3d. 13. K. to Q's 3d. 13. B. takes Kt. 14. Q. B. takes B. 14. P. to Q. B's 3d. 15. Q. Kt. to B's 3d. 15. Castles. 16. Q. B. to Q's 6th. 16. P. to Q. Kt's 4th. 17. B. takes Kt. (ch.) 17. R. takes B. 18. P. to K. R's 3d. 18. P. to Q. Kt's 5th. 19. B. takes Q. Kt. P. 19. Q. B. to R's 3d. (ch.) 20. K. to his 3d. 20. Q. takes K. Kt. P. 21. Q. to K. Kt's sq. 21. Q. to her B's 2d. 22. Q. takes P. (ch.) 22. R. to K. Kt's 2d. 23. Q. takes doubled P., and wins.

GAME II.—From Mr. Cochrane's Treatise.

{PGN 53}

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to Kt's 5th. 5. Kt. to K's 5th. 5. Q. checks. 6. K. to B's sq. 6. P. to K. B's 6th. 7. Q. to K's sq. 7. P. takes P. (ch.) 8. K. takes P. 8. Q. to K. R's 6th. (ch.) 9. K. to his B's 2d. 9. K. B. to Kt's 2d. 10. P. to Q's 4th. 10. P. to Q's 3d. 11. B. takes B. P. (ch.) 11. K. to his 2d. 12. B. takes K. Kt. 12. R. takes B. 13. K. Kt. to Q. B's 4th. 13. Q. to K. B's 6th. (ch.) 14. K. to Kt's sq. 14. B. takes Q. P. (ch.) 15. B. to K's 3d. 15. P. to K. Kt's 6th. 16. P. to K. R's 3d. 16. P. to Kt's 7th. 17. K. R. to his 2d. 17. Q. B. takes K. R. P. 18. Q. Kt. to Q's 2d. 18. Q. to K. B's 8th. (ch.) 19. Kt. takes Q. 19. P. takes Kt. Becoming a Q., giving check, double check, and mate.

THE MUZIO GAMBIT.

In the two defences to the King's Gambit by Salvio and Cochrane just examined, when the second player for his fourth move advances his P. to K. Kt's 5th, attacking the Knight, White replies by moving his Knight to King's 5th, subjecting himself, as was shown, to a counter-attack, from which escape without loss is difficult if not impracticable. From this circumstance, apparently, originated the conception of the "Muzio Gambit," wherein the first player instead of removing the attacked Knight boldly abandons him, and by castling is enabled to bring an almost overwhelming array of forces to the immediate assault of the adverse King.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Castles. 5. P. takes Kt. 6. Q. takes P. (best) 6. Q. to K. B's 3d. (best) 7. P. to K's 5th. 7. Q. takes K. P. 8. P. to Q's 3d. 8. K. B. to K. R's 3d. 9. Q. B. to Q's 2d. 9. K. Kt. to K's 2d. 10. Q. Kt. to B's 3d. 10. Q. Kt. to B's 3d. 11. Q. R. to K's sq. 11. Q. to B's 4th. (ch.) 12. K. to R's sq. 12. Q. Kt. to Q's 5th. 13. R. takes Kt. (ch.) 13. K. takes R. 14. Kt. to Q's 5th. (ch.) 14. K. to Q's sq. 15. Q. to K. R's 5th. 15. Q. to K. B's sq. 16. Q. to K. R's 4th. (ch.) 16. P. to B's 3d. 17. Q. B. takes P. 17. B. takes B. 18. R. takes B. 18. Kt. to Q. B's 3d. 19. R. takes K. B. P. 19. Q. to K's sq. 20. R. to B's 8th. (dis. ch.) 20. Kt. to K's 2d. 21. Q. takes Kt. Mate.

GAME THE SECOND.

Varying from the preceding at Black's 10th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Castles. 5. P. takes Kt. 6. Q. takes P. (best) 6. Q. to K. B's 3d. (best) 7. P. to K's 5th. 7. Q. takes K. P. 8. P. to Q's 3d. 8. K. B. to K. R's 3d. 9. Q. B. to Q's 2d, 9. K. Kt. to K's 2d. 10. Q. Kt. to B's 3d. 10. P. to Q. B's 3d. 11. Q. K. to K's sq. 11. Q. to her B's 4th. (ch.) 12. K. to R's sq. 12. P. to Q's 4th. 13. Q. to K. R's 5th. 13. Q. to her 3d. 14. B. takes Q. P. 14. P. takes B. 15. Kt. takes Q. P. 15. Q. Kt. to B's 3d. 16. Q. B. to his 3d. 16. Q. to K. Kt's 3d. 17. R. takes Kt. (ch.) 17. K. to B's sq. 18. R. to K's 8th. (ch.) 18. K. takes R. 19. Kt. to K. B's 6th. (ch.) 19. K. to B's sq. 20. Q. to her B's 5th. (ch.) 20. Kt. to K's 2d. (best) 21. R. to K's sq. 21. Q. B. to K's 3d. 22. Kt. to Q's 7th. (ch.) 22. Q. B. takes Kt. 23. Q. takes Kt. (ch.) 23. K. to Kt's sq. 24. Q. takes B. 24. Q. R. to K. B's sq. 25. Q. takes Q. Kt. P. And the game is about even.

I think the attack, in a majority of the variations which arise in this game, may be strengthened by your interposing the K. R. at move 12, instead of retreating the K.

VARIATION.

Beginning at Black's 19th move.

WHITE. BLACK. 19. K. to Q's sq. 20. Q. to her 5th. (ch.) 20. K. to Q. B's 2d. 21. B. to K's 5th. (ch.) 21. Kt. takes B. 22. Q. takes Kt. (ch.) 22. K. to B's 3d. (best) 23. Q. to her 5th. (ch.) 23. K. to Kt's 3d. 24. Q. to her 6th. (ch.) 24. K. to R's 4th. 25. Q. to her B's 5th. (ch.) 25. K. to R's 3d. 26. Q. to B's 4th. (ch.) 26. P. to Q. Kt's 4th. 27. Q. to B's 6th. (ch.) 27. K. to K's 4th. 28. P. to Q. R's 4th. And he cannot possibly save the game.

GAME THE THIRD.

Varying from the former at White's 8th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Castles. 5. P. takes Kt. 6. Q. takes P. (best) 6. Q. to K. B's 3d. (best) 7. P. to K's 5th. 7. Q. takes K. P. 8. P. to Q. Kt's 3d. 8. Q. takes R. (best) 9. Q. Kt. to B's 3d. 9. K. B. to Q. B's 4th. (ch.) 10. K. to R's sq. 10. K. Kt. to K's 2d. 11. P. to Q's 4th. 11. B. takes Q. P. 12. B. takes K. B. P. (ch.) 12. K. to Q's sq. 13. B. to Q's 2d. 13. Q. takes R. (ch.) 14. Q. takes Q. 14. R. to K. B's sq. 15. Q. takes P. 15. B. takes Kt. 16. B. takes B. 16. P. to Q's 3d. Black has the advantage.

GAME THE FOURTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th, 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Castles. 5. P. takes Kt. 6. Q. takes P. 6. K. B. to K. R's 3d. 7. P. to Q's 4th. 7. Q. Kt. to B's 3d. 8. Q. Kt. to B's 3d. 8. Kt. takes Q. P. 9. Q. to K. R's 5th. 9. Q. Kt. to K's 3d. 10. Q. B. takes P. 10. B. takes B. 11. R. takes B. 11. Q. to K's 2d. 12. B. takes Kt. 12. Q. P. takes B. 13. Q. R. to K. B's sq. You must win.

VARIATION I.

Beginning at Black's 6th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Castles. 5. P. takes Kt. 6. Q. takes P. 6. P. to Q's 3d. 7. P. to Q's 4th. 7. B. to K. R's 3d. 8. Q. B. takes P. 8. B. takes B. 9. Q. takes B. 9. Q. to K's 2d. 10. B. takes K. B. P. (ch.) 10. K. to Q's sq. 11. P. to K's 5th. With a capital opening.

VARIATION II.

Beginning at Black's 6th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Castles. 5. P. takes Kt. 6. Q. takes P. 6. Q. to K's 2d. 7. P to Q's 4th. 7. Q. Kt. to B's 3d. 8. Q. takes P. 8. Kt. takes Q. P. 9. B. takes K. B. P. (ch.) 9. K. to Q's sq. 10. Q. Kt. to B's 3d. 10. K. Kt. to R's 3d. 11. Q. B. to K's 3d. 11. Q. Kt. to K's 3d. 12. K. B. takes Kt. 12. Q. takes B. 13. Q. Kt. to Q's 5th. 13. P. to Q's 3d. 14. Q. to K. R's 4th. (ch.) You ought to win.

GAME THE FIFTH.

KOCH AND GHULAM KASSIM'S ATTACK.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. P. to Q's 4th. 5. P. takes Kt.

White's 5th move characterizes the game known as "Koch and Ghulam Kassim's Attack."

6. Q. takes P. 6. P. to Q's 4th. 7. K. B. takes Q. P. 7. P. to Q. B's 3d. 8. B. to Q. Kt's 3d. 8. Q. takes Q. P. 9. Q. B. takes P. 9. K. Kt. to B's 3d. 10. Q. Kt. to Q's 2d. 10. Q. B. to K. Kt's 5th. 11. Q. to K. Kt's 3d. 11. K. Kt. takes P. 12. Q. Kt. takes Kt. 12. Q. takes Kt. (ch.) 13. K. to Q's 2d. You have the better game.

VARIATION I.

Beginning at White's 8th move.

8. B. takes K. B. P. (ch.) 8. K. takes B. 9. Q. B. takes P. 9. K. Kt. to B's 3d. 10. P. to Q. B's 3d. 10. Q. B. to K. Kt's 5th. I prefer Black's game.

VARIATION II.

Beginning at Black's 6th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. P. to Q's 4th. 5. P. takes Kt. 6. Q. takes P. 6. P. to Q's 3d. 7. Castles. 7. Q. to K. B's 3d. 8. Q. Kt. to R's 3d. 8. Q. takes Q. P. (ch.) 9. K. to R's sq. 9. K. B. to R's 3d. 10. Q. B. takes P. 10. Q. to K. B's 3d. 11. Q. to K's 3d. 11. Q. to K. Kt's 3d. 12. P. to K's 5th. 12. B. takes B. 13. R. takes B. 13. B. to K's 3d. 14. P. takes Q. P. You have a capital attack.

GAME THE SIXTH.

MCDONNELL'S ATTACK.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Q. Kt. to B's 3d. 5. P. takes Kt. 6. Q. takes P. 6. P. to Q's 4th. 7. B. takes Q. P. 7. P. to Q. B's 3d. 8. B. to Q. Kt's 3d. 8. Q. B. to K's 3d. 9. B. takes B. 9. P. takes B. 10. Q. to K. R's 5th. (ch.) 10. K. to Q's 2d. 11. P. to Q's 4th. 11. Q. to K. B's 3d. 12. P. to K's 5th. 12. Q. to K. B's 4th. 13. Q. to K. B's 3d. 13. K. B. to Q. Kt's 5th. 14. Q. B. takes P. 14. K. Kt. to K's 2d. 15. Castles on K's side. 15. B. takes Kt. 16. P. takes B. 16. Q. Kt. to R's 3d. The game is in his favor.

Our examination of this Gambit would be imperfect without some notice of a variation in the opening, where the first player, instead of abandoning the Knight at his 5th move, sacrifices his Bishop by taking the K. B. Pawn, checking. This attack is not, strictly speaking, a part of the Muzio Gambit, but it is so intimately associated with it that I think it better to consider them both under the same head.

GAME THE SEVENTH.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. B. takes K. B. P. (ch.) 5. K. takes B. 6. Kt. to K's 5th. (ch.) 6. K. to his sq. 7. Q. takes P. 7. K. Kt. to B's 3d. 8. Q. takes K. B. P. 8. P. to Q's 3d. 9. Kt. to Q. B's 4th. 9. Q. Kt. to B's 3d. 10. Castles. 10. B. to K. Kt's 2d. 11. P. to Q's 3d. 11. Q. B. to K's 3d. 12. Q. to K. Kt's 3d. 12. Q. to K's 2d. Your attack is exhausted.

GAMES

ILLUSTRATIVE OF THE MUZIO GAMBIT.

GAME I.—Between Mr. Lewis and an Amateur of great skill.

{PGN 54}

WHITE. (Mr. L.) BLACK. (Mr. ——) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Castles. 5. P. takes Kt. 6. Q. takes P. 6. K. B. to R's 3d. 7. P. to Q's 4th. 7. Q. to K's 2d. 8. Q. B. takes P. 8. Q. Kt. to B's 3d. 9. Q. B. takes K. B. 9. Kt. takes B. 10. Q. to K. R's 5th. 10. Q. to K. B's sq. 11. K. R. to B's 6th. 11. Q. to K. Kt's 2d. 12. Q. takes Kt. 12. Q. takes Q. 13. K. R. takes Q. 13. Q. Kt. takes Q. P. 14. Q. Kt. to Q. R's 3d. 14. P. to Q. B's 3d. 15. K. R. to Q's 6th. 15. Kt. to K's 3d. 16. Q. R. to Q's sq. 16. K. R. to K. Kt's sq. 17. K. B. takes Kt. 17. K. B. P. takes B. 18. Kt. to Q. B's 4th. 18. K. R. to K. Kt's 4th. 19. K. to B's 2d. 19. K. to his 2d. 20. Kt. to K's 3d. 20. P. to Q. R's 4th. 21. K. to his B's 3d. 21. P. to Q. Kt's 4th. 22. Kt. to K. Kt's 4th. 22. Q. R. to his 2d. 23. K. to B's 4th. 23. K. R. to Q. B's 4th, 24. P. to Q. B's 3d. 24. P. to Q. Kt's 5th. 25. P. takes P. 25. P. takes P. 26. Kt. to K's 5th. 26. K. R. to Q. B's 7th. 27. P. to Q. R's 4th. 27. R. takes Q. Kt. P. 28. K. R. takes Q. B. P. 28. R. to K. B's 7th. (ch.) 29. K. to his 3d. 29. R. to K. B's sq. 30. Q. R. to Q. B's sq. 30. B. to Q. R's 3d. 31. K. R. to Q. B's 7th. 31. R. takes R. 32. R. takes R. 32. K. to Q's 3d. 33. R. to Q. R's 7th. 33. K. takes Kt. 34. R. takes B. 34. R. to Q. Kt's sq. 35. R. to Q. R's 5th. (ch.) 35. P. to Q's 4th. 36. P. takes P. 36. P. takes P. 37. K. to Q's 3d. 37. R. to Q. B's sq. 38. R. to Q. Kt's 5th. 38. R. to Q. B's 6th. (ch.) 39. K. to Q's 2d. 39. R. to Q. B's 5th. 40. P. to Q. R's 5th. 40. R. to K. B's 5th. 41. P. to Q. R's 6th. 41. R. to K. B's 7th. (ch.) 42. K. to Q's 3d. 42. R. to Q. R's 7th. 43. R. takes Q. Kt. P. 43. R. takes Q. R. P. Drawn game.

GAME II.—Between Mr. Szen, of Hungary, and V. H. der Laza, of the Berlin Chess Club.

{PGN 55}

WHITE. (V. H. d. L.) BLACK. (Mr. S.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Castles. 5. P. takes Kt. 6. Q. takes P. 6. Q. to K. B's 3d. 7. P. to K's 5th. 7. Q. takes K. P. 8. P. to Q's 3d. 8. K. B. to K. R's 3d. 9. Kt. to Q. B's 3d. 9. K. Kt. to K's 2d. 10. Q. B. to Q's 2d. 10. Castles.[A] 11. Q. R. to K's sq. 11. Q. to Q. B's 4th. (ch.) 12. K. to R's sq. 12. P. to Q. B's 3d. 13. Kt. to K's 4th. 13. Q. to K. B's 4th. 14. Q. B. to his 3d. 14. B. to K. Kt's 2d. 15. Kt. to Q's 6th. 15. Q. to K. Kt's 4th. 16. R. takes Kt.[B] 16. B. takes Q. B.[C] 17. R. takes K. B. P. 17. R. takes R. 18. B. takes R. (ch.) 18. K. to Kt's 2d. 19. P. takes B. 19. Kt. to Q. R's 3d. 20. Q. takes K. B. P. 20. Q. takes Q. 21. R. takes Q. 21. Kt. to Q. B's 2d. 22. B. to Q. Kt's 3d. 22. Kt. to Q's 4th. 23. B. takes Kt. 23. P. takes B. 24. R. to B's 7th. (ch.) 24. K. to Kt's sq. 25. R. to K's 7th. 25. P. to Q. Kt's 3d. 26. R. to K's 8th. (ch.) 26. K. to Kt's 2d. 27. R. takes B. And wins.

[Footnote A: Not considered so strong a move as 10 P. to Q. B's 3d.]

[Footnote B: Well played.]

[Footnote C: Had he taken R. with Q., White would have won a Piece by at once playing Kt. to K. B's 5th.]

GAME III.—Between two Berlin players.

{PGN 56}

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Castles. 5. P. takes Kt. 6. Q. takes P. 6. Q. to K. B's 3d. 7. P. to K's 5th. 7. Q. takes P. 8. P. to Q's 3d. 8. K. B. to R's 3d. 9. Q. B. to Q's 2d. 9. K. Kt. to K's 2d. 10. Q. Kt. to B's 3d. 10. P. to Q. B's 3d. 11. Q. R. to K's sq. 11. Q. to B's 4th. (ch.) 12. K. to R's sq. 12. P. to Q's 4th. 13. Q. to K. R's 5th. 13. Q. to her 3d. 14. K. B. takes Q. P. 14. Castles. 15. K. B. to Q. Kt's 3d. 15. Q. to K. Kt's 3d. 16. Q. to Q. B's 5th. 16. K. Kt. to K. B's 4th. 17. Q. B. takes P. 17. K. B. takes B. 18. K. R. takes B. 18. K. Kt. to his 2d. 19. Kt. to K's 4th. 19. K. Kt. to K's 3d. 20. B. takes Kt. 20. Q. B. takes B. 21. Kt. to B's 6th. (ch.) 21. K. to Kt's 2d. 22. R. takes B. 22. P. takes R. 23. Kt. to R's 5th. (ch.) 23. K. to R's 3d. 24. R. takes R. 24. Q. takes Kt. 25. R. to B's 6th. (ch.) 25. K. to Kt's 2d. 26. Q. mates.

GAME IV.—Between La Bourdonnais and McDonnell.

{PGN 57}

WHITE. (Mr. McD.) BLACK. (M. La B.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. Q. Kt. to B's 3d. 5. P. takes Kt. 6. Q. takes P. 6. K. B. to K. R's 3d. 7. P. to Q's 4th. 7. Q. Kt. to B's 3d. 8. Castles. 8. Q. Kt. takes Q. P. 9. B. takes K. B. P. (ch.) 9. K. takes B. 10. Q. to K. R's 5th. (ch.) 10. K. to his Kt's 2d. 11. Q. B. takes P. 11. B. takes B. 12. K. R. takes B. 12. K. Kt. to B's 3d. 13. Q. to K. Kt's 5th. (ch.) 13. K. to B's 2d. 14. Q. R. to K. B's sq. 14. K. to his sq. 15. K. R. takes Kt. 15. Q. to K's 2d. 16. Q. Kt. to Q's 5th. 16. Q. to her B's 4th. 17. K. to R's sq. 17. Kt. to K's 3d. 18. K. R. takes Kt. 18. P. takes R. 19. Kt. to B's 6th. (ch.) And wins the Queen.

GAME V.—From Ghulam Kassim.

{PGN 58}

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. P. to Q's 4th. 5. P. takes Kt. 6. Q. takes P. 6. P. to Q's 4th. 7. B. takes P. 7. K. Kt. to B's 3d. 8. Castles. 8. Kt. takes B. 9. P. takes Kt. 9. Q. to B's 3d. 10. Q. to K's 4th. (ch.) 10. K. to Q's sq. 11. B. takes P. 11. Q. to K's 2d. 12. Q. to B's 3d. 12. R. to Kt's sq. 13. Kt. to Q's 2d. 13. B. to K. Kt's 5th. 14. Q. to B's 2d. 14. Kt. to Q's 2d. 15. Q. R. to K's sq. 15. Q. to B's 3d. 16. Kt. to K's 4th. 16. Q. to K. Kt's 3d. 17. P. to Q. B's 4th. 17. K. B. to Q's 3d. 18. B. takes B. 18. P. takes B. 19. P. to Q. B's 5th. 19. P. takes P. 20. P. takes P. 20. K. R. to K's sq. 21. Kt. to Q's 6th. 21. R. takes R. 22. Q. takes R. 22. K. to Q. B's 2d. 23. Q. to her Kt's 4th. 23. K. to Q's sq. White must win.

GAME VI.—Mr. Staunton gives his Queen's Rook.

(Remove White's Q. R. from the Board.)

{PGN 59}

WHITE. (Mr. S.) BLACK. (Mr. ——.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. K. B. to Q. B's 4th. 4. P. to K. Kt's 5th. 5. B. takes K. B. P. (ch.) 5. K. takes B. 6. Kt. to K's 5th. (ch.) 6. K. to his sq. 7. Q. takes P. 7. K. Kt. to B's 3d. 8. Q. takes P. 8. P. to Q's 3d. 9. K. Kt. to B's 3d. 9. Q. Kt. to B's 3d. 10. P. to Q's 4th. 10. Q. to K's 2d. 11. Castles. 11. Q. B. to Q's 2d. 12. P. to K's 5th. 12. P. takes P. 13. P. takes P. 13. K. Kt. to Q's 4th. 14. Q. to K's 4th. 14. Q. B. to K's 3d. 15. Q. B. to K. Kt's 5th. 15. Q. to her B's 4th. (ch.) 16. K. to R's sq. 16. Q. Kt. to his 5th. 17. P. to Q. B's 4th. 17. K. Kt. to Q. Kt's 3d. 18. P. to Q. Kt's 3d. 18. K. B. to K's 2d. 19. K. Kt. to Q's 4th. 19. Q. B. to K. Kt's sq. 20. B. takes K. B. 20. Q. takes B. 21. K. Kt. to K. B's 5th. 21. Q. to her 2d. 22. Q. to K. R's 4th. 22. Q. R. to Q's sq. 23. Q. to K. B's 6th. And wins.

THE ALLGAIER GAMBIT.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. P. to K. R's 4th. 4. P. to K. Kt's 5th. (best)

White's 4th move constitutes the Allgaier Gambit.

5. Kt. to Kt's 5th. 5. P. to K. R's 3d. 6. Kt. takes K. B. P 6. K. takes Kt. 7. Q. takes P. 7. K. Kt. to B's 3d. 8. Q. takes K. B. P. 8. K. B. to Q's 3d. (best) 9. B. to Q. B's 4th. (ch.) 9. K. to Kt's 2d. (best) 10. Q. to K. B's 5th. 10. B. to Kt's 6th. (ch.) 11. K. to B's sq. 11. K. R. to B's sq. Black has a winning position.

VARIATION,

Beginning at Black's 5th move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. P. to K. R's 4th. 4. P. to K. Kt's 5th. 5. Kt. to Kt's 5th. 5. P. to K. R's 4th. 6. K. B. to Q. B's 4th. 6. K. Kt. to R's 3d. 7. P. to Q's 4th. 7. P. to K. B's 3d. 8. Q. B. takes P. 8. P. takes Kt. 9. P. takes P. 9. Kt. to B's 2d. 10. P. to K. Kt's 6th. 10. Kt. to Q's 3d. 11. Q. B. takes Kt. 11. P. takes B. 12. B. to B's 7th. (ch.) 12. K. to his 2d. 13. Castles. 13. Q. to her R's 4th. 14. B. to Q's 5th. 14. K. to his sq. 15. Q. to her B's sq. 15. K. to Q's sq. 16. Q. to K. Kt's 5th. (ch.) 16. B. to K's 2d. 17. P. to K. Kt's 7th. And you win with ease.

GAME THE SECOND.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. P. to K. R's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. P. to K. R's 4th. (best) 6. K. B. to Q. B's 4th. 6. K. Kt. to R's 3d 7. P. to Q's 4th. 7. P. to Q's 3d. 8. Kt. to Q's 3d. 8. P. to K. B's 6th. 9. P. to K. Kt's 3d. 9. P. to Q's 4th. 10. B. takes Q. P. 10. P. to Q. B's 3d. 11. B. to Q. Kt's 3d. 11. Q. takes Q. P. He has decidedly the better game.

GAME THE THIRD.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. P. to K. R's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. P. to K. R's 4th. 6. K. B. to Q. B's 4th. 6. R. to K. R's 2d. 7. P. to Q's 4th. 7. P. to K. B's 6th. (best) 8. P. to K. Kt's 3d. 8. Q. Kt. to B's 3d. 9. Kt. takes Kt. 9. Q. P. takes Kt. 10. Q. B. to K. B's 4th. 10. Q. to K's 2d. 11. Q. Kt. to B's 3d. 11. Q. B. to K's 3d. 12. P. to Q's 5th. 12. Castles on Q's side. He has a little better game, but the advantage is not nearly so decisive as in the second game.

THE KING'S ROOK'S PAWN GAMBIT.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. P. to K. R's 4th. 3. K. B. to K's 2d. (best)

White's 3d move gives the title to this Gambit.

4. Q. to K. Kt's 4th. 4. P. to Q's 4th. (best) 5. Q. takes doubled P. 5. P. takes P. 6. Q. takes K. P. 6. K. Kt. to B's 3d. 7. Q. to K. B's 3d. 7. Castles. 8. K. B. to Q. B's 4th. 8. Q. B. to K. Kt's 5th. 9. Q. takes Q. Kt. P. 9. Q. to her 3d. 10. Q. to her Kt's 3d. 10. Q. Kt. to B's 3d. 11. Q. to her 3d. 11. Q. Kt. to Q's 5th. 12. P. to Q. B's 3d. 12. Q. to K's 4th. (ch.) 13. K. to B's sq. 13. Q. Kt. to K. B's 4th. Black has a winning game.

VARIATION,

Beginning at Black's 3d move.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. P. to K. R's 4th. 3. P. to Q's 4th. 4. P. takes P. 4. Q. takes P. 5. Q. to K's 2d. (ch.) 5. Q. B. to K's 3d. 6. Q. Kt. to B's 3d. 6. Q. to her 2d. 7. P. to Q's 3d. 7. K. B. to Q's 3d. 8. K. Kt. to R's 3d. 8. Q. Kt. to B's 3d. 9. Q. Kt. to his 5th. 9. Castles on Q's side. 10. Kt. takes B. (ch.) 10. P. takes Kt. 11. Kt. takes P. 11. B. to K. Kt's 5th. 12. Q. to her 2d. 12. R. to K's sq. (ch.) And he has the better game.

GAMES

ILLUSTRATIVE OF THE ALLGAIER GAMBIT.

GAME I.—Between Messrs. Anderssen and Kipping, at the Manchester Chess Meeting, in 1857.

{PGN 60}

WHITE. (Mr. A.) BLACK. (Mr. K.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. Kt. to K. B's 3d. 3. P. to K. Kt's 4th. 4. P. to K. R's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. P. to K. R's 4th. 6. B. to Q. B's 4th. 6. R. to K. R's 2d. 7. B. takes P. (ch.) 7. R. takes B. 8. Kt. takes R. 8. K. takes Kt. 9. P. to Q's 4th. 9. P. to Q's 3d. 10. B. takes P. 10. K. B. to K's 2d. 11. Castles. 11. K. to Kt's 2d. 12. P. to K. Kt's 3d. 12. Q. B. to K's 3d. 13. Q. to Q's 3d. 13. Q. Kt. to Q's 2d. 14. Kt. to Q. B's 3d. 14. P. to Q. B's 4th. 15. Kt. to K's 2d. 15. Q. B. to K. B's 2d. 16. K. R. to K. B's 2d. 16. Q. B. to K. Kt's 3d. 17. Q. R. to K. B's sq. 17. Q. Kt. to K. B's 3d. 18. P. takes Q. B. P. 18. B. takes K. P. 19. Q. to K's 3d. 19. P. takes Q. B. P. 20. B. to K's 5th. 20. Q. to Q's 4th. 21. Q. to K. Kt's 5th. (ch.) 21. K. to K. R's 2d. 22. Kt. to Q. B's 3d. 22. Q. to Q. B's 3d. 23. B. takes Kt. 23. B. takes B. 24. K. takes B. And Black resigns.

GAME II.—Between Mr. Cochrane and Capt. Evans.

{PGN 61}

WHITE. (Mr. C.) BLACK. (Capt. E.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th. 4. P. to K. R's 4th. 4. P. to K. Kt's 5th. 5. Kt. to K's 5th. 5. P. to K. R's 4th. 6. K. B. to Q. B's 4th. 6. K. R. to his 2d. 7. Kt. takes K. B. P. 7. R. takes Kt. 8. B. takes R. (ch.) 8. K. takes B. 9. P. to Q's 4th. 9. B. to K. R's 3d.[A] 10. B. takes P. 10. B. takes B. 11. Castles. 11. Q. takes K. R. P. 12. R. takes B. (ch.) 12. K. Kt. to B's 3d. 13. P. to K's 5th. 13. P. to Q's 4th. 14. R. takes Kt. (ch.) 14. K. to Kt's 2d. 15. Q. to her 2d. 15. Q. Kt. to Q's 2d. 16. Q. to K. R's 6th. (ch.) And Black resigns.

[Footnote A: This is the error which loses Black's game. The correct move is 9. P. to K. B's 6th.]

THE KING'S BISHOP'S GAMBIT.

GAME THE FIRST.

WHITE. BLACK. 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. P. takes P. 3. K. B. to Q. B's 4th. 3. Q. to K. R's 5th. (ch.)

White's 3d move gives the name to this Gambit.

4. K. to B's sq. 4. P. to K. Kt's 4th. 5. Q. Kt. to B's 3d. 5. K. B. to K. Kt's 2d. 6. K. Kt. to B's 3d. 6. Q. to K. R's 4th. 7. P. to K. R's 4th. 7. P. to K. R's 3d. 8. P. to Q's 4th. 8. P. to Q's 3d. 9. P. to K's 5th. 9. P. takes P. 10. Q. Kt. to Q's 5th. 10. K. to Q's sq. 11. P. takes P. 11 B. to Q's 2d. 12. K. to his Kt's sq. 12. Q. to K. Kt's 3d. 13. P. takes P. 13. P. takes P. 14. R. takes R. 14. B. takes R. 15. K. Kt. takes P. 15. Q. takes K. Kt. 16. Q. B. takes P. 16. Q. to K. Kt's 3d. (best) 17. P. to K's 6th. 17. P. takes P. 18. Kt. takes Q. B. P. 18. P. to K's 4th. 19. Kt. takes Q. R. 19. P. takes B. 20. B. takes K. Kt. 20. Q. takes B. 21. Q. to her 6th. 21. Q. Kt. to R's 3d. 22. R. to Q's sq. 22. Q. to K. B's 2d. 23. P. to Q. Kt's 4th. 23. Q. to K's 2d. 24. Q. takes K. B. P. 24. Q. takes Q. Kt. P. 25. Q. to K. B's 7th. 25. Q. to K's 2d. 26. Q. to K. Kt's 8th. (ch.) 26. Q. to K's sq. 27. Q. to K. Kt's 5th. (ch.) 27. K. to Q. B's sq. And Black is getting into safe quarters.

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